Quiksomething neat...
does anyone know how to fix blured crosshair getting cut off?
its hard to notice but if you look closely you can see
tried changing tall but that doesnt help at all
Antialias maybe?
Account Details | |
---|---|
SteamID64 | 76561198037955288 |
SteamID3 | [U:1:77689560] |
SteamID32 | STEAM_0:0:38844780 |
Country | Scotland |
Signed Up | December 10, 2013 |
Last Posted | September 23, 2025 at 2:49 PM |
Posts | 1358 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | 3 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G703 |
Keyboard | Cooler Master Quickfire TK (Cherry MX Red) |
Mousepad | Silent Monsters Gaming and Office Mouse Mat |
Headphones | Beyerdynamic DT 770 |
Monitor | BenQ XL2411T |
Quiksomething neat...
does anyone know how to fix blured crosshair getting cut off?
its hard to notice but if you look closely you can see
tried changing tall but that doesnt help at all
Antialias maybe?
MightyHow do you change the colors of the Option/Console menus like in RaysHUD?
http://cloud-4.steamusercontent.com/ugc/3332970633686853112/015A984C8C83524F65DE6878F2E819BB63B83DCA/1024x576.resizedimage
They are all kinda self explanatory and are found within sourcescheme.res.
StevokenivoHello, So I'm using BelleHUD and I love it.
But there is like something surrounding the triangle(health bar) I don't know its purpose nor do I know how to get rid of it.
Some help would be appreciated :)
the following are some screen shots to show it.
http://steamcommunity.com/sharedfiles/filedetails/?id=457675431
http://images.akamai.steamusercontent.com/ugc/535147145297754686/9E7BB3B99C1F21AB74FED827CF13596B26B97491/
Thank you kindly,
Stevokenivo
It's because of the use of refract masks, on some textures they kinda show up when they shouldn't. I've not played MvM or the beta game mode thing ever so I didn't think to check if the hud worked in those modes.
They show up and look horrible when you use dx8, the health triangle won't work at all outside of dx9 sadly.
Would it be possible to add one that's just the default scout bracket crosshair?
deguCZhey, i'd like to edit a hud, but if i place something somewhere there isn't good way to predict where it will be
is here some kind of grid so i know where it will be?
ty
I go by making the xpos and ypos 0 and the zpos to 5 or so, so it'll be in the corner of the container and on top of mostly every other thing inside it.
Sideshowimo if we disregard the finals from both events, i52 was the most fun to watch so far! The teams were incredibly close, we saw different teams top the group and knockout stages, we saw tense golden caps and every continent seeming to have a chance at the top prize. i55 is probably going to be even more competitive than that, I'm hyped. Bigger and better.
Yeah the Saturday night was the best TF2 I've ever seen.
SideshowI thought they removed the spec ticket option? I think to get into the area we'll all be in you need a BYOC ticket. The weekend festival ticket only covers the exhibition halls.
That's what was said last year but I got in no bother all weekend. Of course it's possible that they'll be more strict about it this year though. Hell at one point I walked in with a monitor Plat was borrowing with 0 things that identified me as a player and it was ok.
It works fine on sv_pure 2 with 0 preloading. The guy that made it quit like 4 years ago though and nobody else in the korean community knows how he actually made it.
Yeah the eXtv smoothing guide is the one I've used in the past to help with smoothing and it worked for me 100% of the time.
Well if you're gonna bump at least link us a cheater or a suspected cheater.
Then your best bet is to go in to the vpk and change it so that it doesn't remove the botkiller heads. For more info on editing the vpk see Page 5 post #141.
FireStarwThing for huds.tf thing
http://i.imgur.com/bVueD2E.jpg
I was originally going to do gradient panels but decided against it, so I guess collycat's hud gets to look more unique :3
More screenies
It looks pretty nice but have you moved the health cross away from a random spot in the middle of the screen? Other than that being sort of in the way I'd say it looks great.
RawrsorI can't seem to get the + character to show up in a panel. Here's my code:
"Buff" { "ControlName" "CExLabel" "fieldName" "Buff" "xpos" "c-85" "ypos" "c62" //c60 "zpos" "2" "wide" "100" "tall" "48" "visible" "1" "enabled" "1" "fgcolor" "233 233 233 255" "labelText" "+" "font" "HudHealthAmmo48" "textAllignment" "center" "alpha" "255" }
Is + reserved for something?
You've positioned the thing to be 100 wide, but -85 away from the middle of the entity. Meaning that the + is showing up 35 outside of the boundaries of the entity.
HatimI just want to say thanks alot for this mod, it's really nice to be able to play with no hats to distract you.
My only complaint is that I've noticed that it also hides botkiller weapons, which is kind of sad, I was just hoping if there's a way to fix it?
If you go straight into an sv_pure 2 server and play then the botkillers will stay, from my experience at least.
yttriumMarleyThe inherent problem is that the more popular comp gets the more toxic members of the community it attracts.how the fuck did starcraft manage to be immune to this
See dota LoL and CS:GO for examples of this.
i mean sure, some assholes used cheesy strategies, but that was as bad as it got. nobody in the community was actually toxic. hell, the community even stood up for people that in any other community would be destroyed, just look at scarlet
was it microtransactions? sc2 doesn't allow actual competitive play unless you buy the game, whereas the toxic communities are all f2p games
What about CombatEX, Deezer and everyone else that was in RatZ? They left the community a while ago now though.