omni
Account Details
SteamID64 76561198025858897
SteamID3 [U:1:65593169]
SteamID32 STEAM_0:1:32796584
Country England
Signed Up September 5, 2012
Last Posted September 23, 2021 at 2:47 PM
Posts 1339 (0.3 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie EC2-A
Keyboard Ducky Mini
Mousepad Overclockers' Fuck Off Huge One
Headphones  
Monitor BenQ XL2411T
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#4 Why practice different mids in scrims? in TF2 General Discussion

If he always plays to win why is he adamant about going in to mids exactly the same every time?

Literally any decent team will read your mid after the 2nd time you do it and fucking wallop you for being terrible strategists. Tell your pocket to step up, because he might be doing alright at calling now, but if he fails to learn anything and teach you guys anything new, he won't be alright, he'll be shit.

posted about 7 years ago
#3 Forcing aliases for casted matches? in TF2 General Discussion

This has been noticed and discussed internally. I think we're looking at getting the statusspec forced aliases on (if it's still working, I'm not sure if it's been confirmed broken or not, too many messages in Slack). However, it would be easier if ETF2L forced it, although I thought they already did. Look at BumFreeze's post, ETF2L should be enforcing it.

posted about 7 years ago
#2 help with riddle in Off Topic

Bottom left is Bono from U2

posted about 7 years ago
#3777 HUD editing: short questions, quick answers in Customization
JBWiethoofd@JB to fix the transparent skin in your loadout screen:
"class_loadout_panel"
{
	"modelpanels_kv"
	{
		"itemmodelpanel"
		{
			"use_item_rendertarget" "0" // add this line
		}
	}
}

I was going to add the line, but it was already there. Do I need to add it anywhere else?

I'm actually not sure this works. I believe it's an unfortunate side effect of mat_phong being set to 0, unless that was fixed recently and I wasn't aware.

posted about 7 years ago
#3774 HUD editing: short questions, quick answers in Customization

It's not possible in the way of actually splitting the bar into four. Of course making a pseudo 4 bar cow mangler by putting some materials in front of it is possible.

Chill out lmao no need to get so shitty over wiethoofd actually being right.

posted about 7 years ago
#252 StatusSpec in Projects

Don't count on it

posted about 7 years ago
#3743 HUD editing: short questions, quick answers in Customization
TurtlebyteeeNUMERO UNO: Where can I edit the panel that controls the 5, 10, 15 etc. killstreak strip at the top? The vgui_tree suggests that it's the hudkillstreaknotice.res file that does this, but it doesn't seem to be able to edit this entirely.
http://imgur.com/a/nXnch

That file is very strict, but that is the file you're after. What are you trying to do to that panel?

TurtlebyteeeNUMERO DOS: Where can I find the file that controls the number that appears when you gain/lose metal? I'm guessing it's the same place or similar name that controls the number that shows when you gain/lose health.
http://imgur.com/a/LfXxZ

resource/ui/hudaccountpanel.res

TurtlebyteeeNUMERO TRES: This might be the most simple of them all, but I can't find the file that controls the manmelter crit counter. None of the huditemeffectmeter resource files seem like they would contain the info for this.
http://imgur.com/a/fW6dt

You'll like this one: resource/ui/huditemeffectmeter_engineer.res

Yep

posted about 7 years ago
#3720 HUD editing: short questions, quick answers in Customization
XenThePybrois it possible to use buttons_kv to make horizontal button arrangements?

I'm unsure without testing it, but it's possible that "button_x_delta" might work. Worth a shot.

posted about 7 years ago
#15 Is ChampGG.K vs top5rocket going to be casted? in TF2 General Discussion

https://twitter.com/DavidTheWin/status/781213133457219584

posted about 7 years ago
#4 freddHUD - a mkHUD fork in Customization
JarateKingThere should be screenshots, but judging from the features/changelog it seems like it'd be more a hud mod for http://www.teamfortress.tv/8247/show-your-hud-modifications than a full hud on its own. Modding huds is fine, but it should go in the thread for it, otherwise we'd have a thousand threads for these things. And using another hud as a base for a full release is fine too (both my huds are actually secretely half-mods of noto, and no one's ever complained about that), but you need to really go huge with it, enough that by the end of it you may as well have made it all yourself (again with my examples, both took over a year of work to release, though I'm not the fastest or most consistent dev).

Stop modding my terrible dead HUD lmao

Being downvoted for jokes please end my life

posted about 7 years ago
#21 TfLive Hud? in Q/A Help
WiethoofdThe spectator/casting stuff I have written for all my huds works without -insecure (except plugin related hud stuff ofc)

Well duh lmao what did you think I was getting at

posted about 7 years ago
#16 TfLive Hud? in Q/A Help

Why do people want private, spectator only HUDs anyway? They don't ever work in game and usually always need -insecure to actually work/look good. You lot are strange.

posted about 7 years ago
#3665 HUD editing: short questions, quick answers in Customization
XenThePybroI was screwing around with my clientscheme and I screwed up a text colour.

http://imgur.com/a/qA8tw

There should be white text with the black text as a shadow but it is invisible. Same with selected maps in casual and selected button text, among other things.

Does anyone know what I screwed up?

Most likely "TanLight", as that controls most of the white color in the HUD.

posted about 7 years ago
#11 Ways that you're a hypocrite in Off Topic

I tell people to not get angry at TF2 and then go fucking insane myself 2 minutes later.

posted about 7 years ago
#2 Why does dashner hate froyotech? in Off Topic
theoxandmoonI'm relatively new to the tf2 scene and from reading some of dashner's tweets it seems like he has a strong dislike for froyo. how come?

Someone has to I suppose

posted about 7 years ago
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