The way we were used to is just track when med spawned and add 40. Either way, kind of accounts for the time people should take position to use the incoming uber as well. To be 'super accurate' you're going to need to notice how long they haven't been healing for. Other than that, you should assume they're healing from the very frame they can, up to the usual time it takes to get the uber and use it. ~40 seconds.
Account Details | |
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SteamID64 | 76561198015070196 |
SteamID3 | [U:1:54804468] |
SteamID32 | STEAM_0:0:27402234 |
Country | United States |
Signed Up | July 7, 2012 |
Last Posted | May 25, 2022 at 2:55 PM |
Posts | 796 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | 2.6 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1000 |
Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | Zowie AM / Razer Naga (LE) |
Keyboard | Razer Ornata |
Mousepad | Razer Goliathus XL |
Headphones | Sennheiser HD280 Pro |
Monitor | ASUS 144hz 1ms |
now this is true tf2 gaming, solid work
bring aerowalk into mge, pure air strafing and i'm in
gf bought me this one https://respawnproducts.com/products/respawn-110-pro-racing-style-gaming-chair
Mostly satisfied, I'm not heavy and the cushion kind of gave out kind of quickly within 2 months but in general <$200 chairs are only going to be durable if you only use it 2-4 hrs at a time. Price goes higher the longer you will be able to occupy it and it still remain comfortable.
KhakidMenacegetting into OW with my school's esports branchthat is a surreal sentence
right? it's so strange having played this game when 'esports' was a meme
This game and what we all have seen/want this place to be will wreck your mental if you let it, like BumFreeze said you can't please everyone. Just keep in mind the people giving you stress have zero bearing on your daily life. People I don't even know or have never even talked to in TF2 have beef with me. I'm sure my "reputation" isn't great in some circles, and haven't the slightest clue why except for some dumbass posts. Do I let it bother me? Sometimes. Hard not to in certain situations. In the end, they're a stranger under an alias with a bad attitude I'll never knowingly meet face to face.
If you're expecting to hear a very detailed specific way to save face for yourself for some transgressions; you're not going to get what works out for you here. Most everybody here is posting hangry, steaming from their own grievances like your own and because you're here, you're in the radius to get shit on to make themselves feel better. If you feel bad about having done something, then good you are experiencing life and while you should be learning from these; you shouldn't hold yourself to a degree where every possible random stranger should adore you.
People don't mind people that make mistakes, they mind when people don't learn from mistakes.
know the feeling, tried to get back into this game after getting into OW with my school's esports branch and while it doesn't feel quite 'dead' it certainly ain't alive
if it can get everybody in one place having a good time again like the golden era of TF2, let's gooo
DanceNumberElden ring is my first souls game (aside from like 5 hours of 3). It's been fantastic so far. Playing a str/end build tanking hits like a freak and swiging a big stick. Both Margit and Godrick took way too many tries to kill and way too many hours. But I did it and it was super satisfying. I finally GET why people love souls games.
Right?? As someone with major depressive disorder, it's tough to see things through; what I get from the souls games is a beautiful, mysterious world full of interpretation in every room to distract me from my own stress and makes it easier to hold onto the fortitude to try something multiple times and still fail.
Mage has been super fun though, all the other titles I've played as a Tarkus descendent going typical strength build jump attack spamming. Just tired of it, wanted to see how a magic playthrough feels like. It's easier in some regards, but you can miss your spells on some mobs that are really acrobatic. I could dodge all day but if I run out of FP flasks, I'm fucked, I cannot do damage with a useless glintstone-on-stick. Melee can just run around constantly and hit the same damage expectedly and only worry about dodging. If melee had durability and had to worry about their weapon becoming useless mid-fight, maybe mage mode would undeniably be the easier way to play.
woodchipthe horse combat is fucking trash bruh
it's so op tho
I'm on a 1080, 5800x, 32gb RAM, on NVME storage and I haven't experienced any performance issues that I'd wanna start a fire over. A little stutter when a graveyard wants to pop a dozen skeletons up at once, only times I've crashed are when I'm playing co-op and that's only crashed a couple times in the loading screen. Also running on max graphics. I've gotten a little input delay on my wireless controller, but it has only ever gotten me killed once. I've been playing every title by From Software since Tenchu Z, and this feels like the best form and function of everything they've ever done to date. Shame to hear so many negative outlooks on things on what I think are some of the coolest parts being introduced to the formula. I wonder how people will sound when they beat the game and eventually acclimate to the changes. Personally, just here for the ride and enjoy what they have setup for everyone to experience.
I found the "Ambush Shard" sorcery and wow I can't wait to get invaded now, this shit is gonna be so fun to spam on those backstab spammers.