gxl is in a pretty nice spot for east coaster (and me)
Account Details | |
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SteamID64 | 76561198019322078 |
SteamID3 | [U:1:59056350] |
SteamID32 | STEAM_0:0:29528175 |
Country | United States |
Signed Up | July 29, 2012 |
Last Posted | August 5, 2025 at 9:16 PM |
Posts | 1976 (0.4 per day) |
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gg was fun
2:34 PM - ---: omfg
2:34 PM - ---: this is the most
2:34 PM - ---: intense
2:35 PM - ---: weed consumption iv never had
2:35 PM - ---: whelp
2:35 PM - ---: i ate a brownie at 9pm yesterday
2:35 PM - ---: i was still high this morning
2:35 PM - ---: and i just ate
2:35 PM - ---: another one
2:35 PM - ---: O_O
2:36 PM - --- has changed their name to 420 blaze it.
season's more than half way over - final crunch for playoff spots
cafe monster vs grime and cafe vs syops big match for #2-4 playoff seedings
for rilly dilly bosh out bobby in (his client hasn't been working past 2 matches though)
personal power rankings:
sadboys
syops
cafe
grime
goldman
rill dill
scizor
silkthread
anybody from rill and up I feel could win open right now
anyone know how many playoff spots there are gonna be?
~12 seems logical given that spot#14 is 6-6 right now
smoboHonestly, most unlocks should be banned from those servers for the sake of promoting only the standard style of DM.
having a vanila server might be interesting, but market gardner should def be banned if only for the fact that some people literally jump around with it and the rocket jumper
LKincheloeHaven't heard from DJC lately, hope he's doing ok.
Pledge???
I live <10 minutes away will def be there
also my birthday is october 12
c u @ lan
submit another ticket
edit: also add tri / killing that really helps
arctic joe, slinky, and dingo
I wish the ammomod arenas were bigger like regular on am_variety_test or whatever that map is
I also wish they didn't have walls
waste is the bastard cousin of ammomod[mge]
trainyard is awful
there is no reason to have 2 turris
via needs update to pro
and bball mge kind of sucks, better just to join a bball server imo
rest are ok enough
the map is basically an overlarge flat map and the little terrain it does have damages fights
the buildings in the middle split the mid in half resulting in often uneven fights between smaller numbers, the trains worsen this fact (not fun)
the hut you can stand on in the middle of the map allows soldiers to sit up there and spam easily padding their stats (not fun)
it's difficult for a demo or soldier to close the distance to shoot these soldiers due to the possibility of a scout (or anyone really) shooting them in the back especially due to first point risen (not fun)
even if the demo can shoot the soldier he can easily jump away to the other hut and continue to spam like a nut (not fun)
the water is impossible to see through with most configs, although this rarely matters when it does it is somewhat frustrating (not fun)
soldiers can be shoot the two cement blocks meaning that a scout can never use it for movement beyond hiding behind it, unlike say badlands trains, although the object is there it adds little to the game beyond seperating the healthpack from a large open area meaning those who typically go to grab the healthpack die (not fun)
trains are hilarious (fun)
the map adds little to the dm rotation, nothing that isn't already existant in other maps and isn't part of either the esea or cevo map pool meaning there is little sense for its existence as part of the dm servers
it's the only map in the rotation that makes me want to stop playing dm, unless someone can raise a few solid points as to why it should be kept in the rotation I don't see why it should
this map is awful for dm and the fact that it's a "classic" map and how hilarious it is to see people get trained doesn't excuse this
sal please