sageCollaidesnipwell what am i supposed to say? i think the ledge on that fence improves game flow and is a nice movement aid
also the rocky wall thing next to balc is a way better hiding spot than the ledge in balcony itself idk why the latter is removed
if you want to remove everything that is "odd map design" or "non intended by valve" the ledge on valley and the top of tube in last should be out too
agreed
just do what ppl agreed on in this thread http://www.teamfortress.tv/41274/fixing-badlands#9
all that needs to be changed really is the ammo/spawn timers
maybe some clipping too, but removing the ledges on balc and stuff is unnecessary, and the invisible ledge on spire is useful in game and anyone who's played long enough knows it