f_blue
Account Details
SteamID64 76561197967113705
SteamID3 [U:1:6847977]
SteamID32 STEAM_0:1:3423988
Country Germany
Signed Up February 11, 2013
Last Posted August 20, 2021 at 2:59 AM
Posts 592 (0.1 per day)
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#2 How to change the size of the sticky charge meter? in Customization

Resource/UI/HudDemomanCharge.res
wide and tall values

posted about 10 years ago
#75 broeselhud_blue in Customization

Post #49 reported that too and I have no idea why that is. It works fine for me with !log and !logs (logs.tf plugins). Maybe .ss functions differently but I can't test it because almost nobody uses SizzlingStats here in Europe. Can you add me and when we're both online you get me on a server where I can test it?

posted about 10 years ago
#72 broeselhud_blue in Customization

Update

Started versioning: 3.0 is the current version.

* If you prefer the oldschool surface font with unproportional numerals, download the surface_oldschool package you'll find in the readme section of the start post and follow the instruction.

* Added "highest killstreak" to the winpanel, credit goes to erkston!
* Added icons for active Soldier banners below the health.
* Fixed positioning of the marked for death and milk icon when using numerical HP.
* Made ammo and numerical HP shadows slightly thicker.
* Moved the Chargin' Targe/Splendid Screen charge meter lower and added a charge label.

For people who have their own modifications, I will list the files that were changed since December, not only in this update: basechat.res, clientscheme.res, disguisestatuspanel.res, hudammoweapons.res, hudcurrencyaccount.res, huddamageaccount.res, huddamageaccount_nolast.res, huddamageaccount_numeric.res, huddemomanpipes.res, huditemeffectmeter_heavy.res, huditemeffectmeter_killstreak.res, hudlayout.res, hudmannvsmachinestatus.res, hudobjectivetimepanel.res, hudplayerclass.res, hudplayerhealth.res, hudplayerhealth_numeric.res, mvminworldcurrency.res, winpanel.res

posted about 10 years ago
#71 broeselhud_blue in Customization
bagelhow come the health and killstreak font is different from the ammo font?
image

Thanks for reporting, I didn't know about this. Working on it, I have to provide an alternative clientscheme.res for using the oldschool font.

erkstonin case anyone is interested, here's the winpanel with killstreak row:

I will put this in the next version and credit you in the changelog, is that OK for you?

posted about 10 years ago
#66 broeselhud_blue in Customization

I know you aren't talking to me specifically but personally I can say that I'm not interested in including the "highest killstreak" in the winpanel as it's not really necessary and the current winpanel still works without it. So it's up to you or someone else if you want it.

posted about 10 years ago
#64 broeselhud_blue in Customization

No reason to quote the whole block, lol. Thanks for the info, will take a look at it in the long term.

posted about 10 years ago
#62 broeselhud_blue in Customization
chiveFor some reason, the 7z file is just a text document for me. Do you know how to solve this?

No, try using WinRAR or 7-Zip. You can also try this alternative download link (will become outdated when I upload a new version).

Sch3rkyHow do i disable the green letters that come up when I pickup a health pack, i know it seems like a minor thing but it bothers me for some reason. If you do get the time to help then thanks

Uhm ok, I never thought anybody could be bothered by this. Go into resource/ui/hudhealthaccount.res and set the delta_lifetime value to "0".

On a general note, the sum of downloads (~2500 total so far) keeps rising slowly but steadily. There haven't been many comments or questions in the support threads lately so I'll assume everything works as it should. Thanks for the support!

posted about 10 years ago
#4 Help with Hudas Iscariote in Customization

The weapon autochange is definitely not HUD related. Either it's something in your config or you are playing a map that constantly gives you resupply (like tr_walkway).

posted about 10 years ago
#2 Different HUD Crosshairs per Class? in Customization

Generally no, you can have 2 different HUD crosshairs using minmode and different HUD crosshairs for each class using achievement tracker crosshairs (which is too complicated in my opinion).

posted about 10 years ago
#9 i49 demos? in TF2 General Discussion
Dell_ConagherThese links don't work for me, are they mirrored anywhere?

Yeah the FTP is down, sorry for that. Permzilla already posted another mirror. The download links in my forum posts are updated now though.

posted about 10 years ago
#5 i49 demos? in TF2 General Discussion

Please look at my 2 posts for renamed/sorted SourceTV demos from i49:
http://teamfortress.tv/forum/thread/11790/1#post-14
http://teamfortress.tv/forum/thread/11790/1#post-21

posted about 10 years ago
#21 Screwah/Comatoste eXposed in TF2 General Discussion
eeedon't half ass your drama dude

http://puu.sh/6bwtm.jpg

While I believe the thing in the start post is real, this could easily be fake.

posted about 10 years ago
#18 Updated Oldschool BroeselHUD in Customization

Feel free to check out my edited broeselhud, you can easily switch to the oldschool font now. Just replace the files in resource/fonts with the files from resource/fonts/Surface oldschool. If you prefer numerical HP over the HP cross, go into resource/ui/, rename or delete hudplayerhealth and huddamageaccount, then remove _numeric from hudplayerhealth_numeric and huddamageaccount_numeric.

posted about 10 years ago
#4 tf_hud_showservertimelimit in Customization

"Resource/UI/HudObjectiveStatus.res"
{
"ObjectiveStatusTimePanel"
{

Set wide and tall in this section accordingly. Try max values first.

posted about 10 years ago
#59 broeselhud_blue in Customization

They are not my fonts, broesel introduced proportional Surface numerals with version 2.6. Also, there's a file called readme.html included in the download:

readme.htmloldschool numerals on HP & ammo
- rename or delete resource/fonts/Surface-HP-and-Ammo.ttf
- rename Surface-HP-and-Ammo_OLDSCHOOL.ttf to Surface-HP-and-Ammo.ttf

If you want to change all numerals, you can easily do it now by downloading the newest version and replacing the files in resource/fonts with the files from resource/fonts/Surface oldschool.

By the way, I know the new numerals take some getting used to but trust me, you'll notice the old ones look really weird when you've used the proportional ones for a while.

posted about 10 years ago
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