As a US player and know zilch about EU standings, forever 2250 pt tryhard scout, there was always a pecking order in the public and private servers when I would put in over 40 hours a week into MGE in high school. Top #5 I name could be interchangeable depending on their day, but the average results felt a little something like:
People shit on the points system now, but it organically constructed an accurate performance assessment of match-ups in the early days of it being out (pre-original days). I don't understand why it doesn't anymore or why it's flawed now, but it seemed to be a pretty good instrument when only high IM and invite players would have over 2k pts and that was your breakthrough knowing you can hold your standing there during the week. Silently, I know teams would watch players hit that mark then feel more comfortable about giving them a tryout in the off season.
*I only put Dante here above them without a rank because he would only show up in private servers with us and wipe the floor with everybody. Generally, these players had the highest stats and only ever traded off of each other and Dante (afaik) didn't play public servers enough to reflect his skill so not many would have witnessed it first hand. I was literally benched for him in invite so I got to watch him the most. He was far more consistent playing against the best than the best were, with having the least amount of time to get used to their playstyles and that's worth something imo.