made a discord feel free to join friendos https://discord.gg/TFeFMnbG
Account Details | |
---|---|
SteamID64 | 76561198059645150 |
SteamID3 | [U:1:99379422] |
SteamID32 | STEAM_0:0:49689711 |
Country | United States |
Signed Up | March 12, 2013 |
Last Posted | October 15, 2025 at 12:22 AM |
Posts | 3837 (0.8 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.88 |
Windows Sensitivity | stock |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1080 |
Refresh Rate |
120 |
Hardware Peripherals | |
---|---|
Mouse | zowie za11 |
Keyboard | quickfire tk mx blue |
Mousepad | puretrak talent |
Headphones | grado sr225i |
Monitor | asus vg248qe |
add me or post here if you're interested in playing some civ v inhouse lobbies
we use lekmod, which mods the game to balance things and make multiplayer better (along with fixing tons of bugs in base game)
would much rather do games with tf2 homies than randoms (no quitters is the main civ group people use, we're not super serious though)
might make a discord too if people are interested
feno nobody likes u go play cod or some shit
local man assembles sandbaggers to torment open season after season, crowd goes wild
mr_popo1 of only 2 players to win 2 consecutive esea-open championships
lets be real john milter won them u just happened to exist in the server at the same time as he killed the entire enemy team repeatedly
Who are these players saying you can't track in scout 1v1s lmao maybe if they stutter step with the null mouvement script it's hard to perfectly track but u on some shit if u think tracking is just impossible for scout 1v1s
I'm playing scout for first time this season and have the same trouble with stutter stepping but i use 6.8in so I have fine mouse control, think I just gotta get better strafe aim and practice it more. I'm sure there's probably other better ways to deal with it like matching their movement or just keeping your crosshair centered if they go back and forth a lot but idk what I'm talking about so imma wait for an actual good scout to weigh in.
Idk about u guys but every time I tried to add up the site would lag out and give the annoying disconnect sound guaranteed within ten mins. Can mute it but then might miss the thing starting. I think the move is to just wait (forever) for the RGL pugs to start. If erynn and tsc still played the game and fm could fix the site to auto reconnect and re add you and re ready up after a disconnect (or better yet fix the shitty server that always disconnects) it would be good, but the site is literally redirected to legacy.pug.champ.gg or whatever, shit is dead as far as updates go.
It would be nice if there was like advanced+ pugs where ppl main classes and tried like in pugchamp cuz maybe I'm missing out but 90% of these in-house ones I see are off classing lower level ones. Jemond pugs are good but fuck that midnight start time bro some of us have lives lmao. Maybe new people can get admin and start them earlier like 7 or 8 est before scrims
so is this gonna be used by RGL? i would hope they do something instead of letting tons of cheaters run rampant in lower divs
make a NEET detector which shows which comp players play the most tf2 (i wanna see the sinkarmas of the world with 160hrs/2weeks)
wait hold on fygg cant play demo but safrix can?? saf played on MAL and has solid experience playing demo in invite wtf are these restrictions LMAO
dbkdoikuThank you for the great youtube content, Alex. Good luck with life :)wait is arekk's real name not eric?
yea and also cookiejakes name isnt jake, we've been fucking LIED to (i hope alex.exe is actually named alex otherwise ima be livid)
engi is just a bad class besides last lol if u want to slow it down and run single sacks that's fine, otherwise if u run sniper they can solo into u or engi/heavy they can kill the rest of your team super easily cuz ur so slow
edit: seven and old HRG played very slow and methodically which is a good way to play in high pressure matches, now teams are generally more coordinated and the meta has developed to do 2 man sacks regularly