Ze_do_Talho
Account Details
SteamID64 76561197996722872
SteamID3 [U:1:36457144]
SteamID32 STEAM_0:0:18228572
Country Portugal
Signed Up March 2, 2014
Last Posted March 8, 2016 at 3:43 PM
Posts 4 (0 per day)
Game Settings
In-game Sensitivity 1, 1.2, 1.5, 1.8, 3
Windows Sensitivity Default (6/11)
Raw Input 1
DPI
800 / 1200
Resolution
1280 * 600
Refresh Rate
60
Hardware Peripherals
Mouse SS Rival
Keyboard Microsoft Digi Media Keyboard
Mousepad Qck +
Headphones Ozone Oxygen
Monitor Laptop
#544 [HUD] HUDAS Iscariote - first beta release in Customization

Give matchmaking a try ;)

posted about 8 years ago
#426 [HUD] HUDAS Iscariote - first beta release in Customization
QuartzZe_do_TalhoHi there, 1st of all, good work! I'm using this HUD with a few tweaks over the few months. Awesome!

Here is the question, I activate model on HUD, 'cause i don't use viewmodels, and that way is way more easy to know what weapon are you wearing, but after activate it, it doesn't turn on and I can see it...

maybe the "pos" are bad... wich file should I edit?

Thanks in advance

How did you activate it? Did you just use the existing one in the "extras" folder?

Nope, just with the "cl_hud_playerclass_use_playermodel_1" command in config.cgf

posted about 9 years ago
#424 [HUD] HUDAS Iscariote - first beta release in Customization

Hi there, 1st of all, good work! I'm using this HUD with a few tweaks over the few months. Awesome!

Here is the question, I activate model on HUD, 'cause i don't use viewmodels, and that way is way more easy to know what weapon are you wearing, but after activate it, it doesn't turn on and I can see it...

maybe the "pos" are bad... wich file should I edit?

Thanks in advance

posted about 9 years ago
#344 [HUD] HUDAS Iscariote - first beta release in Customization

Hi there!

great work...

posted about 10 years ago