PlatinumNo. The band wagoners are those who weren't around for the first switch.
Way back in the day - before I stopped playing full-time and focused on finishing school - I remember playing in CEVO-Open on a team that went 5-3. This was around S4.
Platinum: Were you at the top of the scene back then as well? If so, wouldn't you also say that the top-end scene back then was actually very unhealthy? I distinctly remember that Open was quite casual, and as result there were very few people that truly cracked CEVO-Professional. As a matter of fact, most people were too scared to even think about paying the money to play CEVO-P and learn how to get good.
I remember the low end of CEVO being very deep and transient, the middle of the pack being fractured, and the top end being very thin. How did you see it all?
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The weird part about all of this is that while ESEA were playing dirty, the mid-level community (IM and Main players) was becoming deeper and probably even better than they ever have been.
There are a number of solid mid-level (or even better) players that were only able to grow thanks to the structure within ESEA. These players have often gone from being nothing at TF2 and have become high-quality contributors that engage and help make the community great.
Look at some of the recent community LANs that have taken place. Without the mid-level players that were nurtured under ESEA, our local LANs such as FITES, GXL, etc. would have all sucked. There is no way in hell that FITES would have been 4 solid teams deep unless there was a league to grow the talent on each team. ESEA was the conduit that built the players - and the players made that experience great.
ESEA is a messed-up company, but I look at the turnout and competitive drive at my local LANs and I really wonder if we're as unhealthy as we think with ESEA.
The community was on shaky ground the last time we all played in CEVO. That's why I'm a little nervous about it this time. I hope CEVO doesn't take the rope we are giving them and hang us all with it.