while you're at it please remove freight gravelpit and coalplant from the map rotation because they suck for dm and no one plays them anymore anyway
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SteamID64 | 76561198019322078 |
SteamID3 | [U:1:59056350] |
SteamID32 | STEAM_0:0:29528175 |
Country | United States |
Signed Up | July 29, 2012 |
Last Posted | August 5, 2025 at 9:16 PM |
Posts | 1976 (0.4 per day) |
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I know this is directed towards lan povs but if you still have your season povs (either from matches or scrims w/e) and could post them I think that would be cool.
went through w/o me clicking on anything thx
name: botmode
twitch.tv/botmoding
usa
figure i'd make one of these since my informal request didn't seem to have worked :/ (didn't get the team invite)
play tf2 alot stream at least twice a week, i like streaming demo reviews & dm/mge might do scrims a bit
played for grime as scout last season in open for 13 matches and 1 playoff match as pocket
thx
pretty good @ every class
pretty cool
knows a lot of fun facts
played scout for most of the reg season on the grime last season in open then played one playoff match as pocket
i can play any combat class at an im level
i would like to play for a team aiming to improve and that's vying for a playoff spot
pocket > scout > demo > roamer in terms of ability but im probably wrong here
scout > roamer > demo > pocket in terms of desire to play doesn't really matter though
lol bubba you're fucking retarded
and yes that's toaster bro what's you're point, you're probably bandwagoning instead of forming your own opinions so why the fuck do you even care
gek's gamesense has gotten a lot better in the past two weeks, to the point that the "dying unnecessarily" is less to none of a hindrance, no matter what you're opinion is you should probably reevaluate it and give him a tryout if you are in need of an im scout
to me at least the change isn't really about the fact that demo's can't do damage now, it's that the game has become less fun. before demo could play aggressive during stalemates which was fun for the demo and fun if you didn't die like an idiot for the otherside, now the demo can be aggressive with the charge and just never fucking die and there isn't much more frustrating than feeling like you're doing well and doing like 40 damage and that applies to both the new stickies and vs targe with rockets & pipes.
The game has become much more flat as demo just seems to be about spamming pills or using the loose cannon to do more damage easier. the change to stickies itself is kind of lame, it places the sticky launcher into a similar position as the scottish resistance, a seemingly purely defensive sticky launcher, which seems silly because now two weapons inhabit the same role in the game. as a demoman now, you get facerolled if you try to play aggressive without someone babysitting you, who might as well be doing it instead, because you're primary weapon doesn't do enough damage to ward off people from holding w into you, let alone kill them.
the alternates for the sticky launcher are even worse to be in the game as they are even more boring to play against or more boring to play with. the scot res is actually the most boring thing in the game, put down a carpet of sticks and spam pills...yay demoman, you're class is now even more boring than with default! the targe is probably more fun than the other alternatives for the demoman but unless you're a scout that can just strafe out of the charge, it doesn't really feel like there is anything you can do to stop a charge which is especially true with the new tide turner crap, which is silly imo. overall the vanilla targe is the worst of the bunch because the game just doesn't feel rewarding as a soldier or demoman when fighting a targe demo.
the change hinders the offensive part of demoman and more or less leaves the defensive part alone, as demo you can still pill spam, sticky carpet, sticky trap, layer sticks into chokes by shooting them up into the air. meanwhile, demoman can't kill heavies or sentries (let alone wrangled ones) basically raping hl in the ass, and even if you don't like hl, places like gully and snake last are gonna be unbearable once people start running heavies & and engies or maybe even just heavies. the problem isn't that demoman was nerfed, it's that it was done in a fashion that made the game more boring overall imo
anyone got a remodel of the scattergun and rocket launcher to their old forms to I don't have to look at these disgusto viewmodels if i wanna have viewmodels on when watching demos? :(
amazing personality! good player! pick him up!
lol jk hellbent is fucking shit
has anyone tested playing with QF with this change to demo??
i'm interested in the result..