We should keep this thread alive just to spite Fyg, but we need to be cautious because Fyg might be syoping us into doing so.
| Account Details | |
|---|---|
| SteamID64 | 76561197985807310 |
| SteamID3 | [U:1:25541582] |
| SteamID32 | STEAM_0:0:12770791 |
| Country | United States |
| Signed Up | October 11, 2012 |
| Last Posted | December 25, 2025 at 3:50 AM |
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| Game Settings | |
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| Windows Sensitivity | default |
| Raw Input | 1 |
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| Hardware Peripherals | |
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| Mouse | Roccat kone pure military |
| Keyboard | quick fire rapid |
| Mousepad | steel series |
| Headphones | logitech |
| Monitor | asus 144 |
Bob_MarleyActually... I tried out for an esea team in 2015 and they literally chose griff instead of me because he was willing to rap but I wouldn't sing a Bob Marley song... I have never forgotten this slight. so if y'all can keep wallbugs in the game to make him unhappy, I would appreciate it. thank you.
how don't i remember this, what team was it
SageJayim gonna be honest i just didnt wanna play with you griff and thought my chess game was more enjoyable
I have been nothing but nice to you, and this comment just proves my point. Just because I've been annoying in the past doesn't give you a pass to treat me like shit. You're an ass
I agree with certain points, but at the same time, I'm hearing that there are other bugs in the game that are acceptable (which I also agree with), but I disagree with the notion that this particular bug should be accepted just because speedshotting, etc. are possible
Netsoskill issue
that's simply Notso
brodytheyre bad for competition probably but the fun and spectacle outweigh the downsides. if they got banned then maps should have more hiding spots, which is probably a worse outcome
like should ctaps or speedshots be banned? get real
I don't think citing ctaps or speedshots as bugs is a strong argument. However, you may be onto something with the previous statement.
Wild_Rumpusto give a serious answer any "problem" wallbugs are a map issue if anything
if you really need to get rid of specific wallbugs for being unhealthy, of which i can't really think of any examples, then it's a pretty simple solution to address that spot in particular. look at sunshine lighthouse as a simple solution with push triggers
One of the most egregious areas is above process rollout.
FactsMachineOr you could check them like any other spot. Are we going to start banning Batman on Metalworks? Secret in Gullywash? Unless a certain wallbug spot genuinely breaks the game (in which case you can ban that spot), I see no reason to remove a skill-based mechanic. That's the conclusion ETF2L came to and every time we've discussed it in NA the decision has been to keep them
I don't mind physical props that you can stand on, as long as the map designer intended for them to be there. However, being able to stand on an invisible platform in the sky above major choke points is ridiculous.
Chell has made tremendous strides in improving both as a teammate and as a person
I enjoy playing with Ceigebirb, but I have noticed that they can get upset during pugs. It's worth considering that if they can't stay calm and collected during a more casual environment, it raises questions about how they might react during an actual competitive match, where losing could become a frequent occurrence.
Soala is nice, but they tend to be perpetually emo, and they have been on multiple teams that recently disbanded with them on it.
I rang for a team that had Sage Jay playing for them that night. We waited for over 15 minutes, but he didn't show up until 15-35 minutes later. It turned out that he wanted to finish his chess game. Just a heads up for anyone considering playing with him in the future.
chellgriff you're just mad u dont know how to old man
you act like its hard to do