Owinflatline when do you plan on releasing your hud it looks so cool!
First: thanks :>
Second: I don't have an ETA yet; there are some bugs I still want to work out and some other things like a new background. I'd say around Christmas time-ish?
Account Details | |
---|---|
SteamID64 | 76561198042031937 |
SteamID3 | [U:1:81766209] |
SteamID32 | STEAM_0:1:40883104 |
Country | Saint Pierre and Miquelon |
Signed Up | March 26, 2013 |
Last Posted | June 4, 2025 at 1:50 AM |
Posts | 4229 (0.9 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 3.5 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1100 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Logitech G503 |
Keyboard | Pok3r |
Mousepad | Steelseries QcK |
Headphones | HyperX Cloud Stinger |
Monitor | ASUS VG248QE |
Owinflatline when do you plan on releasing your hud it looks so cool!
First: thanks :>
Second: I don't have an ETA yet; there are some bugs I still want to work out and some other things like a new background. I'd say around Christmas time-ish?
My fonts are set up like this at the bottom of ClientScheme.res:
"14" // BigNoodleTitling (Main font)
{
"font" "resource/big-noodle-titling.ttf"
"name" "BigNoodleTitling"
}
"16" // WeblySleek (Body font)
{
"font" "resource/weblysleekuil.ttf"
"name" "WeblySleek UI Semibold"
}
"17" //Blocks (Body font)
{
"font" "resource/Blocks.ttf"
"name" "Blocks"
}
So I've got a couple HUD questions that are basically all that's holding me back from releasing my HUD.
1) How would I change the size of the item's name on the inspect panel?
Talking about the big yellow name.
2) Is there a way for fonts to auto-install themselves?
Some of the beta testers don't get the fonts for my HUD on their version unless they go into resource/ui and install the fonts themselves. I don't remember doing that for any other HUD i've used-is this a bug?
3) How would I remove the little "Name____Score___Ping" bar at the top of the scoreboard?
(above the player names/avatars/etc)
Like in ya_hud.
4) Where are the border files located in gcfscape?
Not sure if this is a clientscheme.res thing but there are some border colors that I cannot change through clientscheme. Are there any of these files inside the tf2 gcfscape files?
5) Is there any way to make a background only show up for one class?
So I wanted to put a team-colored background on the targetID for medics (http://puu.sh/5HSIF.png). Is there a way to only make that background show up when looking at a Medic? (doubt it)
6) Is the "[MAX]: X" on the Class Selection Screen somehow disableable? Or do I have to rework the menu?
Talking about this. I doubt there is a separate hud element for this (seems to be added on by the config).
Thanks in advance.
woo inspect panels
Now if I could just figure out how to make the item name size smaller ;~;
Getawhaleplayed the shit out of it, have no points in the "crystal bazaar"
so fuck that site
Did you log in?
http://sizzlingstats.com/stats/116103
jesus clockwork
All I have so far.
Some of my friends are telling me it's really close to release, but I don't know. I still feel it looks too much like rayshud.
Bazaar.tf is hosting a giveaway called the Crystal Bazaar. The points unlock different "tiers" of prizes, and some of these prizes are actually pretty good.
One game a day.
This is pretty cool. Thanks puff for doing this :>
JackyLegsflatlinestufflink?
meh
don't really know where to put the server links
Darkstarflatlinehttp://puu.sh/5z5w9.png
killstreak elements woo
do you mind uploading? :)
Sure. Stuff is still buggy though, feel free to mention something that's messed up with it if you find it (ignore the .git files, it's from github)
killstreak elements woo