kes_penguen
Account Details
SteamID64 76561198076465926
SteamID3 [U:1:116200198]
SteamID32 STEAM_0:0:58100099
Country Turkey
Signed Up December 25, 2014
Last Posted August 4, 2016 at 5:37 PM
Posts 6 (0 per day)
Game Settings
In-game Sensitivity 2.9
Windows Sensitivity 6
Raw Input 1
DPI
3500
Resolution
1280x1024
Refresh Rate
144hz
Hardware Peripherals
Mouse E-3lue Mazer-L
Keyboard CM Storm XT - Cherry MX BLUE Edition
Mousepad Thermaltake Dasher
Headphones ASUS CERBERUS
Monitor ASUS 24" VG248QE
#3 Quake Champions Gameplay Trailer in Other Games

0:57 seems like it has air-control like in cpm

posted about 7 years ago
#3385 HUD editing: short questions, quick answers in Customization

i found a way to use custom images on huds on this thread link.It worked but however i cant place health or ammo over it, i tried to change the zpos but it wont worked.
Example

Health Numbers

Show Content
"G_PlayerStatusHealthValueShadow"
{
"ControlName" "CExLabel"
"fieldName" "PlayerStatusHealthValueShadow"
"xpos" "c-248"
"ypos" "r80"
"zpos" "21"
"wide" "124"
"tall" "50"
"visible" "1"
"enabled" "1"
"paintbackground" "1"
"bgcolor_override" "255 0 0 0"
"paintbackgroundtype" "2"
"labelText" "%Health%"
"textAlignment" "center"
"font" "G_FontHuge"
"fgcolor" "G_Shadow"
}

Custom Image

Show Content
"Viewmodel"
{
"visible" "1"
"ControlName" "CTFImagePanel"
"fieldName" "scatter" //this field doesn't affect anything
"xpos" "l-100"
"ypos" "411"
"zpos" "1"
"wide" "875"
"tall" "70"
"enabled" "1"
"image" "replay/thumbnails/doomlayout" // edit this field for primary weapon
"scaleImage" "1"
}
posted about 7 years ago
#40 Turkey soldiers launch 'illegal action' in World Events
vibhavpsmzierdogan faking a military coup smh
what are the chances of this being true?

seems like no one in turkey belives that this is a legit coup, so yes its probably fake

posted about 7 years ago
#58 What kind of Mechanical Keyboard Switch do you use in Hardware

if you dont mind the sound blue is the best as long as you are not double tapping alot.I had a change to try out the red and browns in a tech store but they are not satisfying as the blue switches

posted about 7 years ago
#3 Matchmaking Bugs in TF2 General Discussion

i remember a shitpost on reddit about graphical command resiractions and balance at early mm stages it was some thing like "also they will capped fps to 60 so players with better pc's cant get any advantage over 2005 craptop users".
and at the time fps_max is forced to be 300 in mm just wow.

posted about 8 years ago
#49 Changes for MatchMaking in TF2 General Discussion

-make viewmodel_fov limit to 100-110
-remove the spawn door lock at the start
-remove the drawing ability at the winning screen
and idk its just for stress test but average game time is too short compare to csgo and dota2,
i mean cs tooks more than 90 mins and dota2 is more than that,10 minutes per a mm game is riddiculus imo.
It would be great if they use current 6s win limit & time limits.

posted about 8 years ago