_Kermit
Account Details
SteamID64 76561198037955288
SteamID3 [U:1:77689560]
SteamID32 STEAM_0:0:38844780
Country Scotland
Signed Up December 10, 2013
Last Posted March 25, 2025 at 8:26 PM
Posts 1350 (0.3 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1920 x 1080
Refresh Rate
144
Hardware Peripherals
Mouse Logitech G703
Keyboard Cooler Master Quickfire TK (Cherry MX Red)
Mousepad Silent Monsters Gaming and Office Mouse Mat
Headphones Beyerdynamic DT 770
Monitor BenQ XL2411T
1 ⋅⋅ 33 34 35 36 37 38 39 ⋅⋅ 90
#5777 HUD editing: short questions, quick answers in Customization
prokyYo, anyone know how to fix this?
https://imgur.com/a/cmxz6Fq

It's probably meant to be a custom vtf for the low health. Have a look in hudplayerhealth.res, the image for PlayerStatusMarkedForDeathImage should be "../vgui/marked_for_death". If it's something different, put that text in and it should be fine.

Edit: #5779 find FriendsContainer in mainmenuoverride and the very first part should have visible and enabled set to 0. That's all you need to do.

posted about 6 years ago
#219 Wut hud/crosshair/cfg thread in Customization
Jon_https://clips.twitch.tv/FantasticWildHerringDansGame

hud?

It's his own edit of PVHUD, I don't think he's put up a download anywhere though.

posted about 6 years ago
#5758 HUD editing: short questions, quick answers in Customization
vanitasI've tried editing my main menu and it has been going well.

This is one thing that bothers me (in a yellow box)
https://imgur.com/a/hwnCCdV

How can I edit this? I've looked in both GameMenu.res and MainMenuOverride.res but I can't seem to find it. Is it in a different file?

Pretty sure it's called RankModelPanel or RankPanel in MainMenuOverride.

posted about 6 years ago
#5 Going crazy trying to fix my hud in Q/A Help

https://www.dropbox.com/s/7tke9vtc8fesv4d/creephud_fixed.rar?dl=0

Fixed, also fixed a bunch of alignments that were completely off.

To anyone that wanted to know the fixes for the colours, very basic spellchecking and checking through the complete mess that this HUD is. I seriously don't advise looking through it, but it works fine and honestly the in-game UI is really quite nice.

posted about 6 years ago
#2 Going crazy trying to fix my hud in Q/A Help

Link me the HUD and the colours that you need.

posted about 6 years ago
#5746 HUD editing: short questions, quick answers in Customization
hipster_bhello, how can i fix this

https://imgur.com/a/BQxIxnv

I fixed the issues the hud had, I moved the targetIDs and the ubermeter a while ago, forgot to publicly post the updated link.

https://www.dropbox.com/s/4knsevaknwd4y36/new_g0reHUD.rar?dl=0

posted about 6 years ago
#4 Requesting help with crosshair in Customization

The Leth crosshair pack is what's on cfg.tf, though it is easier to get everything from cfg.tf to be fair.

posted about 6 years ago
#5742 HUD editing: short questions, quick answers in Customization
solly6Wiethoofdsolly6materials/vgui/replay/thumbnails is the path where I placed the texture files. Still doesn't work.Did you also add VMTs for each VTF, fixing the path inside the VMT to the new path in the thumbnails folder?

And which path are you using in your .res file pointing to the thumnails, this should be something like "image" "../vgui/replay/thumbnails/scout"
I used the same path. It turns out I had "No fullbright" on the .vmt files which causes them to have missing textures/no textures at all but blank. The only problem is that it's stretched(and for some reason sniper's portrait is a crosshair)
Screenshot

You've probably got two VTFs with the same name in thumbnails, rename the sniper one to sniper_2 or something and it should work, also change the path in the vmt to sniper_2 as well. I don't know about the stretching, other than checking the original size of the VTFs.

posted about 6 years ago
#14 Marines fragmovie gone from youtube in Videos

Does anyone out there have any of Jukebox's old frag videos?

posted about 6 years ago
#5733 HUD editing: short questions, quick answers in Customization
Sinetinot really a hud editing question but i didn't want to start a new thread for it either.

Has anyone updated PV Hud recently?
Couldnt find it in either of these threads
http://www.teamfortress.tv/44121/pyro-update-updated-huds
http://www.teamfortress.tv/33738/ive-updated-some-huds

ty

Did you not bother looking through the github repository?

https://github.com/Hypnootize/PV-Hud

posted about 6 years ago
#7 collecting old school sniper main signs in TF2 General Discussion

indxyou and baud :thinking:

posted about 6 years ago
#7695 stream highlights in Videos

https://www.youtube.com/watch?v=oloPet4ATmY

posted about 6 years ago
#6622 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=3-zJf2x5KOA

posted about 6 years ago
#5713 HUD editing: short questions, quick answers in Customization
junnuis there a way to made the ready panels stack on top of eachother instead of next to eachother

kinda like this
https://i.imgur.com/0vtAJV0.png

This is all located within hudtournament.res and at the very first part.

"team1_player_base_offset_x" "-75"
and
"team2_player_base_offset_x" "25"

Make these the same x value, and change the base_offset_y to make them stacked. Then "team2_player_delta_x" "47"
should be kept to 0 and
"team2_player_delta_y" "0"
should be 47, or whatever the size of your playerpanels are.

posted about 6 years ago
#5709 HUD editing: short questions, quick answers in Customization
solly6Guys, how do I edit the console font? Is it possible to do so?

It's possible but if you play etf2l their parser can't read anything but the default console font, meaning that your screenshots will not be accepted.

posted about 6 years ago
1 ⋅⋅ 33 34 35 36 37 38 39 ⋅⋅ 90