mustardoverlord
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SteamID64 76561198013620065
SteamID3 [U:1:53354337]
SteamID32 STEAM_0:1:26677168
Country Bhutan
Signed Up July 18, 2012
Last Posted April 24, 2024 at 9:20 AM
Posts 5478 (1.3 per day)
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#112 Pyro in TF2 General Discussion

most high open and low IM players are fucking mouthbreathing retards who wouldn't know the metagame if it pulled their pants down and sucked their dick

posted about 11 years ago
#88 Pyro in TF2 General Discussion

still haven't answered my point

HOW IS IT AN UTTER DENIAL IF IT ONLY WORKS IN 1V1S

tf2 was never designed around 1v1s

1v1s don't really dictate the balance of anything

posted about 11 years ago
#97 TF2 Competitive Pet Peeves Thread in TF2 General Discussion

i aint been minusfragged in a minute

posted about 11 years ago
#69 Pyro in TF2 General Discussion

well the only possible synonym your argument can have with "broken" is "annoying"

posted about 11 years ago
#66 Pyro in TF2 General Discussion
kiriobe_kiricrits are an annoying mechanic
???

Yeah anybody would concede that random crits are dumb but what's wrong with forced crits?
OHKs aren't fun (this is also why snipers are pretty annoying)

at least spies & kritz medics are possible to counter.

and a fuckin melee weapon isnt?

posted about 11 years ago
#37 Last thing you drank in Off Topic

it's actually cointreau, a liqueur made by taking a neutral grain spirit and soaking sweet and bitter orange peels in it, combined with the addition of sugar.

posted about 11 years ago
#95 TF2 Competitive Pet Peeves Thread in TF2 General Discussion

people who try to argue that they didn't make a mistake using their status, level they play at, ad hominem attacks on you, etc., rather than actually saying why it wasn't a mistake

you could be the lowliest pubber or a high invite player. if you fucked up, you fucked up. the rest is irrelevant.

also people with extremely undeserved egos (e.g. anyone on any of the terrible IM teams that only exist because they hijacked some roster or got lucky that act like hot shit because they're technically in IM)

posted about 11 years ago
#63 Pyro in TF2 General Discussion

wareya, the reason you feel like no one "gets" your argument is not that we don't understand it. it's that it's full of all these mitigating factors and preconceived notions about how tf2 works that we don't accept as gospel without talking about them as well.

all of your posts have a bunch of subtext about what tf2 "ought to be" in a really abstract sense of that, and that's ridiculously subjective.

posted about 11 years ago
#14 congrats rutgers in Off Topic

I bet its all tk, the fuckin degenerate

posted about 11 years ago
#32 Last thing you drank in Off Topic

barqs root beer

posted about 11 years ago
#40 scout possibly lft in Recruitment (looking for team)

aside from his astounding ability to shoot himself in the foot in every forum posting situation dflame is a fine scout and a nice guy

posted about 11 years ago
#9 LANFest Atlanta Winter LAN 2013 in LAN Discussion

ninjitsu :O

posted about 11 years ago
#59 Pyro in TF2 General Discussion

you still haven't responded to what I said a looooong time ago.

this is a team game. if there's a class that (not even always, just in a small handful of specific situations) is really strong in 1v1s, but extremely weak when focused by multiple players, doesn't that balance his 1v1 capabilities?

who gives a fuck if you can't usually beat a pyro while plusforwarding him as a lone scout or gunboats roamer? WHY WOULD YOU BE PLUSFORWARDING TO ENTER A 1V1 IN THE FIRST PLACE. the pyro is less forgiving in that regard, sure, but 1v1s are stupid the majority of the time.

I main demoman and I know for a fact that, because I'm incredibly powerful when left unchecked, I'm gonna be focused by several players all the time. yet, I manage to cope, because the class itself is capable of avoiding that scenario (with its mid-range strength and area denial). a pyro has NONE of that shit. just because a class becomes the priority target in most of the situations where it's viable doesn't mean it's broken. heavy and engineer are the exact same thing.

posted about 11 years ago
#13 Pyro in TF2 General Discussion

#10 I completely disagree.

In a lot of situations (e.g. those where pyro is run in the first place), it's extremely hard to beat a pyro 1 on 1. However, your logic (when describing how airblasting can mess up the aim of an opponent due to source engine wizardry, the super fast 2-shot kill, etc.) ignores the possibility of multiple people focusing the pyro. In that regard, his lack of damage output, range or mobility completely cripples him. I don't see how a class can have balance issues when, even in the few instances where he can be useful, he crumbles when more than one class focuses on him.

Yeah, puff+sting or puff+flare might be a faster, more guaranteed kill if pulled off correctly than even direct pipes or close-range scattergun, but the scout has hitscan, can double jump and is fast, and the demo can sticky jump and has mid-range capabilities. All the pyro has is that quick kill, which is extremely avoidable if you just don't fight him on his terms.

That's like saying a heavy is OP because if you run right next to him you'll be gunned down almost instantly. It's meaningless without context.

posted about 11 years ago
#9 Pyro in TF2 General Discussion

perfectly balanced class the way it is :X

posted about 11 years ago
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