scrambled
Account Details
SteamID64 76561198058283562
SteamID3 [U:1:98017834]
SteamID32 STEAM_0:0:49008917
Country Scotland
Signed Up November 16, 2015
Last Posted January 27, 2023 at 9:19 AM
Posts 555 (0.2 per day)
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#2 Driver update effect on mouse in Hardware

Hello

posted about 4 years ago
#29 Feedback from people who don't use mastercomfig in Customization
mastercomsscrambled...Wouldn't that be more complicated? Then you have to edit a bunch of files, set up a bunch of execs, and then package it using scripts. (btw, I already release a zip package which is what the VPK is based on). In any case, it is a bunch of work that one would have to redo every time they update. Can you go more into why this would be preferable to some people and how they would use it so I can set it up properly?

Keep in mind that a lot of people who are interested in custom configs already have one and know how it works, roughly. Releasing one comfig.cfg for people to plonk in /custom and add exec comfig and preset=medium to their autoexec.cfg that they're already familiar with and comfortable using might be preferable to some random file that changes everything they're used to using. The zip package is not branded as a functional install but more of a here's the code for nerds to look through, useless to the end user.

A power user could go to /tf/mastercomfig and run a script that clones and makes the comfig to their settings (presets etc.)

posted about 4 years ago
#26 Feedback from people who don't use mastercomfig in Customization

I think its really important to recognise that all preset VPKs are the same with a few exceptions:

  • exec presets/(presetname) in autoexec.cfg
  • disabling sounds and decals in dxsupport_override.cfg for lower presets

Would it be possible to release mastercomfig as a zip with batch and bash scripts to package into a VPK file if you want?

So a user could copy comfig.cfg and add their presets and it would be a bit meh for them but they'd get most of the benefits for those that don't want/care about the amazing job you've done making a properly modular and extensible tf2 config.

However people that want to put in the time to learn about how it works can do a full install, for example having a folder in /tf/mastercomfig with scripts that compress to /tf/custom/mastercomfig

tldr; two install options: simple and full

posted about 4 years ago
#17 Feedback from people who don't use mastercomfig in Customization

This is coming from someone that actively uses and loves most features of mastercomfig so keep that in mind, however the two most clunky things about it in my opinion are transitioning to it and updating it.

I understand that the transitioning part has been made very easy by just moving files from /cfg to /cfg/user but I've had supposedly tech literate people struggle with this because they don't want to read a documentation, they want discoverability through use. I feel an installer of some sort would help this issue.

Having multiple VPKs is the biggest downside for me, it makes updating very clunky. I think this could be fixed by having one VPK containing everything and one configuration file similar to modules.cfg, maybe named something less scary and more intuitive like mastercomfig-settings.cfg, although I understand this comes with drawbacks.

With discoverability in mind, additional aliases for self describing cfg file names with a ready made cfg folder I think could help stop documentationphobic people from having difficulties. By this I mean you could have an alternative cfg for autoexec.cfg called something like run_on_game_launch.cfg, an alternative for game_overrides_once called run_on_server_join.cfg and so forth.

posted about 4 years ago
#3 Help - disabling bright lighting in Customization

https://docs.mastercomfig.com/en/stable/customization/modules/#lighting

You wanna disable lighting brightness boost
medium_high:

https://cdn.discordapp.com/attachments/499908369868652546/674216485698404372/20200204113417_1.jpg

medium:

https://cdn.discordapp.com/attachments/499908369868652546/674216483819225088/20200204113400_1.jpg

posted about 4 years ago
#15 Happy Brexit Day! in World Events

love pies, love football, love me wife, love inglund

posted about 4 years ago
#17 Egg scrambles the competition in News

pretty cool team name

posted about 4 years ago
#6 Rats scurry back to Invite in News

https://www.youtube.com/watch?v=OXQwx1EolD8

posted about 4 years ago
#10 Tf2 launches, and then immediately stops again in TF2 General Discussion

http://docs.mastercomfig.com/en/latest/customization/launch_options/#dxlevel-launch-options

posted about 4 years ago
#12 ETF2L S33 Low GF: smiling vs Police Squad in Events

sorry for the necro but this is where the interview is posted

posted about 4 years ago
#9 ETF2L S33 Low GF: smiling vs Police Squad in Events

fuck you bees police squad was literally my idea

posted about 4 years ago
#49 TF2 player nationalities by toxicity in Off Topic

this tiermaker would be very cool if you could separate that union jack a bit :)

posted about 4 years ago
#3489 PC Build Thread in Hardware

Playing pubs native res I've managed to get core temps to 73 max, maximum core0 usage was 92%, no thermal throttling according to hwinfo.

If I am to upgrade my CPU I understand I'd be upgrading mobo and ram too so that's fine, I'm just surprised that I can't get consistent 144 native res with this CPU.

posted about 4 years ago
#3487 PC Build Thread in Hardware

Actually yeah I just checked hwinfo instead of speccy and the mobo is 25.

To clarify, are you saying that if I wanted to increase frames in TF2, I would have to upgrade the CPU and a mobo upgrade wouldn't cut it?

posted about 4 years ago
#3485 PC Build Thread in Hardware

The CPU and MOBO temps sit at around 60 under load, GPU around 40. My room is very cold :(

posted about 4 years ago
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