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Last Posted February 10, 2026 at 3:56 PM
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#10 Data Scientist Requesting Help Building Dashboard in Projects

https://ozfstats.com/about/

Idk if you've seen this before but may be of interest. Log analyzer seems most analogous.

If you're willing to explain more about technical details of your modeling I'd certainly be interested. OP is a little vague (understandably) but I think enough ppl here would be curious about the technical side also.

posted 5 months ago
#9 The Virus in Off Topic

Unlike the other posters I think like you reece I have a full blown fully progressed version of The Virus. As an example for persona 4 I literally did what you described for p5 on my first run, constantly reloading saves while doing so, because I have extreme mental illness. This was blind also for reference. There's basically no point in doing this (especially since there is also ng+ content lmao) but it would legitimately bother me if I did not optimize my days correctly.

That being said my experience is not exactly the same.

reecedo any of you also suffer from The Virus? id love to hear about your many woes that come with it.

For me I think I'm too far gone because I don't see it as a downside outside of wasting a ridiculous amount of time; tbf this is a pretty fucking bad downside. But in terms of enjoyment it has not diminished for me; I don't really find it stressful and it serves the same purpose as I imagine casual gaming does for others.

I think roguelikes are far and away the best game to play if you have The Virus though. It avoids the problem of "by the time you are done optimizing, the game is over" that you described with minecraft, avoids pacing problems that hyperoptimization can cause for story games like jrpgs, and you can make an argument that optimizing your runs to increase win rate is sort of the "point" of a roguelike and thus preserving the spirit of the game. IME it's also best if you try to optimize a bit on your own first completely blind; get a sense of the game and develop intuitions for what's optimal. From there you can look at other resources/players and if there's differences in what they view and what you view as optimal you can sort of reevaluate why you came to your own conclusion and why they came to a different one.

In unrelated news I have recently gotten addicted to a certain horse girl roguelike so I may need to be euthanized.

posted 5 months ago
#59 ban loch in TF2 General Discussion
tr15t3nComplaining on tftv does not influence any decision. If we notice something we poll it in the survey and wait for the results.

If the process is:

Complaining on tftv -> staff notice -> staff put on survey -> people vote for it and it gets passed

then I feel like this is just playing semantics to say tftv doesn't influence any decision assuming that staff would not have noticed if nobody complained on tftv. If in a parallel universe this question does not get put on the survey and thus does not get passed because nobody posted on tftv then I would say tftv caused whatever change to occur, an arguably stronger statement.

Show Content
Unless I am mistaken and you mean that these questions would have been posted on the survey even if people didn't post on tftv* in which case I would be curious how rgl gauges that sentiment in the first place especially for lower divs. I'm not delusional enough to say tftv is fully representative of 6s but other options that come to my mind (random word of mouth, private discords that staff happen to be in, god forbid people just annoying them with unsolicited dm's) aren't exactly optimal either. An attractive option would probably be to include an open ended question (maybe it's there already idk I can't view it) on the end of season surveys but that has the problem of being only limited to ppl who played the season prior so if you just skip one season but are otherwise an active player you are a little screwed.

*This is almost surely not true for highlander (that one time they tried throwing out a playoffs team for "match fixing" but instantly reversed and the time they tried to say guy posting reddit meme = CP) but I assume you are speaking for 6s primarily.
posted 5 months ago
#13 RGL HL S22. Massive Changes, No Player Feedback. in TF2 General Discussion

Proside is lowkey the biggest troll here; for 6s players imagine if next season they just announced that a new version of metal would be used with no testing with pretty substantial gameplay changes - but don't worry it's being run concurrently (so they don't even have a previous season with data) with brazilian 6's so we're all good!

Actually brazilian 6's might be even better for reference ozfortress HL has 2 divisions total lmao.

posted 6 months ago
#27 ban loch in TF2 General Discussion
SOOOOOAPYMEISTERto comment on this, its widely known that rgl holds a meeting between each season involving invite players to discuss a variety topics ranging from upcoming events, map pools, and weapon bans. if i had to guess rgl is substituting polls with these meetings.

Ah okay thank you for the clarification; ngl I have heard about the invite meetings before (iirc it's how the length of the season got shortened?) but I deadass just thought they were done with cause I expected some motion on stuff like the loch otherwise lol.

SOOOOOAPYMEISTERan issue with this is that not every invite player attends these meetings (me xd), resulting in maybe like 8-10 total opinions in the discussion of weapon bans and once the discussion sways towards a weapon being banned b4nny points at the rgl mission statement that was written 3 owners ago.

Why is invite letting a player who can barely place at lan dictate the whitelist? Should be reserved to lan finalists imo.

posted 6 months ago
#23 ban loch in TF2 General Discussion
bendiethis poll has a flaw https://imgur.com/a/YnSKVeg

I am once again asking people to stop using this image incorrectly.

More on topic - I have no idea what's up with RGL 6's specifically but not only are they historically much more conservative with regard to even asking about questions regarding banning unlocks compared to HL (not unbanning though!), they are even more reticent with either conducting or releasing survey results at all (or both).

Take a look at this page of all previous articles and ctrl +f "Survey Results". Starting from season 8 (2021 for reference) all but one season of HL is represented, and some times even the midseason! This has translated into direct action as well and isn't merely fluff; a few seasons ago loch became a problem during playoffs and grand finals. Directly afterward the next survey had a survey about the loch and before the next season even started it was banned. I seriously cannot think of a single instance in which the turnaround was that fast in 6's.

Regarding 6's, go back to that same page, look at "survey results" and see how many articles are about 6s seasons. You will only get 2 results. One was before season 14 (January 2024), the next was season 8 in 2022. Why is 6s, the face of tf2 competitive, seemingly treated as an afterthought compared to HL? I know historically this has been the case (see the whole "traditional 6s" fiasco and the RGL mission statement lol) but man this disparity is bad. I understand tf2 youtubers will make endless videos if an unlock gets banned but controversial opinion incoming: perhaps a community league should strive to serve its own playerbase above all else. There is something cosmically funny about the fact that the format that more closely resembles pubs is less beholden to the opinions of pubbers [who have no intention of playing competitive] than 6s does.

Wild_Rumpusi dont think anecdotes are data but it definitely feels like more people want it banned than don't, but i think the plurality of people don't care strongly either way

I will push back against this slightly; these are HL survey results about the loch once the aforementioned problematic season concluded. This was done across all divs iirc.

https://i.imgur.com/JtK2AVL.png

Only 15% don't really have an opinion and notably loch in HL was an extremely short-lived phenomenon that didn't even have enough time to trickle-down to other divs (I saw many many questions in RGL discord from main or below HL players about the ban). I would be extremely surprised if the % in 6's who do not have an opinion/don't care is substantially higher.

Edit: Here is a recent survey about unbanning loch; you can see (at the very least limited to people who actually respond to surveys lol) that proportion of no opinion is still around the same range.

https://i.imgur.com/XnduEpV.png

posted 6 months ago
#13 forums and tf2 in TF2 General Discussion

It is pretty bad that whenever I log in and see a relatively new thread with a high post count I instantly assume that it's either 1. new LAN thread or 2. new pedo thread.

That being said while drama is funny I think the biggest loss is the lack of actually thoughtful discussion about the game. Granted I'm not going to lie and say that like 2014-2018 era tftv was a veritable Library of Alexandria or anything but I can use myself as a control and say that superficially my knowledge of 6's relative to my entrenchment in the community was much higher than it is today. Players of all skill levels used to talk about the game. Was the average open player dropping a knowledge bomb? Probably not, but at the very least I got to see opinions and discussions and it's a little bit surprising (disturbing, really) how much you can pick up just via osmosis.

Nowadays insightful posts still exist but they are few and far between which I find quite sad. They are also pretty decentralized (though to be fair most of the truth nukes in the past were buried within like 50 page long ESEA open happenings threads). An example would be loafe and botmode's post in the bagel thread.

loafe
because botmode wont clarify i will give my thoughts on the window idea

the window won't save combo scouts from eating spam. it will honestly make it worse for scouts because any lane aggression around the left or right of the nipple would be telegraphed by the window = makes it incredibly easy for a demo to trap himself off, entirely avoid the scout aggression, and deal the damage anyways

a scout being able to fight around the nipple without being spotted is kind of essential to make point fights actually winnable. if a demo could perfectly target a scout wherever he goes on the point by seeing him through the window, it would (imo) just turn bagel into another clearcut where edging the point as a combo scout is nigh impossible. fights would entirely rely on trades and winning the post OR actually winning house fights instead of just brawling in the houses to draw eyes / get damage

i think the house / point play on bagel is honestly perfect and the only issue with the map, as it stands, is how powerful the forward hold is

This type of 'micro strategy' (specifically talking about one specific class matchup on one specific map in one specific game state) is so difficult to find these days. The broad strokes of the game still exist, and so does theorycrafting (i.e. is this one unlock Literally Hitler?) but I seriously miss the type of nerd essay (meant in the most positive way possible) analysis of one snapshot, one frame if you will, of tf2.

Pains me to think about how much hidden knowledge is squirreled away in random team discords that are archived away or long inactive.

posted 6 months ago
#43 WITNESS GAMING EU WIN DENVER 2025 in TF2 General Discussion

Massive props to wG EU absolute iron fortress mental, very well played by them.

Doughy12Am very happy to see WG EU win, but also kinda embarrassed for G6 with how they were losing due to not fully understanding their own config,Wandumidk why the region as a whole refuses to play to the ruleset its been there the whole time and none of your teams play for it

Enlighten my NA burger mind but if this is just referring to Gully c'mon man it's a massive stretch to say that they don't get or play for the config cause of that alone. Like TurboTabs said it's grand finals of lan bro they probably just got excited and had a momentary lapse; you can even see what looks like botmode trying to get off the point once he realizes (marmaloo pointed this out on cast as well).

Aside from waiting until winlimit is set infinite overtime changes risk/reward of pushes but I don't think that really affected g6, it's not like they rushed a push out of last or something and just exploded because of it. IIRC they had maybe one last push on process which they rushed because they had picks instead of waiting for uber ad but to me (granted I am bad) it's not a crazy play to go for. G6 had many good opportunities that they should and ended up going for but simply couldn't close out. While that probably screws you over harder on b4nny config I wouldn't call that "not understanding" the format. But IDK maybe I missed something else.

posted 8 months ago
#10 FROYO 6TH PLACE in TF2 General Discussion

b6nny

posted 8 months ago
#31 ctap scripts banned in rgl in TF2 General Discussion
DivineATThat's not what I'm pointing out. If RGL is gonna ban software input automation/macros and specifically mention Snap Tap, then why doesn't the script version of Snap Tap get banned as well?
Perfect strafes 100% of the time with 0 skill... Wait that sounds exactly like 1-tick ctap scripts lol

This is my largest problem with it as well. It's pretty clear to me that they are being incredibly inconsistent on this manner alone because they know that banning null movement would be massively unpopular and they think that they can 'get away' with banning the ctap script. But they are basically the same in this regard.

FWIW I'm not suggesting they ban null movement, I just think it is pretty ironic that considering the whole student govt larp that RGL loves to do they are hilariously inconsistent when it comes to mods/scripts. Like the use at your own risk mods section still exists. What the hell does that even mean lmfao. Metal footsteps are only """allowed""" because they didn't want to ban exa (which I would've respected more tbh), something tells me that if more admins were soldier mains maybe the 1 tick script would've been use at your own risk!

posted 8 months ago
#22 Odin banned (again) in TF2 General Discussion

Is this just the 500ms interp stuff? I remember trying it out (in pubs do not execute me) for shits and giggles and like dolphin rider said it felt totally unplayable rockets just like lag everywhere and shit. I guess maybe it matters less for heavy since you don't really dodge but it genuinely felt horrible. You can try it out yourself. I remember it being pretty miserable unless there's some weird sweet spot between 100ms (default) and 500ms (max) where you get some cool cheater benefits but it's still playable.

Edit: My point is merely to echo dolphin rider's that I'm surprised if that's all it was because I personally can't imagine high interp being worth the trade-offs.

posted 9 months ago
#14 kink thread in The Dumpster

This quiz has had more historical impact on tf2 than any rgl survey.

posted 9 months ago
#15 Re-Balancing Sniper [SkrapbookTF2] in Videos
MavenMy main point however is that the reason sniper is so hard to kill us because he has a team protecting him at all times. He is clearly weak to stuff or else people wouldn't need to sit on him.

This is a flawed argument. You don't sit on the sniper because the sniper "needs it", i.e. they would be useless or bad otherwise. You sit on the sniper because it is worth it; sniper is so good that it is entirely worth dedicating classes to just sit on them and afk to support. It's a very deliberate choice that people make; the value add of an engineer actually playing the game is seen as lower than just placing them in a no man's land like lakeside ruins or back of product cliff to lower the odds of the sniper getting stabbed.

Of course this alone is not evidence that sniper is broken (could be the case that engineer/pyro are just that bad, though I sort of doubt it), but the argument that people sitting on him = people need to sit on him is quite poor. Empirical evidence shows you what is perceived as being optimal, and optimal is not the same thing as necessary.

MavenIf teamwork is actively being used in the argument for him being too powerful, I don't get why it's ridiculous to say that teamwork can be used against him.

Not all teamwork is created equal, to just treat them as the same is at best seriously misinformed. It does not take that many brain cells to play pyro and just sit on your sniper; it is much more difficult to coordinate pressure on the sniper (especially if you currently don't have one) so you don't just die during a dry push.

posted 9 months ago
#2 Re-Balancing Sniper [SkrapbookTF2] in Videos

I'm going to keep it real chief the analysis in this video is really bad. Lot's of things I could say about basically every point but the fact that a highlander player in big 2025 nonironically said "just don't peak the sniper and get your spy to stab him bro" is a little insane. This mentality is how ppl just autolose every koth map.

Also there's something really funny about trying to rebut the idea that sniper has no counters (outside of another sniper) by providing a counterexample that requires two players.

posted 9 months ago
#76 stock market crash? in Off Topic
nikkomodereal talk if you're in academia or plan on going to graduate school you are completely fucked right now. basically every stem program in New York got wiped off the map, i'm talking REU's, jobs, graduate admissions, everything. Even big colleges like Cornell and Colombia (and others outside of NY like MIT) are just not accepting many graduates at all because they don't have even CLOSE to enough money to support them. Hell, some colleges are cutting departments all together. My college, right now, put all graduate math and science programs "on hiatus" (i.e. killed them).

Prayers out for everyone.

I have delayed defending this year (ok this is cope my dumb ass probably wasn't going to anyway) but yeah it is fucking brutal right now. Collaborators are getting funding canceled and historically 'safe' topics in biomedical applications (i.e. cancer + alzheimer's) are getting nuked as well.

posted 10 months ago
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