kirby
Account Details
SteamID64 76561198032857178
SteamID3 [U:1:72591450]
SteamID32 STEAM_0:0:36295725
Country Pirate
Signed Up July 23, 2012
Last Posted March 25, 2019 at 7:24 AM
Posts 5130 (1.1 per day)
Game Settings
In-game Sensitivity 1.6
Windows Sensitivity 6
Raw Input 1
DPI
1800
Resolution
1280x1024
Refresh Rate
75hz
Hardware Peripherals
Mouse Deathadder 3500
Keyboard Dell
Mousepad Puretrak Talent Large
Headphones Panasonic
Monitor acer 75hz
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#4 Unreal Engine 4 in Off Topic

This, Fox Engine and Activision's new engine look amazing.

posted about 12 years ago
#20 Attempting a frag edit in TF2 General Discussion

Mess around with the plugins: HSL Adjust, Levels and, if you want, Unsharp Mask. Unsharp Mask doesn't really do too much unless you make it, which I don't. You can also use Saturation Adjust if you want, but I really only use that for Gullywash since that ground is bright as hell.

posted about 12 years ago
#18 Attempting a frag edit in TF2 General Discussion

Pure gave me some good help when working on my last video in terms of colors (http://www.youtube.com/watch?v=TMKkiZ6fRlQ&hd=1). What he told me was that for intros you should "go hard" and make them look pretty. So that's what I did and it turned out looking good color wise.

After having a talk with Decap some time ago, I came to the realization that I shouldn't use colors to change the colors that you see (for example how you turned Snakewater Blue Last into a red area), but instead add on to them, or complement as I said in my previous post. I think my best bet on showing you what that means is to link you to what I think is my best looking video yet when it comes down to how I make it look with colors (http://www.youtube.com/watch?v=maV9FdV3OP0&hd=1). You'll probably say or think, "but there aren't any color changes." That's my point. I didn't change how the colors look, but instead I made the already existing colors look better. That's what you should try to accomplish.

posted about 12 years ago
#4 post your build! in Hardware

the 7770 is only $109? ugh why did i ever buy this outdated vid card

posted about 12 years ago
#7 Attempting a frag edit in TF2 General Discussion

It was pretty good. I do have a few things I want to mention though.

The least important thing is that I feel as if the audio is too loud. If your volume meter in Vegas is hitting close to orange, I would suggest bumping down the volume some. I noticed that you had in game volume playing as well, and it was near impossible to hear it.

Secondly, using a one color only tint isn't a bad thing, but it didn't work too well. You used too much of it. It takes away from the natural colors of the game instead of complementing them.

Thirdly, your transitions didn't make much sense. The first one where it went from the Snakewater clip to the Badlands clip, it came out of nowhere. The second transition, if it can be called a transition, was after the medic kill on your Badlands clip. I feel like maybe you were experimenting with something and forgot to remove it.

Finally, if your smooths are going to have movement, make sure the viewer doesn't see when that movement stops like it does at the end of the video.

Good job on the video though, just keep going at it. It feels good knowing more people want to learn how to edit.

posted about 12 years ago
#3 So my friend who plays tf2 did a worksheet... in TF2 General Discussion

is he really ur "tf2 friend" i'll be upset if i find out ur lying to me

posted about 12 years ago
#17 The Core of MGS: Ground Zeroes in Off Topic

http://www.youtube.com/watch?v=cEuJ2q3uBYI

posted about 12 years ago
#12 Rise of the Triad in Off Topic

the game was fraps'd @ 30 fps, prob explains why. otherwise it was easy enough to see stuff

posted about 12 years ago
#9 Rise of the Triad in Off Topic

this game looks fun. never played the original. plus it's moddable, something we hardly see anymore.

did the original have bunnyhopping/air strafing (both normal and rocket jumping)?

posted about 12 years ago
#16 The Core of MGS: Ground Zeroes in Off Topic

The Fox Engine and UE4 look so great.

posted about 12 years ago
#36 Battlefield 4 - 17 minutes gameplay reveal in Off Topic
DrewThe gap between BF3 and BF4 will be 2 years if it does release in the fall, not 1. Battlefield has never been annual.

Call of Duty has been annual, but there are still 2 developers that release a game every 2 years. I guess EA is going to be doing the same thing with Battlefield and MoH. I'm kind of sad about the path MoH has taken and it's basically a dumb version of Battlefield.

posted about 12 years ago
#5 What is this blasphmey in TF2 General Discussion

cod4 never forget

posted about 12 years ago
#1 Battlefield 4 - 17 minutes gameplay reveal in Off Topic

http://www.youtube.com/watch?v=U8HVQXkeU8U

posted about 12 years ago
#16 Holy shit Enigma in Off Topic
Dan_Dead_Or_AliveEnigma > Youtube design team.

While we're at it, Enigma > FaceBook design team. They yet again made the profile page worse.

posted about 12 years ago
#25 TF2 Frag Clip in TF2 General Discussion

http://www.mediafire.com/?p1cvcdbhl5kukwt I also have my encoder uploaded. I mean you could just download it from Google searching but whatever.

posted about 12 years ago
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