cool guy & good dm, p chill as well
| Account Details | |
|---|---|
| SteamID64 | 76561198059645150 |
| SteamID3 | [U:1:99379422] |
| SteamID32 | STEAM_0:0:49689711 |
| Country | United States |
| Signed Up | March 12, 2013 |
| Last Posted | January 21, 2026 at 3:21 PM |
| Posts | 3842 (0.8 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 2.88 |
| Windows Sensitivity | stock |
| Raw Input | 1 |
DPI |
1800 |
Resolution |
1080 |
Refresh Rate |
120 |
| Hardware Peripherals | |
|---|---|
| Mouse | zowie za11 |
| Keyboard | quickfire tk mx blue |
| Mousepad | puretrak talent |
| Headphones | grado sr225i |
| Monitor | asus vg248qe |
Cornpop16mathemaphysicistWait why unexpected instead of gnomercy
Probably because having two NA teams called "Ascent" would be weird and confusing.
If you're talking just for the LAN, it's probably way cheaper to send a Euro team to i61 than an NA team. It also might just be too late for gnomes to go even if they got a sponsor at this point.
i was under the impression that they were going to lan anyways, is this just free advertising for ma3la or do they get swagged out jerseys or something
cu@
don't have a team yet, hmu (might just spec if i can't find a team)
up to play whatever fragging class on a fun team, would prefer to soldier/scout on a tryhard team (or i might medic if we've got some super keen tryhard gamers)
naturespiritThanks for all the posts from people. The general consensus seems to be this. Most roamers suck at offclassing (I can confirm this I suck at sniper) and roamers are better at defending.
Stoch seems to think that roamer offclassing could do well on attack like if you're on mid or pushing last. What do you guys think of that?
definitely map dependent and dependent on your individual skill level on certain classes
for example when pushing badlands last and pretty much everywhere on granary (as well as other chokey maps) soldier is really good for spamming so generally scouts are the ones who offclass on those points, whereas like i said before, on viaduct scout is insanely good so usually you'll see the roamer offclass
in last season's esea grand finals for example, garbuglio went machina sniper on via even though yomps and corsa are both good snipers, because having two scouts is just so strong
viaduct is a pretty big exception in that you pretty much always want two scouts so usually either the roamer goes sniper or a scout goes sniper and one of the soldiers goes scout (generally the pocket cause shotgun aim transfers somewhat to scout hitscan)
driftaroamer mains usually have a high sens so they BLOW at sniper
pretty sure thaigrr uses a crazy high sens and he's kinda nuts at sniper... (maybe he's the exception that proves the rule)
BrimstoneI blame bear for the vocabulary and terrible mannerisms he's picked up
ok dont try and blame me for this trainwreck this is not my doing
jake_trippaRando said sneakypolarbear aka jake
tf2 just wasn't my game it seems
its ok sneaky we still love you <3
also on the topic of the thread, catface played invite.... O_o
ShdSteelhttps://play.esea.net/index.php?s=stats&d=match&id=10731598 ??
hey look fabulous farmed some open players :o
also percy is literally the definition of a summerneet im not surprised shes got 200hrs/2 weeks
i would recommend going outside tho there's a lot of stuff out there that doesnt involve sitting in a chair all day
TwiiKuuThe command (mp_showrespawntimes) now requires sv_cheats set to 1
reidmarsh:( thanks so there is no way 2 see spawn time i guess?
though this specific command requires sv_cheats, you can still do showpanel specgui in order to see your teammates health/respawn timers (http://www.teamfortress.tv/39561/a-bug-and-an-exploit)
that said, you shouldn't do it because it's an exploit and I know at the very least it's not allowed in esea (presumably other leagues as well)
the real play is to communicate effectively with your team by asking things like "when are you spawning" instead of cheating and relying on a hud element to give you all the information (though obviously you can and should put it to use when you are dead and spectating your teammates, for example by calling that everyone's low hp or the next spawn wave isn't for another 10 seconds, etc.)
The South Will Rise Again™
Go Sil!!!!
https://static-cdn.jtvnw.net/emoticons/v1/81274/3.0
I want to say product because koth is more exciting and fast paced but imo there's not as much depth and strategy as in 5cp so it would get old pretty fast.
I'd probably say gullywash or snakewater because they are the most interesting in terms of options for different types of dry pushes/wrap plays and a variety of mids and ways of pushing last (im sure demo and soldier mains are biased towards gully and medic/scouts more towards snake tho)
Same thing is true of gully to be fair but there's more options for gully in terms of going water to point and doing double sacks/offclasses, and on second there's a lot of options with pushing big door and wrapping whereas on process there's not much other than pushing sewer or trying to send one behind through upper IT
nillocRegarding all of the console commands and settings everyone's suggested, I reckon it'd be a pain in the ass to have to change all of those settings back whenever you wanted to play. If you were going to use settings like -sillygibs and turning chat off, put that in your autoexec so your son never even knows something's missing when he launches TF2. That way you can have your own separate .cfg that you execute every time you want to play so you can read chat and everything.
this or you could just have a separate custom folder
when i used to do production for tftv I made a batch script to swap a dynamic link between two custom folders so that my personal config would be entirely separate from the camera stuff (if you care to, it's also possible to make separate shortcuts with specific launch options to avoid typing -dxlevel or -windowed -noborder or whatever every time you launch the game with different settings)
if you're really motivated you could even go as far as disabling the various console commands by doing stuff like this so it can't be changed once it's set off (without relaunching the game or execcing another config)
voice_enable 0; alias voice_enable "" crazy dm on scout and overall strong player (dunno bout this scout main on demo in invite theory tho)