DunkDome
The map has been uploaded to the serveme.tf servers
Refreshed map for BBALL
The walkable walls are perfectly scaled, just like on bball_sky.
This map has scoreboards!! They're located outside the play area, but they're still visible!
| Account Details | |
|---|---|
| SteamID64 | 76561197993508562 |
| SteamID3 | [U:1:33242834] |
| SteamID32 | STEAM_0:0:16621417 |
| Country | Poland |
| Signed Up | November 13, 2022 |
| Last Posted | July 5, 2026 at 4:31 PM |
| Posts | 2 (0 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 1 |
| Windows Sensitivity | 10 |
| Raw Input | |
DPI |
1600 |
Resolution |
2560 x 1440 |
Refresh Rate |
480 |
| Hardware Peripherals | |
|---|---|
| Mouse | Razer DeathAdder V3 Pro - White - Classic Base - 8 |
| Keyboard | Wooting 60HE+ |
| Mousepad | Artisan | NINJA FX ZERO - Soft |
| Headphones | Razer Blackshark v3 pro |
| Monitor | LG UltraGear 27GX790A-B |
DunkDome
The map has been uploaded to the serveme.tf servers
Refreshed map for BBALL
The walkable walls are perfectly scaled, just like on bball_sky.
This map has scoreboards!! They're located outside the play area, but they're still visible!
cp_circuit
Hi.
I won't beat around the bush this is a mix of Process and Sunshine, but those maps are just inspiration. I only used the map layouts and everything else is made from scratch. Even though the paths might seem similar, I tried to add my own touch instead of copying them 1:1
This map takes place at night. Because literally the only other map set at night is Metalworks.
The map IS NOT FINISHED YET. I’m still working on it. I’m sending a few screenshots for your feedback.
Once the map is finished it will be uploaded to tf2maps.net