synchro
Account Details
SteamID64 76561197990752262
SteamID3 [U:1:30486534]
SteamID32 STEAM_0:0:15243267
Country Estonia
Signed Up July 23, 2012
Last Posted June 4, 2015 at 4:52 PM
Posts 715 (0.1 per day)
Game Settings
In-game Sensitivity literally 0.69
Windows Sensitivity RAW INPUT BABY
Raw Input 1
DPI
3600 I think
Resolution
1920x1080
Refresh Rate
120
Hardware Peripherals
Mouse DeathAdder Black
Keyboard Corsair
Mousepad Razer Big Boy
Headphones AT M50
Monitor Acer GD235HZ
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#6 gta4 edit in Off Topic
Bubberkillflippers my bad, can it get movedI dont think so

THINK AGAIN

posted about 12 years ago
#8 Streamer tip in TF2 General Discussion
reillyI have bind for ever map and config on my server in my auto exec. This isn't the same as what you're saying, but if the streamer generally only plays on one server that they have rcon to, then this is way faster.
So for example, in my config
alias mge "rcon_password pass; rcon changelevel mge_training_v7"
alias badlands "rcon_password pass; rcon changelevel cp_badlands"
alias granary "rcon_password pass; rcon changelevel cp_granary"
alias snakewater "rcon_password pass; rcon changelevel cp_snakewater"
alias gullywash "rcon_password pass; rcon changelevel cp_gullywash_final1"
alias viaduct "rcon_password pass; rcon changelevel koth_pro_viaduct_rc3"
alias metalworks "rcon_password pass; rcon changelevel cp_metalworks_rc3"
alias gpit "rcon_password pass; rcon changelevel cp_gravelpit"
alias process "rcon_password pass; rcon changelevel cp_process_rc2"
If I want to play badlands, I just type badlands into console.
You can do the same with server configs (esea_push), or connecting to servers.

You should alias rcon_password in case you ever need to use a different server in the future, that way you don't have to replace 10 of them, just one :P

posted about 12 years ago
#17 Is the Scottish Resistance Viable? in TF2 General Discussion

It's actually stronger when you're pushing into an enemy's last point than when you're holding your own. The ability to trap up all [major] exits and destroy traps at the same time is pretty powerful. You won't need the mobility from jumps because you're only pushing into last, but of course if you get pushed back you're in trouble.

posted about 12 years ago
#134 Open playoff picture in TF2 General Discussion

bird culture

posted about 12 years ago
#6 This is why you don't use the blutsauger... in TF2 General Discussion
RoodYTell fluffyanimal

blutsauger is the best weapon in the game

posted about 12 years ago
#80 Open playoff picture in TF2 General Discussion
london_callingdo power rankings? maybe. i think it'd be more fun to do them with a couple people rather than just do them alone.

You could do a podcast type thing where you just get some people together who know the division and talk about it on stream. That would be a bit easier than writing it out week after week, and potentially more fun. Just a thought.

posted about 12 years ago
#79 Open playoff picture in TF2 General Discussion

I only made it to 5 this time, that wasn't nearly enough.

posted about 12 years ago
#74 Open playoff picture in TF2 General Discussion
clorg

That's not exactly the story.

While I wasn't entirely thrilled with my team's decision (bape wanted to ffw right away, I told everyone to calm down and give you guys 5 minutes), you waited until 20 minutes after the match time to try and get a sub in. Then you said he wasn't even paid, so we had to wait even longer. I'm all for playing matches, but it would be nice if you had a backup ready to go at 10 minutes after the match time, not 25.

Either way, I was looking forward to the match, we practiced hard all week for it. Kind of a crappy way to make playoffs if you ask me.

posted about 12 years ago
#38 Weapon signing in TF2 General Discussion

Pretty sure it's the same reason kids get baseballs signed. Only more lame.

posted about 12 years ago
#27 TF2lobby update?? in TF2 General Discussion

Not to mention, Valve could easily implement a basic guide to "competitive" TF2. There would be a HL and a 6s queue, and at the selection screen it would explain the basic concepts or something. Then they could just link to some guides or something during pregame, I dunno. It's doable.

posted about 12 years ago
#14 TF2lobby update?? in TF2 General Discussion
BLoodSiresynchroBLoodSireNow if only he sold it to valve like they wanted and this was integrated into the loading menu of the game...Probably wouldn't have to worry about server costs then.Please elaborate Justin, I was not aware of this. :O
Rumor has it that Valve was interested in buying lobby back when it was released. Floormaster said no. Later he dissapeared and nothing more ever happened. Whether this is more than a rumor I can't say for sure, but I would place my bets on it being true.

I don't know about that, Valve already made their matchmaking system. If they wanted a lobby-style thing, it probably would have come with that; all they'd have to do is throw a "competitive" option into the mix.

posted about 12 years ago
#7 Favorite food in TF2 General Discussion

NY Strip, medium rare with some simple salt and pepper, cooked in some butter with garlic mashed potatoes.

Or Totino's Pizza Rolls, they're pretty even.

posted about 12 years ago
#11 TF2lobby update?? in TF2 General Discussion
BLoodSireNow if only he sold it to valve like they wanted and this was integrated into the loading menu of the game...Probably wouldn't have to worry about server costs then.

Please elaborate Justin, I was not aware of this. :O

posted about 12 years ago
#7 TF2lobby update?? in TF2 General Discussion

Plus I get to learn about sweet new games like DRAKENSLANG ONLINE.

posted about 12 years ago
#6 TF2lobby update?? in TF2 General Discussion

If he put one banner ad on the site he could probably make back a ton of money. I don't know why people are against stuff like that, I have no problem with people putting ads on their site if it means I can use it for free.

posted about 12 years ago
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