Back from vacation. Dealing with family issues, but I'll still be working on flathud 2.0. Some bugs to address, some things to add. Will post soon with WIP images so I can get some community feedback.
| Account Details | |
|---|---|
| SteamID64 | 76561198042031937 |
| SteamID3 | [U:1:81766209] |
| SteamID32 | STEAM_0:1:40883104 |
| Country | Saint Pierre and Miquelon |
| Signed Up | March 26, 2013 |
| Last Posted | March 2, 2026 at 12:50 AM |
| Posts | 4232 (0.9 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 3.5 |
| Windows Sensitivity | 6/11 |
| Raw Input | 1 |
DPI |
1100 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
| Hardware Peripherals | |
|---|---|
| Mouse | Logitech G503 |
| Keyboard | Pok3r |
| Mousepad | Steelseries QcK |
| Headphones | HyperX Cloud Stinger |
| Monitor | ASUS VG248QE |
MaikShiroFor some reason when i want to change the classelection_center and the others _center things the font is all messed up and it doesnt show properly.
Sorry, those are dummy files from rayshud still in there. I need to remove them.
fluffThere is already something called mix hud. The one that tommy made.
http://puu.sh/9PImJ/1f85b7ce78.png
this thread
http://puu.sh/9PIog/728f913099.png
tommy's
oh my god you posted it yes
Version 1.9 Released!
Changelog:
-UI rework of popup panels to maintain consistency (style setting, training, store panels, etc)
-Font fixes on popup panels
-Fixed killstreak crafting menu not in same style as rest of HUD
-Slightly bigger font for menu notification panel
-Label fixes for MvM on minimal scoreboard
Mostly just menu fixes this update. Version 2.0 will be time for me to do more experimental things.
Thanks for using flatHUD!
-flatline
Change the RGB value of Damage Numbers in clientscheme.res, the restart tf2.
Did you change the font on the health cross or something?
Also, the file to change the ammo is hudammoweapons.res
8:05 PM - Twilit :3 @ ESEA LAN: B4nny was stuck at the airport so we were rushing to get him with thefragile since someone was getting him
WE GOT A RACE GOING HERE
Pushed an update with the flag panel on flathudRED - for some reason it was still using the old one.
that happened when I changed mat_phong to 0 on dx9