TheFragile
Account Details
SteamID64 76561197971124276
SteamID3 [U:1:10858548]
SteamID32 STEAM_0:0:5429274
Country United States
Signed Up November 20, 2012
Last Posted July 23, 2025 at 10:27 PM
Posts 1327 (0.3 per day)
Game Settings
In-game Sensitivity .9
Windows Sensitivity middle
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
120 hz
Hardware Peripherals
Mouse Razer DeathAdder
Keyboard  
Mousepad Razer Goliathus
Headphones Steelseries Siberia v2
Monitor BenQ
1 ⋅⋅ 22 23 24 25 26 27 28 ⋅⋅ 88
#66 GxL this year? in LAN Discussion
marmadukeGRYLLSyo nick get more helpers or w/e so you have more time to chill with us bro, i gotchu on some brewskis.

There were quite a few people that came up to me at the end of last GXL and told me that they would absolutely love to help out for the next one. I already wrote down some of those names, but once I get to a point where I create a list of roles needed, I'll make a public post to gather volunteers.

In a really awesome situation where I have tons of help, I'll be able to play with my team at the event. However, it's not in the cards at the moment.

posted about 10 years ago
#11 How to improve gamesense? in Q/A Help
TwistedDon't exclusively try to acquire gamesense for the class you play. The more understanding you have of the classes and things around you the better your decision making will be as a whole.

As Fire said, this is important. Typically, you acquire good gamesense as a whole, but don't try to specifically work on gamesense for just one class.

I think most people who have bad gamesense are people who have a really awful understanding of their surroundings and environment. They don't check around them all that much, tunnel vision hard, are oblivious to a lot of simple things, and have a difficult time anticipating certain plays that the opponent(s) can possibly do. A lot of this can be obtained by playing pugs/scrims/matches and reviewing your own demos. You won't get good gamesense in a day, but it's very achievable for most people.

posted about 10 years ago
#63 GxL this year? in LAN Discussion

No, I'm not MIA. No, I'm not scared of impending nerd rage.

When I said we were supposed to announce details a month ago, that was 100% on track and ready to go. Unfortunately, things got pushed back and we could no longer announce for Friday. Things within our staff group became a little dormant when this happened, and the rest of us were basically "what the fuck, let's actually get this going, please."

The chain of command has now been rearranged as of a day ago, and things should be getting off the ground soon. I can't give an ETA, and I know I've said that things would be starting soon before. All I can tell you is that the new chain of command will be pushing things harder than before. We are looking to announce the details as early as possible, and that's all I can say.

Trust me, I've been as eager (and honestly annoyed) as anyone else during this entire time that details have been put off for so long. Things will be looking much better soon, hopefully.

I sincerely apologize to anyone and everyone who have been affected by this delay.

posted about 10 years ago
#99 i55 Showmatch #1: Ascent vs. nerdRage.tf2 in Events

Again, a huge shoutout to everyone who helped put this together, and another huge shoutout to everyone who donated! It was a great showmatch and we had a lot of fun.

posted about 10 years ago
#52 summer sale in Off Topic
thmpsnis day of defeat source dead, cause its only like $2.50 right now

Pubbing in DoD 1.3 is pretty much a joke. There are only a few servers worth joining, most of them being filled with mods and/or bots. Trying to find 12 mans is pretty much impossible. I think nineteeneleven used to do pugs years ago with former dod invite players, but that website seems pretty inactive now.

Pubbing in DoDS is fine for the most part. You'll still run into a decent amount of servers that run realism mods and other crap, but there's quite a few mod-free servers. It should be easier to find 12 mans in DoDS, but not by much.

All things considered, both games are incredibly fun.

My favorite 1.3 frag video

posted about 10 years ago
#34 GxL this year? in LAN Discussion

If someone pisses me off, I might handcuff them to Marmaduke.

posted about 10 years ago
#31 GxL this year? in LAN Discussion

So, basically you're saying you want me to buy you guys pizza at GXL, right?

Well, alright.

posted about 10 years ago
#29 GxL this year? in LAN Discussion

IT'S ALL ABOUT THE FOREPLAY, BOYS.

posted about 10 years ago
#2 Sociology Questionare in Off Topic

The states part uses radio buttons instead of check boxes, so it only lets you pick one answer. :(

posted about 10 years ago
#13 Saloon.tf and DDoSing in TF2 General Discussion

Saloon wouldn't need to be shut down. You could have it so games from certain leagues would no longer be added. CSGL does that when it starts to get out of hand, or if the league asks them not to put up their games.

posted about 10 years ago
#9 Favorite albums? in Music, Movies, TV

Nine Inch Nails - The Fragile

Nine Inch Nails - The Downward Spiral

Cursive - The Ugly Organ

iamamiwhoami - Bounty

Bazooie - The Path of Least Resistance

Bring Me The Horizon - Suicide Season

Explosions in the Sky - The Earth Is Not a Cold Dead Place

The Flashbulb - Red Extensions of Me

Have A Nice Life - Deathconsciousness

posted about 10 years ago
#180 ESEA Client Update - Always On??? in TF2 General Discussion
tscI believe the scheduling issue is because ESEA schedules Invite over 9 weeks (where the week 1 map is repeated in week 9) even though there are 8 teams and 16 matches per team, so to make up for it some weeks a team only has one match to play that week. It's weird but that's how they do it.

I think you're getting your numbers mixed up. There are nine teams in Invite and the season is eight weeks.

edit: whoops, there are nine weeks (and still nine teams), but I don't know why that's necessary. Pretty sure the seasons were eight weeks a while ago. Everything would make sense with eight weeks, as all teams would play each map twice and play each other twice. Oh well, pretty off-topic but whatever, haha.

posted about 10 years ago
#169 ESEA Client Update - Always On??? in TF2 General Discussion
GentlemanJonTheFragileIf something seems to be unquestionably better in just about every way, then I'm sure everyone will entertain the idea.Indulge me, what does that look like?

I typed out a bunch of stuff, but it was really just me shitting on CEVO and saying "well, ESEA does this fine for the most part, but it could improve."

If I had to directly compare it to ESEA? Hm, I'll name a few things really quick.

Take what ESEA has, and then have better servers, either no client or a client that actually works / catches cheaters / doesn't run as a process in the background, more TF2 content on the website itself or at least direct itself to TFTV for the content, having the maps played in the season actually consistent (ie: I think my team has to play Metalworks once this season and Process four times? Why?), more diverse stats like sizzlingstats, and a few other reasons I probably can think of later but can't think of now.

Knuckles_TheFragileI became the CEVO admin the following season, and despite how much I tried to advertise it to the community, no one gave a shit. Everyone wanted ESEA. I tried bumping the threads on TFTV, but literally no one would post and it would fall off the recent topic list within 30-60 minutes. I posted on Twitter, mass-messaged everyone on my friends list, told b4nny and ma3la (who are unquestionably the top 2 competitive TF2 streamers, at least at the time) to advertise it on their streams, and we got little to nothing. I think we had less than 16 teams sign up in total, and about 15 players were paid.Okay I'm sorry but during that time I browsed tftv everyday, watched streams fairly often, mostly ma3la but b4nny some too. And yet it came as a surprise to me to hear that CEVO's season was started. Let's be real here. CEVO can't expect to have the attention ESEA does for it's season starting. Knowing this, CEVO made the mistake of 1. Not advertising well enough (more often than not I hear that people didn't sign up because they didn't know it was happening) 2. You've gotta align with ESEA scheduling. Like it or not that's the only way to gain traction. Everyone considers the time where we're not playing ESEA as "off-season" and they aren't seeking out information on signups for really any league. The CEVO season started 2-3 weeks before ESEA if I remember correctly.

I had the new CEVO season become a front page article with a banner, while constantly making and bumping threads regarding the new season and maps. While I did tell b4nny and ma3la (and maybe other streamers) to advertise it, it's not their job to. How much they wish to mention the new season is up to them, so if they only mentioned it once or twice, that's still cool for the ~200-300 people that were tuned in, but I'm not going to badger them to mention it every five minutes if someone missed it.

I also asked enigma for assistance in further promoting the new CEVO season on TFTV, but he told me he didn't want to campaign something he didn't really want to support, as he also had an awful time in the previous CEVO season. But again, he was totally fine with having the front page article with a banner go up.

Truthfully, I hear some people tell me what you just told me about not really hearing about the new season. CEVO themselves said they could have done a bit of a better job advertising it, but at the end of the day, I think a good majority of the community genuinely did not really give a shit about the next season of CEVO. Some people didn't feel like having 3-4 matches a week (if they participated in both CEVO and ESEA), didn't like their servers, didn't like paladin, really hated navigating their website, liked ESEA better in every way, and/or weren't so hung up over despising them for the bitcoin event.

I tried to campaign it hard, I really did. I would say the only thing I could have done more is constantly bump the new season thread the moment it left recent discussion, and that would have looked really fucking annoying, because I would have bumped it 3-5 times a day for a good 4-5 weeks. That's not an exaggeration, either.

I'm not stopping anyone if they want to try to campaign for a new league. But do I think it'll fall flat on its face while ESEA still supports TF2? Yeah, I do. But do I hope that something better than ESEA will eventually come? Yeah, I do.

You guys can agree or disagree with me however much you want. I'm all for keeping this game alive. If you want to try to be a CEVO admin, please do. If you want to try to start your own league, please do. I don't say that in jest, either. I want absolutely nothing but the best for this community, which is why I poured a fucking ridiculous amount of hours and money into GXL.

edit: NO GXL NEWS YET PLS DON'T BOMBARD ME. ;_;

posted about 10 years ago
#164 ESEA Client Update - Always On??? in TF2 General Discussion
MaxHaxTHEBILLDOZERhttp://i.imgur.com/vbJKsFr.png
i get that we have to play nice around lpkane since he threw us a bone, but come on.
Fuck does this sound like anything somebody not planning to hack your pc would say?

146: I'm not saying it's not gonna happen, it's pretty much gonna happen.

147: Yeah, I'll lose customers but I'll have your shit by then.

148: Yeah I'm definitely stealing yo stuffs.

This has been lpkane's demeanor before TF2 even came out. I think he's grown to react this way after dealing with shitty counterstrike players for over a decade. Despite that, he is actually a ridiculously nice guy in person. I'm not saying he's an internet tough guy, but again, it's just how his demeanor has grown on those forums. Like it or not, it's how he is and this is ultimately a decision he feels like is best for a $1 million dollar league.

To be clear, I'm not necessarily thrilled that an ESEA process will be running in my background, but I'm not really shattered about it.

Also, I see a lot of people saying "omgomg fuck ESEA, let's leave and go to something or make something of our own!," but the community has not proved we are capable of that at all. We tried that with a season of CEVO while still also having ESEA. Despite all the massive backlash ESEA got, ESEA still had more signups and having two primary leagues split part of the community (which is what we don't want at all). No one took CEVO seriously, and Lange (CEVO admin at the time) said it was a massive nightmare from start to finish.

I became the CEVO admin the following season, and despite how much I tried to advertise it to the community, no one gave a shit. Everyone wanted ESEA. I tried bumping the threads on TFTV, but literally no one would post and it would fall off the recent topic list within 30-60 minutes. I posted on Twitter, mass-messaged everyone on my friends list, told b4nny and ma3la (who are unquestionably the top 2 competitive TF2 streamers, at least at the time) to advertise it on their streams, and we got little to nothing. I think we had less than 16 teams sign up in total, and about 15 players were paid.

Whether we like it or not, ESEA is here to stay. The foundation for competitive TF2, regardless if you include money, is laid out and totally there for us to stay afloat. As long as ESEA keeps TF2, that will be the primary league of choice.

If something seems to be unquestionably better in just about every way, then I'm sure everyone will entertain the idea.

posted about 10 years ago
#584 Saloon.tf in Projects
_vittoWhat happened to 5$ vs ascent?

$5 forfeitted.

posted about 10 years ago
1 ⋅⋅ 22 23 24 25 26 27 28 ⋅⋅ 88