Best huds for 640x480?
PV Hud is great at 800x600 but once you go lower you can barely see the health numbers in TargetID and some of the other fonts
Account Details | |
---|---|
SteamID64 | 76561198011988825 |
SteamID3 | [U:1:51723097] |
SteamID32 | STEAM_0:1:25861548 |
Country | Spain |
Signed Up | August 12, 2014 |
Last Posted | September 13, 2025 at 5:47 PM |
Posts | 1175 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.6 |
Windows Sensitivity | 5 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Steelseries Rival 100 |
Keyboard | |
Mousepad | Zowie P-RF |
Headphones | |
Monitor | Gigabyte G27 144Hz |
vulctf2center banned the word "faceit"
it has been that way for months now
some of the other banned words are "champ" and "stadium"
https://media1.tenor.com/images/a681ffe0d41a4c64d0ef00e6e013fe3e/tenor.gif?itemid=9822316
fraglandsalso give pyro an airblast jump
This was a mod in some community servers years ago, was pretty fun
GrapeJuiceIIIyahooalso imo the new airblast is inconsistant af atm. its both aids to play against it and to use it because you never know whats gonna happen. the old one was better both for the pyro and the enemy.^ let me airstrafe please
they even said in the patch notes that new airblast would let you keep aircontrol but it really doesnt
also flamethrower direct damage blocks healing about 80%, not 20% like it said in the patch notes (this is pre jungle inferno but still)
-Phantom-csgo doesn't seem that hard gamesense wise, and is mostly about who's got better dm
it seems all about positioning and aim/reflexes, i dont know if "dm" really applies since theres no movement skill whatsoever
You should run more than one benchmark per config for reliable results.
The first benchmark when you load the game is always lower FPS than the following ones.
Street Fighter 4 was the least enjoyable in the series. Slower than SF2 somehow.
Arena shooters are doomed to fail in this day and age, even if you dumb down the mechanics and make "tank classes".
playtest!
https://tf2center.com/lobbies/908265
nvm
minor complainst but you can't really tell which team is red and which is blu if the host renamed them, wich could matter in payload and A/D maps for choosing team
would be nice to see flags for each region too: EU, NA, SA
Also apparently you can join a lobby in which the server reservation has already ended but theres no system checking if the server is still available or if it changed rcon password like serveme.tf or UGC reservations do.
https://i.imgur.com/HZVtim9.png
the one thing that will make people use tf2stadium
smashbros379fulHey, love the mod, but is there any way to make the mod but where the hats not only get removed but also get replaced by the default cosmetics (ie Soldier's Helmet, Sniper's hat, and Scout's headset)?
What you're looking for is the "headsfeet" version i think, its in the OP
You could use TF2 scrap metal since its pretty much worthless
All players must be free of any form of ban or suspension on TF2Center.
man that sucks, i had neumothorax 2 years ago and it was a pain in the ass, but its usually not a big deal to fix, you'll forget about it soon :)
broder had the infamous 2 sniper hold in process last, each sniper in one spawn door... i think thats the reason sniper got limited to 1 in EU
SubinkaMoominOne of the settings in my config must remove the poster, then.Subinkanoindecencythis shit harbleu map now and foreverIs this only in the comp version of snakewater?
https://youtu.be/0eSj_EP_LAI?t=25s
https://steamuserimages-a.akamaihd.net/ugc/266091945759734141/C2CDA43FE4F54B3C9E17A61FD777B2E72B6B9FAE/
r_renderoverlayfragment 1 to see the special map decals like this