funhaver1998
Account Details
SteamID64 76561198051219850
SteamID3 [U:1:90954122]
SteamID32 STEAM_0:0:45477061
Country United Kingdom
Signed Up April 20, 2014
Last Posted May 3, 2024 at 6:25 AM
Posts 2257 (0.6 per day)
Game Settings
In-game Sensitivity 2.4
Windows Sensitivity 1
Raw Input 1
DPI
800
Resolution
 
Refresh Rate
60hz
Hardware Peripherals
Mouse dfhgj
Keyboard laptop
Mousepad aaaaa
Headphones thj
Monitor asfesgr5y467
1 ⋅⋅ 117 118 119 120 121 122 123 ⋅⋅ 149
#48 Balancing a 100% accurate pistol in TF2 General Discussion

it is fine the way it is this thread makes it sound like te spread is a bigger issue than it is but it would be nice to reliably have the same kind of success with any wep

posted about 6 years ago
#45 Balancing a 100% accurate pistol in TF2 General Discussion

not finish ppl off but shoot more ppl

idk i think yr just confused idk how to be more clear

posted about 6 years ago
#43 Balancing a 100% accurate pistol in TF2 General Discussion

ppl use that same reasoning for not runnimg shotgun and i dont get it. ur shooting multiple ppl 6 shots isnt enough to kill 4 ppl thats why u need a secondary

posted about 6 years ago
#38 Balancing a 100% accurate pistol in TF2 General Discussion

i think if u aim the pistol in the middle of the model the spread doesnt even matter

if u trade less damage dor accuracy its not overpowered

posted about 6 years ago
#35 Balancing a 100% accurate pistol in TF2 General Discussion
vladyeah let's make scout even better than he already is what a great concept

it wouldnt be better thats the point of the thread itll just make sense. if u aim any wep in any fps game properly it should hit

and also most scouts hit 3/4 pistol anyway right now and wat is being suggested in this thread is basically a nerf because they would lose that damage they are already doing for acc they dont need

posted about 6 years ago
#29 Balancing a 100% accurate pistol in TF2 General Discussion
Sherwoodfanriotbz5 damage per shot, same firing speed as lg, range 2x or 3x short circuit range
5 damage per shot
5x12 = 60 damage per clip

with perfect accuracy... still op

60 damage is like 3 shots with pistol right now thats underpowered. u should be able to kill a scout in a clip

posted about 6 years ago
#3 things in casual in TF2 General Discussion

WTF this is crazy

posted about 6 years ago
#316 AS MGE feedback in TF2 General Discussion

wats more bm a fish kill or non crit fam of war??

posted about 6 years ago
#7 eu mge servers w/o elo in TF2 General Discussion

they all play the same we only got elo servers.recently and beforehand it was even gayer

posted about 6 years ago
#3 eu mge servers w/o elo in TF2 General Discussion

why does it matter to u

posted about 6 years ago
#313 AS MGE feedback in TF2 General Discussion

well ive unequiped the fan of war but i must say i feel like less of my own god damn self

posted about 6 years ago
#312 AS MGE feedback in TF2 General Discussion

its the facking fan of war and its the only melee wep signed by getawhale... wat am i supposed to do? i really dont have anything else to show off apart from my getawhale signed weps it makes me who i am its apart of my style

posted about 6 years ago
#310 AS MGE feedback in TF2 General Discussion

How comes I keep spawning with da bat on scout? if i kill someone it goes to bat

posted about 6 years ago
#3 which one in Off Topic

Crazy ass....

posted about 6 years ago
#11 fabulous lft in Recruitment (looking for team)

great style chill

posted about 6 years ago
1 ⋅⋅ 117 118 119 120 121 122 123 ⋅⋅ 149