That's an esea ban not a tftv one but still wtf?
Account Details | |
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SteamID64 | 76561198161389905 |
SteamID3 | [U:1:201124177] |
SteamID32 | STEAM_0:1:100562088 |
Country | Pirate |
Signed Up | December 14, 2015 |
Last Posted | August 14, 2025 at 6:38 PM |
Posts | 1903 (0.5 per day) |
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In-game Sensitivity | 1 |
Windows Sensitivity | 9/11 |
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10000 |
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100x100 |
Refresh Rate |
240 |
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Mouse | A Rock |
Keyboard | Yamaha Portasound PSS-460 |
Mousepad | Boob Mousepad Wrist Rest Boob Gaming Mousepad Wris |
Headphones | First Gen Airpods |
Monitor | Mitsubishi WS-65315 |
Have you tried eating your cable?
DatDrummerGuyYep, he refused because he has narcolepsy and IBS. That's really sad. He could practically save TF2, he's an absolutely incredible, smart and fast coder.
Imo they could hire him and let him work remotely from home so he doesn't have to worry about that stuff. That way he could be able to do what he's been doing for years but now get paid for it, and Valve would actually have a TF2 dev who knew what they were doing. Win-win.
89zombiezthe301stspartanCan't be any worse than he is now
he could be way worse, god knows he will probably be a buggy mess when valve even tries to rework him given the track record they have
He already is a buggy mess, so if anything that's just the status quo
ScholarSo if I wanna have a quick 6s game with non-retard teammates where do I go now?
DishSoapit was obligatory...[/spoiler]
But you could've used this and not subjected this thread to the horror that is anime.
NakadaMR_SLINNakadafor #2 I think a class limit of 2 works for most classes but not demo, medic and maybe heavy. Does it seem like valve can acknowledge this and make those classes have limits of 1 or will all classes have the same limitsI think step 1 is to figure out how many players need to be in the server. 12 seems like a decent number, but there's still some doubt (i.e. Sigafoo is hosting a 14 player per server tournament). Once the server size is determined, you can balance the classes so that you don't need class limits of 2 for some classes and class limits of 1 for others.
Remember that arbitrary class limits and weapon banlists are something that we came up with because we have no direct control over the game. The developers can always solve this with proper class balancing.
Could we balance the game to the point that the concept of generalists and specialists is mostly gone? Like maybe demo and scout just become average classes instead of god tier, and then we can see if 1 class limits for some classes are still needed
Why though? The concept of generalists and specialists is a really good thing.
bicycleforratsim sorta new to this forum, am i just feeding a troll? i can't tell because i do know people who unironically think like this
Its elliot so probably yes
shorasWrap Assasin is godlike if you don't get to build ubers.
good point. removed.
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lmao
EoNI actually really like the concept of the third degree and it needs a buff
The third degree is a cool idea with bad execution. It's a straight upgrade to stock but the upgrade is just not that good.
rocketslaypost it to r/tf2
But it's not a meme or low effort shitpost