Account Details
SteamID64 76561198038107530
SteamID3 [U:1:77841802]
SteamID32 STEAM_0:0:38920901
Country Pirate
Signed Up July 23, 2012
Last Posted July 7, 2016 at 8:19 PM
Posts 260 (0.1 per day)
Game Settings
In-game Sensitivity 5
Windows Sensitivity 3.5 (11/11)
Raw Input 1
Refresh Rate
Hardware Peripherals
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#9 MAJOR TF2 update for 7/7/16 (Meet Your Match) in TF2 General Discussion
Patch NotesMedic

All Mediguns allow the Medic to match the speed of their heal target
Previously only available on The Quick Fix


posted about 4 years ago
#60 TF2: remember _____? in TF2 General Discussion


posted about 4 years ago
#5 Favorite TF2 Pastebins in TF2 General Discussion


posted about 4 years ago
#20 2015 black friday / cyber monday deals in Hardware


500 GB samsung ssd for $150, and it comes with a free copy of AC:Syndicate

pretty great deal

posted about 4 years ago
#6 good inexpensive gaming keyboard? in Hardware

if you want blues there's also http://www.newegg.com/Product/Product.aspx?Item=N82E16823129002

posted about 4 years ago
#4 Issue #5 of Team Fortress Comics! in News
wattersonit feels.. short for having had to wait that long.

it's about the same length as the other ones. #4 was just abnormally long

posted about 4 years ago
#90 EVO2015 thread in Other Games


posted about 5 years ago
#12 Amazon Prime Day - July 15th in Hardware
dollarlayerAmazon coins wtf? "Get 25% bonus Amazon Coins when you buy 5,000 or 10,000 Amazon Coins"

it's what they use for microtransactions on their android app store. sorta like how old xbox live point used to work

posted about 5 years ago
#168 huntsman giveaway in CSGO General Discussion

put me in coach

posted about 5 years ago
#5 Gun Mettle weapons found in files - workshop? in TF2 General Discussion

It's possible that the new weapons could be used to re-balanced some of the existing ones (I'm thinking of something along the lines of the Equalizer split)

posted about 5 years ago
#14 DOTA Matchmaking Thread in Other Games


posted about 5 years ago
#4 TF2 update for 6/2/15 in TF2 General Discussion

Maps workshop is what TF2 has needed for about 3 years

posted about 5 years ago
#34 Lady w/ 3 breasts taking her BDSM slaves on a walk in Off Topic


posted about 5 years ago
#1 Smissmass Update: New Weapons and Gamemodes! in TF2 General Discussion




Full Changelog:
Update Patch Notes

  • All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries.
  • Added 29 Limited community-contributed winter items to the Nice crate
  • Added new Limited Festive weapons to the Naughty crate
  • Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16th, 2015
  • Added Naughty and Nice winter keys to the Mann Co. Store.
  • Naughty and Nice winter crates cannot be opened after February 16th, 2015.
  • Premium Players will receive a Secret Saxton to give to another player
  • Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants


Added The Iron Bomber

  • Demoman Grenade Launcher
  • Grenades do not bounce or roll
  • Damage radius reduced by 20%
  • Grenades that self-detonate deal 10% less damage
  • Added The Iron Bomber to the Store, Craft list and item drop list

Added The Quickiebomb Launcher

  • Demoman Stickybomb Launcher
  • Stickybomb arm time reduced by 0.2 seconds
  • Stickybombs can destroy enemy stickybombs
  • Charge time decreased by 50%
  • Stickybombs fizzle after 2 seconds
  • 15% damage penalty
  • 25% clip size
  • Added The Quickiebomb Launcher to the Store, Craft list and item drop list

Added The Panic Attack

  • Multiclass Shotgun
  • 34% Faster reload time
  • Hold fire to load up to 4 shells
  • Fire rate increases as health decreases
  • Weapon spread increases as health decreases
  • Added The Panic Attack to the Store, Craft list and item drop list

Demoman Changes

  • Damage variance on grenades and stickybombs reduced from +/-10% damage to +/-2%.
  • Grenades and Stickies now have the same base blast radius as rockets. Changed from 159Hu to 146Hu.

Grenade Launcher

  • Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet.

Stickybomb Launcher

  • Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickies that touch the world will have full radius.
  • Stickybombs now have a more visible trail while traveling through the air
  • Stickybombs arm particle is slightly more visible

Loose Cannon

  • Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion.
  • Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch.


  • Changes to base grenade damage variance now ensure the Loch-n-load does not exceed 124 damage on a single hit.
  • Removed +25% self-damage penalty
  • Added -25% radius penalty
  • Changed clipsize penality to -25% (3 grenades per clip) from -50% (2 grenades per clip)
  • Loch-n-load grenades no longer visually tumble when fired

Bootlegger / Ali Baba's Wee Booties

  • Added +25% Demo Charge meter on charge kill

Tide Turner

  • Added Penalty: Taking damage while shield charging reduces remaining charging time
  • Kills while charging now only add 75% meter on charge kills instead of 100%

Scottish Resistance

  • It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100

Scottsman Cutter

  • Movement speed penalty now only applies when weapon is active

Claidheamh More

  • Added +25% Demo Charge meter on charge kill

Game Mode

  • Added New game mode Mannpower! to TF2 Beta Maps
    The Following is a list of features in the initial launch of Mannpower and is subject to changes in future updates. (Feedback is highly encouraged.)
  • Contains 8 permanent power ups players can find in the map.
  • Players can only hold 1 permanent power up at a time.
  • Killing a player with a permanent power up forces the power up to drop.
  • Contains 1 temporary power that can be found in the map.
  • use the ‘dropitem’ command to drop the currently held permanent power up.
  • Added new Default Stock Action Item Grappling Hook. Grappling hooks are usable in Mannpower mode and servers that enable it. Once equipped, press and hold the action key to use it. Use to move the player toward the hooked object.
  • Mannpower Beta plays a modified version of Capture the Flag that requires your team’s flag to be at base in order to capture the enemy flag.
  • Touching your flag will instantly return it to base.
  • Currently supported on Maps ctf_foundry and a modified ctf_gorge.
  • Instant Respawns enabled
  • Random critical attacks disabled
  • Players spawn with 6 seconds of invulnerability


  • MvM : Added chance to find Australium Weapon rewards to all Advanced and Expert Mann vs. Machine tours. Previously only available on Two Cities tour
  • MvM : Added Killstreak kits for Quickiebomb Launcher, Iron Bomber and Panic Attack in to Two Cities MannUp loot tables
  • Crafting items that are marked as temporarily untradable will now yield temporarily untradable items instead of permanent
  • Fixed a client crash related to the material system
  • Removed the Giftapult from the store and added a crafting recipe for it
  • Updated the equip_region for The Beastly Bonnet
  • Updated the localization files
  • Removed the map restriction on players in karts respawning ghost teammates when they touch them
posted about 5 years ago
#6 CS:GO game settings in Other Games
vanillaI've noticed on a few streams that when the player has died, he sees two boxes on either side of the timer, each with the total number of alive players on each team. However for me, it's a line of boxes, where each one disappears when that player has died. Is this a game/hud setting? Or is it from a custom hud?

You can enable that under Game Settings > HUD options > Mini-Scoreboard Style > Just Show Player Count

posted about 5 years ago
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