slamBergIt would be interesting to see how the map pick/ban vs. weekly rotation preference was broken down by division. The results being around 80/20 isnt too surprising considering how horribly implemented it was in ESEA. I think if the map pool for a new league was 7 maps, with a pick/ban system 3 bans/3bans, always narrowing it down to a single map, most invite teams would prefer that. Having a map pool of 7 would make incrementally changing the map pool each season a lot easier(vote 1 out, vote 1 in, every season) as opposed to dropping gran, badlands, adding logjam prop cp_hospital, all over 1 offseason.
You could even have the map/pick ban system exclusively for the top division, especially if the survey results(15-20% prefer map/pick) was a strong majority of invite players.
I think invite should definitively be an exception if the majority of the players feel that 7 maps would be best with a 3ban/3ban system. But also I believe these rules would have to also affect the division below invite in order to ease players into playing in that invite format. Maybe even certain parts of these rules could be implemented and trickled into lower divisions.