strong
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SteamID64 | 76561198044192979 |
SteamID3 | [U:1:83927251] |
SteamID32 | STEAM_0:1:41963625 |
Country | United States |
Signed Up | February 7, 2014 |
Last Posted | July 28, 2025 at 4:37 AM |
Posts | 605 (0.1 per day) |
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LangeTF2GAMESOur servers run an Anti-Cheat program that was bought with $300.
That's a really odd thing to say.
Piggybacking off that, will the "anti-cheat" be some form of log analyzing, heuristics server plugin? How does it prevent anything that VAC cannot? Will the player have to run an anti-cheat client?
The larger competitive issue with lobbies and pugs is that people do not receive skill-dividing accolades for playing well. While providing servers allows for players to quickly jump into the competitive scene, it's not the definitive cause of why these types of services stagnate. As such, your primary focus should be on the matchmaking service.
Will matchmaking divide players in different skill brackets?
Most importantly, will your ranking influence matchmaking in a significant way? When people adhere to the 6's and HL formats, will their matchmaking be influenced separately from "pubby" servers?
Implementing the Elo rating system into your matchmaking system will not just usurp TF2Center, and possibly even the IRC pugs, but also provide a long-term, scalable service to the competitive community (i.e. you'll constantly receive a fluctuating, unique stream of visitors to your site until it's implemented officially.)
woooo! blackhud hype!
i'm excited to see your revisions
good guy with strong arms
nice guy with good awareness
hi5 to any team that picks him up
This is all that could possibly have been included on that disc; it's a color management suite. As long as you're using a dual-link DVI cable, your monitor should be good to go.
ardforum or TFTCentral might have a similar enough .icc profile that could correct any of your BenQ's color problems, but I don't know enough about that model to be of much more help.
8/3/14: Found a team.
My IGN is DOLPHIN RIDER and I'm looking for a dogged, perseverant team so I can continue practicing TF2.
Although my TF2 experience is limited -- I've only played two seasons of low-level UGC -- I've put a lot of hours into MGE & scrimming to keep my wits up for this last season. As I'm not entirely satisfied with how quickly my summer season of UGC silver ended, I'm still anxious to keep practicing. I'm absolutely dogshit at anything outside of scout though, so please keep that in mind.
I played GunZ: The Duel & Darkfall Online at pretty competitive levels before coming to TF2, so I'm hoping to apply the skill sets I've learned from those games as I improve.
I'm usually around all day until I move for college on August 14th. Afterwards, my availability may be a bit hectic until I'm comfortable with my schedule.
I'm fine with paying any necessary league fees.
Hope to hear back.
The new update today may have broke supstats; it doesn't start up correctly.
L 07/30/2014 - 20:23:27: [SM] Plugin encountered error 25: Call was aborted
L 07/30/2014 - 20:23:27: [SM] Native "SetFailState" reported: Could not find items_game.txt: addons\sourcemod\..\..\scripts\items\items_game.txt
L 07/30/2014 - 20:23:27: [SM] Displaying call stack trace for plugin "supstats2.smx":
L 07/30/2014 - 20:23:27: [SM] [0] Line 1096, supstats2.sp::ImportWeaponDefinitions()
L 07/30/2014 - 20:23:27: [SM] [1] Line 148, supstats2.sp::OnPluginStart()
I've tried to look into the "items_game.txt", but it's not in the "scripts\items\" folder. Surely it's referring to a packaged asset, but I'm not sure how to approach it from there.
VAC runs a process-intensive validation process after resynchronizing to Steam, causing your FPS to lock until the connection is fully verified & reestablished or until the connection times out (causing the uncommon "Client ticket not valid" error). It's an unfortunate consequence to Steam's abrupt & common disconnections.
If the FPS locks & input delays aren't as consistent as Steam's disconnection lag, mind telling us about your temporary fix? See if your console produces any error messages during the lag, and I would like to see your cfg folder too.
Looks like your best bet, but make sure to proceed with caution. When it comes to mice listings, sellers may not always fully understand the details & intricacies of the gaming mice market even if the listing gives a solid impression. I was also looking for a 3g for a while when I was looking to deprecate my G9X and I eventually snagged a listing for a supposed 3g that was also cheaper than any 3.5g being sold at the time. Unfortunately, even though he was reputable and offered a refund, I received the 3.5g instead. Seemed like an honest mistake, and he corrected his future listings to reflect the proper 3.5g description, but it did waste my time. Also, be very wary of "PC bang"/Korean 3g knockoffs even if the price is tempting.
The linked listing seems a lot more detailed than what I purchased, so it's probably real. Heavily demanded, sought after mice like the out-of-stock 3g will cost quite a bit more than what they were originally worth, though.
Ash_if you check rcon sm plugins list and rcon sm plugins info XX, does it list any specific reason why medicstats isnt loaded?
On your server's tf/addons/sourcemod/logs - any error messages in those logs?
I'm still confused, but your assistance quickly led to a solution. Thank you very much!
RCON SM PLUGINS LIST registers its presence without any errors, but RCON SM PLUGINS INFO MEDICSTATS shows that it's not loaded (with no helpful identifying information). Following this context, if I enter RCON SM PLUGINS LOAD MEDICSTATS, it "loads it successfully" and the info displays the proper stats. Even after server restarts, it doesn't seem to need to be manually loaded again.
Isn't MedicStats supposed to automatically load? The logs didn't show anything out of the ordinary, and this wasn't a direct instruction in any of the installation guides I read. Is this caused by a misconfiguration in SourceMod?
I am probably missing something blatantly obvious, but I can't get MedicStats to work. SupStats & LogsTF are both working fine using the same installation method, but even with medicstats.smx in the proper folder, heals & ubers aren't being displayed at all. Oddly enough, "sm plugins" registers its presence too. Admittedly, my test run was only with my friend pocketing me against a bunch of bots, including a medic bot, so I don't know if bots are properly supported.
Here's an example:
http://logs.tf/230751?highlight=76561198044192979
I'm running a Linux machine on NFOServers. I've tried both the AutoInstaller version of MetaMod & SourceMod & a manual installation of SourceMod 1.5.2 & 1.5.3 (probably irrelevant, but I'm completely new to server hosting.)
What information could I provide to help get this resolved?
Absolutely terrible at scout movement and he does more damage per shot
Makes MGEing feel useless. Pretty infuriating that someone can be so blatantly unfair.