If anyone voted within the first ten minutes of this thread's creation, vote again. I messed up the poll, so I created a new one and everything is wonderful now.
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Last Posted | July 23, 2025 at 10:27 PM |
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Hey all,
I'm taking over for Lange as the new CEVO Head of Game for TF2. Lange will still be helping us with some server mod stuff, so he'll be around. As we are rolling out all of the TF2 details for the upcoming season very soon, we want to gather some community input on the map pool.
Here is the map pool from last season:
Preseason 1: cp_intermodal_rc3a
Preseason 2: cp_logjam_b1f
Week 1: cp_snakewater_final1
Week 2: cp_process_final
Week 3: cp_granary
Week 4: cp_gullywash_final1
Week 5: cp_badlands
Week 6: cp_metalworks_rc5
Week 7: koth_pro_viaduct_rc4
Week 8: cp_sunshine_rc1a
Week 9: TBA (Professional division only)
To be very clear, this is NOT the map pool for the upcoming season, unless the majority of everyone wants it to be.
***Polls have closed.***
If you have other CEVO questions that aren't related to this thread, please be patient. As I've mentioned, a lot of details will be coming very soon.
===UPDATE===
• I was looking for the Granary range to be around 55%-60%, so it looks like we are gonna keep Granary.
• An additional CEVO-P map needs to be added, so I'll add the latest version of cp_logjam (which hyce will be releasing shortly) for CEVO-P because it had the most votes.
• Because Yukon was also close, I'll put Yukon as a preseason map. There's been a lot of discussion over it recently, so I think this will let people really see if they want it for next season.
• Instead of putting up Warmfront so we have two formerly played maps, I'll put in cp_glassworks_rc2, as there have been a lot of buzz about that map and how well it might work in 6v6.
miwoyou're a great play by play caster, despite not having much exp with 6v6.
it's all experience. You can't just "know the game better" without having multiple seasons' experience--if someone somehow expected you to watch a few demos the weekend before GXL to be able to analytically cast high level tf2, they're fucking retarded.
I think this is where gecks and I do just fine, because he leaves a lot of the analyzing to me. He might not have much experience with the game, but I fill in most of what needs to be explained.
gecksAlso, huge shoutout to TheFragile. The man worked tirelessly to bring this all together. As my favorite casting partner, and a guy I consider a good friend, he deserves endless praise. I can't thank you enough for putting all of this together.
but really, thank you for coming out and helping! It was so awesome to cast with you in person.
I'll certainly go to FITES, as it's always a good time for TF2 and I need to defend my Street Fighter 4 title. :D
I'm also really looking forward to FITES so that I can relax with some friends and play.
have been playing (or at least involved) with the competitive scene since beta.
hyeonjoomaladashnerI miss you guys
Can we do it all again next weekend?
I'll come this time, especially if Mala promises to bring cookies again :3
yo her cookies were fucking 10 / 10.
Also, from watching these vlogs, I'm REALLY glad TEZC had a great time in America. I was a little apprehensive that they were gonna be like "wow shit place shit country," haha. :D
renxzeninstead of waiting screens, maybe send someone to interview some of the spectators, kinda like a reporter style, we want to live the experience
That's a fantastic idea. Good thinking.
I really appreciate everyone's input here. This past GXL was fantastic, but we will make GXL '15 that much better with everyone's input. I can't wait.
In case no one saw it in the thread here.
---
Prizes
Note: This applies to Saturday.
If you finished top four and haven't received your money / Corsair prizes, message me on Steam. All of you have me added, so this shouldn't take long. Anything CEVO-related for prizes on Friday is totally through CEVO, but if you guys need help with that, you can still message me and I'll try to help.
If you finished in fifth and sixth place (Keywork eSports and Terminal Chillness), you guys received your Zowie gear and are taken care of. You guys are set and don't need to contact me unless you have questions about something.
If you finished anywhere between seventh place and last place (this also includes if you didn't make it out of group stage), I need your captain to add me on Steam, which then I'll give you my email so you can send an email with everyone's Steam email address. I will send you your digital gift to your Steam accounts that way.
I need all participants to please get this done ASAP.
GROUP STAGE:
http://cevo.com/event/tf2-gxl-2014/competitors/112/204/
DOUBLE ELIMINATION STAGE:
http://challonge.com/gxluniverse_teamfortress2
MR_SLINmight not be the right thread for this but what happened in ro4 elevate vs. 20b on granary?
there were a ton of pauses.
On Friday, some of the players (namely cozen, ninjanick, and I think deadbolt) were crashing a lot on the iBuyPower PCs. It go to the point where instead of figuring out the issues after the second/third time, players swapped out the iBP PCs for their own.
edit: oh, nick said this like 40 minutes ago. my b, bae.
I agree with lots of feedback here, and I'm glad everyone is giving much input. However, I think I had only one legitimate issue, so I'm gonna keep it very real right now.
If you get incredibly drunk / high as fuck at your hotel, I don't give a shit. That has nothing to do with GXL or me at that point, and we don't care. However, a few of you got absurdly drunk/high while at the venue (regardless if you're inside the venue or outside in the parking lot). You were a disturbance to a handful of people and, to be blunt, outright creeped out some of the people.
I'm not saying that anyone who consumed any kind of alcohol or smoked were totally unacceptable. I had a few beers myself, and I know that most people who did any kind of drinking were responsible and handled themselves well. However, we don't want to start kicking people out from the event because you are a total wreck.
Yeah, the tables and chairs were pretty bad, but we'll look into ways to improve that aspect.
botmodebo3 for the all bracket matches would've been nice
Actually, some of the feedback I've heard is that some of the guys played too much TF2, lol (which I guess would be a more relevant issue from a team who finished top 8 or so).
It wouldn't have been possible to finish that tournament in one day with bo3, though. Maybe unless it was top 16 bo3 single elimination.
MemphisVonI have an idea, how bout putting the cs nerds that are going to have 50 people standing behind them in a place that will facilitate said people. Maybe put them against the wall or an open area with no gamers behind them. Getting bumped mid-game by csgo fanboys all weekend was a drag.
That definitely won't happen next time. We will have that stuff roped off and in a way where it won't totally obstruct everyone from walking by / sitting in the area.
ChompsMore accurate info about when matches are expected
I deleted the rest of your post in the quote because dr.shdwpuppet and Lange already dismissed that part of it, but I felt like I was pretty right for the most part on when people expected to play their matches. Yeah, there were some delays on Saturday due to making groups / brackets and getting servers ready. However, I think I made it pretty clear to everyone when they would play, and I told anyone what we were waiting on if there was any kind of delay (usually waiting for a few other matches to finish up).
Hey everyone,
We'd like to get some feedback from you guys about GXL. It can be any kind of things dealing with the venue, tournament, stream, casters, production, and so on. Any kind of feedback is fine, as long as it's relevant and constructive. Tell us the things that you loved and hated the most, or however you want to tell us.
We just wanna know what we should keep doing and what else we should improve on.
All of us will be taking a much needed break from GXL things in just a few days. However, we still want to gather up a bunch of feedback for this before we really start preparing for GXL '15 (announcement usually happens around April, typically).
I will be watching many of these. :]
Again, thank you guys so much for coming out.
AironWell, this worked out nicely.
Everyone was happy with the result, despite the inevitable delays due to game computer issues and stuff that seem to haunt every event like this.
It has been exhausting fun, and the positive comments from all around, the attendees and folks on the net, all of whom we thank very much for their candid notes on our production, confirm that it has been worth the effort. The organizers, the casters, the production crew(me included) and of course the players gave us all the fun and great moments we'd hoped for.
That stone-cold blocking move by Clockwork on Badlands is a good example, one of many.
Now I'll try to sleep just a little more. I have plenty to catch up on.
I seriously cannot thank you enough for coming out and making this event even more exciting with your talent. I hope to see you again next year.