It's pretty much that, but for some reason my work computer gave me permission to DL the Unity player, so this will literally be my lunch break during Summer School.
Also, benroads, the chat is a little wonky, I didn't see your post, I would've said "hey". The movement is sort of weird, in that it is the opposite of TF2/Quake, strafing kills speed, and +forward builds it. I mean, it actually makes sense, we've just got decades of experience telling us that pressing W kills momentum.
Considering this was apparently this guy's first game, I'd love to see what he could come up with with an actual budget.