Which shield do you use and why do you use that shield in particular?
Chargin' Targe is my favorite shield because it provides maximum survival. I believe sixes is a numbers and positioning game; you really don’t want to die unless it saves your own Medic, you kill the opposing Medic, or 2 opposing non-Medic classes. Almost all explosive damage is reduced to 30, and you can survive sticky traps and krit rockets/stickies, meaning you only have to worry about scouts, who are very easy to kill with a pipe. The lack of charge turn radius is an issue but I have figured out ways to slide off slopes and walls to reduce its downside, and I can predict where opponents are trying to dodge in the rare case I use it on offense. I also use that knowledge to roll out quickly for mid-fights when combined with a grenade jump. In the event a scout chases you, it is a good safety valve for escape and buying time to reload grenades. The other shields provide little resistance and focus more on charge impact damage and mobility which is not a good tradeoff. They are better for demoknight playstyle since swords and wee booties provide more speed and health replenishment.
Why do you host autobalanced lobbies?
It provides less likelihood of stacked teams. I agree with naysayers that it doesn’t always work, but it does work more often than people choosing their own teams. Some players have difficulty enjoying the game unless they get a win, so they usually stack. They are usually the ones you hear in Mumble blaming anyone but themselves for poor play and suicide the whole game for damage stats. Another benefit is usually they do not join auto-balanced lobbies so we are left with just people who enjoy TF2 gameplay whether they win or lose. I choose ETF2L because it reduces the number of offclasses allowed and adds potential for more rounds of gameplay to enjoy.
Do you have any tf2center memories you would like to share?
I miss when the site was more popular and lobbies would fill even if there were 7 active at a time. The admins didn’t take down fun maps like plr_hightower or koth_trainsawlaser. Now no fun is allowed, and too many people troll the chat and complain if there is even a slight deviation from what has been done a million times. Players were friendlier in the past; I miss that. I rarely speak in Mumble anymore because often there is an echochamber of arrogance and it is emotionally intelligent to ignore toxicity.
What are your hobbies outside of tf2?
I mostly travel around the world, but that’s been put on hold this year with the pandemic. I study new languages in my spare time. I am big into finance, trading, and investing. I write software for work and fun. I enjoy rock climbing and long-distance running; I competed in the USA 50 mile road and trail championships in 2015-16.
Any update ideas for your plugin?
Someone mentioned adding sound effects or a sound notification when they are joined to a slot. I am thinking of adding support for the Skill Index to PugChamp and also showing team win probability on the lobby pages. The extension has a link to Reddit at the bottom if anyone wants to leave suggestions.
Any shoutouts?
Just a thank you to those who enjoy the game, win or lose, and show kindness and empathy to their peers whether new or experienced.
Yoshi’s twitch: https://www.twitch.tv/yoshi21
Firefox tf2center plug in: https://addons.mozilla.org/en-US/firefox/addon/tf2center-tools/
Chrome tf2center plug in: https://chrome.google.com/webstore/detail/tf2center-tools/oagdkccjchnflfcikaagcelgipminjhd