| Account Details | |
|---|---|
| SteamID64 | 76561198084919260 |
| SteamID3 | [U:1:124653532] |
| SteamID32 | STEAM_0:0:62326766 |
| Country | United States |
| Signed Up | August 1, 2014 |
| Last Posted | July 8, 2020 at 2:29 PM |
| Posts | 104 (0 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 2.8 |
| Windows Sensitivity | 6 |
| Raw Input | 1 |
DPI |
400 |
Resolution |
1024x768 |
Refresh Rate |
144 |
| Hardware Peripherals | |
|---|---|
| Mouse | Zowie EC1-A |
| Keyboard | Razer Blackwidow Tournament Edition |
| Mousepad | SteelSeries QcK+ |
| Headphones | HyperX Cloud 1 |
| Monitor | Monoprice 144hz |
atidereicyfrenzyatidereis it meicyfrenzymuslims vs jewsone of my best friends ironically is from saudi arabia...
i dont think so..?
http://i3.kym-cdn.com/photos/images/original/000/230/154/271.png
atidereicyfrenzymuslims vs jewsone of my best friends ironically is from saudi arabia...
is it me
Now, I love using Slin's hud as it really gets rid of the things I don't need, but what really bugs me is that I can't enable the 3D character model. In fact, the default character picture is removed. Is there any way I can "re-add" the character models in the hud's files?
Mankoare you sure that's the full config, because I'm pretty sure it was mat_specular that did that
sevennnmat_specular 0
Yeah it was mat_specular, thanks.
BlazePhoenixI think thats a problem with using -dxlevel 81/80
They fixed that. When I was using chris's max fps config, the fire texture doesn't happen.
Fixed, it was mat_specular set to 1 causing the texture.
Some of my hat's textures are replaced by fire. I suspect it's from a fps config I'm trying. Any help?
I immediately put away the ice cream cake I was eating while reading this topic.
Well, I'm looking to be med in low silver, but if I happen to get on an Open team, will I have to be Premium to play the matches?
What is the skill level of ESEA Open? Like in terms of UGC, is it silver+? I would also appreciate if someone would PM me a 1 week Premium code, so I can try out the pugs, thanks!