dajdo
Account Details
SteamID64 76561198134815524
SteamID3 [U:1:174549796]
SteamID32 STEAM_0:0:87274898
Country Bosnia and Herzegovina
Signed Up July 31, 2016
Last Posted January 1, 2017 at 5:58 PM
Posts 30 (0 per day)
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#685 I've updated some huds in Customization
HashtagBaseddajdoHey, could anyone tell me how to get the old Broesel font for the updated broeselhud?
There should be an alternative Clientscheme in the resource folder that has the older font.

Yeah, there is. Thanks.

posted about 3 years ago
#682 I've updated some huds in Customization

Hey, could anyone tell me how to get the old Broesel font for the updated broeselhud?

posted about 3 years ago
#43 best players to not play with 144 or 120hz in TF2 General Discussion

Nobody mentioning Shade used to have like 15 fps before.

posted about 3 years ago
#1 Yellow damage text after MYM update. in Customization

Hi!
So i used to use yellow damage text (regular sized) on the default hud. For some reason after the Meet Your Match update it stopped working. I know it has something to do with info.vdf or whatever, but i'm retarded, so excuse me.
Could someone please point me to the right direction here, or make a file that i can just put in my tf/custom folder.

Thanks!

posted about 3 years ago
#1 Shaders/Shadows on a config. in Customization

Hi.
So, I just wanted to make my cfg have dynamic shaders. I don't want any player/object shadows or anything like that. I want dynamic shadows that move left-right on your viewmodel. I tampered around my cfg, but the only thing i could make is make shadows literally teleport left-right instead of smoothly transitioning from one position to another.
I can upload my cfg if it helps.
Also it would be helpful if someone lets me know do they take away much fps.

posted about 3 years ago
#14 Old Spy Reload Animation September 15 2016! in Customization
tigid-could we get the old rocket launcher viewmodels back where is shows only the handle?

I'd like the old RL skin if nothing. The model is better, but it's never happening because of the way the V_models and c_models work. But the old skin on the other hand...
I found a cool gamebanana skin that makes only the old greyish skin appear on the new model, but it doesn't work on sv_pure 1

posted about 3 years ago
#68 froyotech adjusts roster after Insomnia58 in News

WOO SHADE AND BLAZE, SHADE AND BLAZE

posted about 3 years ago
#26 The fucking mansky in Off Topic
WARHURYEAHYeah but does he still have really hairy arms?

I want to know as I'd like to stick some of them to my head.

Did you just roast yourself?

posted about 3 years ago
#1 I keep changing my configs, huds, sensitivity. in TF2 General Discussion

So, I keep changing my everything everyday. I really wanna stick on one sens and config, even tho my sensitivity changes don't really affect me because i play the same with every sens for some reason. I just sometimes spend more time adjusting my configs and shit than playing.

posted about 3 years ago
#59 i58 mvps in TF2 General Discussion

The lack of Lansky and blaze at i58 was disturbing

posted about 3 years ago
#81 RIP froyotech in TF2 General Discussion
murkscribedragon24x They need to bring blaze back.
posted about 3 years ago
#79 RIP froyotech in TF2 General Discussion

*cough* clockwork carried FROYO *cough*

posted about 3 years ago
#5 Binds not working in Q/A Help
riotbz+attack2

Thanks!
It works now, i put these in my class config files:
bind CAPSLOCK "+duck"
bind MOUSE2 "+jump"
bind MOUSE5 "+attack2"

posted about 3 years ago
#3 Binds not working in Q/A Help
Tame_Impalawhy not just retype your binds into each class cfg so it will load over whatever is blocking ur binds

Hmm, I'll try. I just don't know what's the command for a class specific skill like detonating or zooming in. Can you help?

posted about 3 years ago
#1 Binds not working in Q/A Help

Hi. So I use M2 to jump, Capslock to duck and my side mouse button for zooming in/airblasting/detonating stickies.
For some reason when i change to a specific class it just reverts my M2 button to zoom/airblast/det stickies instead of jump. I checked my class config files, and nothing is in there that would obstruct my binds. I've checked my config file also, and everything seems to be fine.
Please help.

posted about 3 years ago
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