relevant... Linky
Account Details | |
---|---|
SteamID64 | 76561198032914094 |
SteamID3 | [U:1:72648366] |
SteamID32 | STEAM_0:0:36324183 |
Country | United States |
Signed Up | September 7, 2012 |
Last Posted | April 28, 2024 at 10:55 PM |
Posts | 687 (0.2 per day) |
Game Settings | |
---|---|
In-game Sensitivity | .5 w/ mouse accel |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1920x1080 |
Refresh Rate |
120hz lightboost |
Hardware Peripherals | |
---|---|
Mouse | repaired g400, thanks megawac |
Keyboard | filco ninja browns |
Mousepad | artisan hien |
Headphones | samson sr850 |
Monitor | asus vg248qe |
:O the x-keys...what a steal.
Is your dxlevel @ 90?
Try higher values.
r_drawothermodels 2
Don't understand why you needed wallhacks for casting.
If you were smart at all, you should have just [censored] and [censored] them so it still works in [censored] and [censored].
:rolleyes:
confirmed incoming mat_disable_phong.
Been waiting since 2010 for this.
@Oafmeal, check if your game has phong or not, apparently fog is a side effect of no phong and w/e is going on right now for certain configurations.
Silent PC forums couple posts down, there are pictures.
You do have to tear open the mouse, tear open the switches and cut up tiny stuff to fit in there... but it works wonders.
Just did this for my deathadder. Make sure the cutouts are large enough so they don't move off, especially the thumb buttons.
in mumble or though windows?
-Loopback in mumble, in audio output.
-There's a setting in most sound card drivers to listen to mic, but you might not be able to set a level.
====================
And i get what you mean, I wish my cellphone had loopback like the old wired phones.
I wish you can reposition the game after using
mat_viewportupscale 0
mat_viewportscale 0.5
https://forums.alliedmods.net/showthread.php?t=199319
alliedmods is the place to go for all SM related.
There's something up with graphics?
http://forums.steampowered.com/forums/showthread.php?t=2983131
Try this...linky
great pugs. CP_quay was a lot of fun.
keep it up.
Can it have similar behavior as the current shortcuts?
ie. selecting text and hitting button encloses the text in tags.
Just want to add onto Lange's post about project properties...
If the project property differs from the video being worked on and exported, you'll end up with frame blending (compare frame by frame of before input to output) . As far as I know, it was default behavior for vegas 9/10.
You can click the button to the right of [save][X] to have Vegas match project to file property.
and about exporting...
If you want to export using lagarith's lossless codec (vs uncompressed), you can compress it down using virtualdub & x264.
make and model? have you looked up the manual for supported resolutions?