thanks mate!
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SteamID64 | 76561198087462179 |
SteamID3 | [U:1:127196451] |
SteamID32 | STEAM_0:1:63598225 |
Country | Zimbabwe |
Signed Up | July 18, 2015 |
Last Posted | February 24, 2024 at 10:19 PM |
Posts | 347 (0.1 per day) |
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https://www.youtube.com/watch?v=aR1tWQEi9lc
What hud is this?
Thanks for the replies. When I said "one pixel" I was meaning the movement of one pixel of the crosshair on a 1920x1080p monitor, so apologies for any confusion surrounding the nature of my question. So, from what I've read here, high sens shouldn't be a problem then unless the numerical in game value is ridiculously high?
I'm assuming a sensitivity of below this value with an incredibly high DPI, presumably you would reach a point where the human hand cant make a small enough movement to move under 2 pixels - I'm wondering if anyone knows roughly the cut off for "pixel perfect aim".
What is the highest possible sensitivity you can use whilst still being able to move 1 pixel in game? And does tftv think mega high sensitivity as a general rule caps you in terms of aim skill ceiling?
only interesting part is the giga crosshair
bye for now...
in 3 months u return.....
I'm from another country to you so I'm not familiar with the marking process where you're from but it looks like you've neglected to mention his wider theory in relation to his response. Try explaining why the first formulation would naturally lead to the response he gives for example, and just generally be more specific. Explaining the is-ought problem would also be a good way to give your essay a solid base to build off, rather than just going straight for the issue.
Only 2000+ elo players may post below this point
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as long as u can move one pixel in game (which you can) then you're fine. just play dm if ur aim isnt good