Voxifizzwhizfasterthanahamsterquake is like the raw uncut cocaine of tf2 which is objectively MORE FUN
Which Quake game is the best and why?
QL - for them tactical duels
Quake 1 - faster QL and no rails :D... also giant projektile splash
CPMA - for the highest mechanical skillceiling
QC - for shitty performance, shit netcode and nonsensical abilities
I've been trying out Quake III Arena, and the lack of airstrafing is really throwing me off and the Rocket Launcher has such a small blast radius, but I'm getting used to them. I like the simplicity of the game design though. Also, the Railgun can be difficult to deal with without airstrafing and a safe respawn point.
How is Quake Live better than the others for tactical duels, and how does CPMA have the highest skill ceiling other than having air control and bunnyhopping?
venger47I feel like there's a perfect mix of skill/fun mixed in, where you dont have to be glued to your monitor 24/7 (like csgo) or is too casual or too much shit on your screen (like overwatch). This is really the only multiplayer FPS i come back to, where as others i put maybe a couple hundred hours then i'm done. Truly a fps masterpiece
I like TF2 and CS:GO for their emphasis on a clean visual style (in recent years especially for CS:GO but sadly not so much for TF2). TF2 is about "the right tool at the right time for the right situation" style of combat with its many classes, while CS:GO is about all the little things to consider, every little angle. I think the success and longevity of these two games speak for themselves.