Spawntimes were so ridiculously short that any actual testing was basically impossible. You could wipe a team on mid and be unable to push second because they were all respawned. On top of this the cap times for every point felt way too long.
On last you can fight point from the spawn shutter. This is completely insane because a demo can spam stickies on point, walk 2 feet to resup, and spawn over and over with 0 threat of dying. You can also build a sentry right outside spawn and repair it in the same fashion
This: https://www.youtube.com/watch?v=ZPSsOEhKSIo&feature=youtu.be
Beyond that it’s hard to get any real feedback, the pugs literally felt like 30 minutes of a DM server where pushing was impossible because of spawn times.