mastiff
Account Details
SteamID64 76561198019089718
SteamID3 [U:1:58823990]
SteamID32 STEAM_0:0:29411995
Country United States
Signed Up August 5, 2012
Last Posted May 30, 2016 at 2:04 AM
Posts 20 (0 per day)
Game Settings
In-game Sensitivity 2.12
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1366x768
Refresh Rate
60
Hardware Peripherals
Mouse Razer Deathadder 2013
Keyboard  
Mousepad Razer Destructor
Headphones Logitech G930
Monitor  
1 2
#9 new nine inch nails in Off Topic

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash3/600445_10151674210286221_1629983305_n.jpg

http://tour.nin.com/

Gonna see them in Cleaveland. Always like seeing bands in their hometown

posted about 10 years ago
#9 HUD combo in Q/A Help

Hey, sorry to delay response, thanks a bunch ninjazz, crosshair works like a charm. Great work on the HUD. Having used to for a couple matches now, I'm really into it. Big ups for the quick updating! Appreciate it lots.

posted about 10 years ago
#5 HUD combo in Q/A Help
ninjazzI will look into adding it myself tomorrow, I'll post on the main thread when I'm done :)

Thanks, didn't want to clog up the original thread.

Bokorhttps://dl.dropboxusercontent.com/u/19762650/importingxhairstf2.jpg

The problem with this method is that I'm talking about an animated crosshair overlay that changes color. I tried this, and might have missed something, but it still didn't scale for me.

posted about 10 years ago
#1 HUD combo in Q/A Help

I'm sure someone covered how to do this somewhere, sometime, but I couldn't find it in half an hour, so I don't care if it has been anymore.

I'm trying to figure out how to get the damage pulse circle from KBNHUD to work with other HUDs. I've messed around with copying various combinations of ClientScheme.res hudlayout.res and animations_tf.txt, and at one point got it so that the overlay showed up and pulsed, but wasn't scale-able. So basically, if you can explain what I'd need to copy out of KBNHUD into another to make it work, or if you think it's quicker, just give me a copy of yA_HUD with the damage circle overlay, I'd be appreciative.

yA_HUD if you haven't seen it. http://teamfortress.tv/forum/thread/8336-yahud/1

posted about 10 years ago
#1 Logitech w/ Razer incompatibility in Hardware

Recently, I had to move to a new laptop, which meant that I had to finally use the upgraded Logitech Gaming software to use my G930 headphones instead of the older software for which I no longer had the installer. This really caused me a lot of frustration for a few days, because whenever the Logitech software was running, my mouse (A Razer, really hoping to replace, which would probably have solved this problem in the first place) would just cut out. I set up my mouse with the Razer control pad, whatever it's called, but then disabled that software from running, because you don't need it. But what this boiled down to is that with only the Logitech software running, I could choose between my headphones or my mouse.

Turns out that the Logitech software installs several virtual devices. So I had it installed just to run my headphones, but it also installed a virtual mouse and a virtual keyboard. What ended up working for me was disabling the virtual mouse in the device manager (devmgmt.msc\Human Interface Devices\Logitech Virtual Mouse). This kept my Razer mouse from cutting out anymore, and now both run with no problem. Just for the record, I don't think you can disable the virtual keyboard with the G930 if you want the side hotkeys to work. Haven't tested this.

So if you've got Razer and Logitech peripherals on the same computer, this might be a problem for you. If it matters any, this laptop is running Windows 8 until I can get another copy of 7. Hope this helps someone.

posted about 11 years ago
1 2