I prefer to watch barbarian flickers because I believe that the closer we get to 20xx the less viable tracking will be, as scouts will micro airstrafe between pistol shots.
| Account Details | |
|---|---|
| SteamID64 | 76561197999215868 |
| SteamID3 | [U:1:38950140] |
| SteamID32 | STEAM_0:0:19475070 |
| Country | United States |
| Signed Up | July 27, 2012 |
| Last Posted | May 20, 2026 at 4:49 AM |
| Posts | 2244 (0.4 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 12 inches/360 |
| Windows Sensitivity | |
| Raw Input | 1 |
DPI |
900 |
Resolution |
1080p |
Refresh Rate |
420hz (120) |
| Hardware Peripherals | |
|---|---|
| Mouse | vaxee something |
| Keyboard | durgod |
| Mousepad | steelseries something |
| Headphones | AKG EXPENSIVE ONES |
| Monitor | benq 144hz |
https://www.youtube.com/watch?v=l7OLfC2I34g
weeble on barnblitz
I just watched the first few episodes of Code Lyoko, and I found it really strange that they decided to call these arrows "laser arrows". For reference, this is what they look like
https://i.imgur.com/QvHPJUN.png
I don't see why they decided to make an attack named laser arrow look like a literal arrowhead. It couldn't have been that hard to make it look like its namesake, right? Even using a laser that doesn't specifically look like an arrow would've made more sense, as then the "arrow" part of the name would be descriptive of the function of the weapon while "laser" describes the aesthetic.. According to the wiki, they did mess around with different colors for the projectiles but none of them fix the core issue of it not looking like a laser. It would be unfair for me not to mention that there is a brief flash of light that emits from the wielder's glove's during the attack, but all that does is remind me of how disjointed the attack's design is. It makes me wonder if they just had to follow the "adjective+weapon/move" formula you see in so many shōnen and shōnen inspired pieces of media (exempli gratia. special beam cannon). something like Blinding Arrow would've worked with the attack's animation so much more elegantly, and it would give the attack utility for other characters to work with.
Doughyhttps://logs.tf/3258318
18 minutes on scout, 11 on engineer
https://www.reddit.com/r/NoFap/comments/9ejmh4/got_into_a_competitive_team_fortress_2_team_and/
idk if youre still around, but if you're still here feel free to add me. It would be nice to talk with someone about how ubercharged you feel when you abstain from PMOing. Maybe we can mge or something if we get THE URGE, if you know what i mean lol. Since you deleted the post/your account i made sure you couldn't use unddit.com to figure out your tf2 alias out of respect before posting this. Don't want anyone messaging you "lewd material" and ruining your epic streak.
i lov spades and he is good at scout
I've never seen a box on top of a rock like. You're breaking new ground here. Insane.
did you used to have a blue phoenix with a black background as your avatar?
Epic people
Yeah its really nothing to be ashamed of. Casual tf2 does nothing to prepare you for 6v6 and it can take a while to adjust. I don't know exactly what your background is but assuming you're like most pubbees you probably arne too familiar with the 6v6 staple maps (process, snakewater, gullyeash, sunshine) so take the time to figure out some jumps on those maps. One other thing I'll mention is that you should probably check the date on any soldier guides you find. The pocket role in particular has changed a lot over the years and a guide from 2010 will have you playing way too passively.
^I do not stand by my old posts. They are sexist racist and sexually frustrated. I am now an Anna akana abiding woman respecter anti fetishizer.
i like liam cuz he always thinks everyone can put their brains together and win even if you're getting mog'd by the aiming muscles of the other team.