Honestly, if someone is actually serious about playing comp TF2, they will learn how to use IRC. I went straight into pugna and mix with literally no experience in pugs. Not exactly a smart idea, I failed miserably for the first 15 or so pugs, but still. I understand that some people are on the shyer side and are sort of afraid of IRC because it's intimidating of you don't know how to use it, but if you have no friends who know how to use IRC, and are incapable of watching one of the guides like Sal's, you honestly should stick to Newbie Mixes until you're more sure of yourself.
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SteamID64 | 76561198020256631 |
SteamID3 | [U:1:59990903] |
SteamID32 | STEAM_0:1:29995451 |
Country | Pirate |
Signed Up | November 3, 2012 |
Last Posted | August 17, 2025 at 2:07 PM |
Posts | 1111 (0.2 per day) |
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Raw Input | 1 |
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Mouse | yes |
Keyboard | yes |
Mousepad | no |
Headphones | yes |
Monitor | 2 |
eXtineIf you don't have a power structure for the channel, what's the point of building it up as a distribution network? At any moment any of those 50 people could permanently fuck up the YouTube channel and destroy all the work done.
Of course there would be a power structure, I'm just suggesting a much more open environment. There would be a large number of people, not a huge number, but enough that no one person would be overworked by it. I'm thinking people who the community knows can be trusted, not necessarily current prominent members, but just people who have been around for a while.
I wasn't thinking for commercial use, most people don't have any intention of making money off their channels, and upload maybe one video a month. Just a generic channel for everyone to upload to, the only requirement to get the pass would be to actually have videos on your channel and not be a well-known troll. We could have a group of people who had the password, and simply have them contact someone on it. It doesn't require any of the community superstars to work on it, it doesn't take any special skill or ability to upload videos for people. And since most people encode their videos down to <100MB files, sharing them to a person who has the pass wouldn't be too much of a problem. I'm thinking ~50 people with the password, not 5, so that it wouldn't be too much of a burden.
Just an idea I've had, what if, instead of having a forum thread for Youtube videos, we just made one generic account. Not saying a tf.tv or Commft type one, but one which a large number of people have the info for and can upload to, so people can get more exposure for their videos.
People could upload anything from Fraps'd fragshows to full length movies, and write in a description with a link to their channel. Each person could have a playlist on the channel and each video could be formatted similar to how editors ask for demos; something like 'Name-Class-Title'. Prominent community members could be given access to the account, and we could just have people contact any of those people to get their videos up.
Just thinking because of the 16-or-17 page forum thread about frag clips is completely unorganized, and because of how much simpler it would be if you could just subscribe on Youtube to one account and have a nice formatted feed of new videos. The only real problem I can see is that you would need to get all of the videos to the uploaders, though the only real qualification to use it would be something along the lines of not being the kind of dick who would screw it over just to annoy people.
Thoughts?
EDIT: Mostly because I'm bored waiting for a pug, made an account/group for it.
http://steamcommunity.com/groups/tf2clips
http://www.youtube.com/user/TF2FragClips
That is just cool.
EDIT: Dropbox link is 404ing me, broken link or did he take it down?
randomirishlad
This was linked in Tviq's chat yesterday, looks like broesel's work to me C:
Broesel already made a post about it.
Why even call it 2.6 anymore, might as well call it 3.0 with the size of the update. Also, that looks like it could be useful for casting HUDs
AmidioEr, this is a bad time to pick up mapping. Valve is about to kill access to the TF2 configuration of the SDK with the steampipe update, and no one knows what will replace it, or when it will be replaced.
I can't see how Valve could decimate mapping. Custom content is what's bringing in money, and people on games like L4D2, which is on SteamPipe, are still cranking out custom maps as fast as ever. Even if they have to be packaged into .vpks, the maps themselves are still .bsp's.
quba_king_of_speedshots
Cprice-Paintrain doesn't let you cap at 2x speed, (scouts do) because I haven't been able to find a way to check if a player is using that specific
weapon with sourcemod, anyone knows a way please let me know.
I've never coded anything with sourcemod, but couldn't you just ask the creators of weapon banning plugins, not the type used with built-in whitelists, but where admins can spontaneously ban weapons for some reason or another. Shouldn't that have to know what weapon you have equipped to be able to remove it?
Mostly what #4 said, learn to use Hammer (It's not really that hard, and free, I managed to make a shitty map once), grab Vegas and start making frag clips, get more people in the community, etc.
If you want to make the quantum leap from content to organization, you'll have to hit up Lange or Whisker Biscuit or any of the other awesome people who got Tip of the Hats working, they were completely swamped. Extra people helping them would have made the whole event flow better, because they wouldn't have a semiconscious Lange dealing with piles of spreadsheets, while having kurt talk for like 5 hours straight.
WhiskerBiscuitIf you'd like to make sure you're on this list, check it here: http://pastebin.com/y0Q0V2Px
Not sure why, my name isn't on the list, and I did use my real alias IIRC. It might just be Paypal being silly, if you need me to I can forward you the Paypal confirmation if it hasn't shown up yet.
If I didn't have to think at 7 AM each morning, I would probably sleep once every 2-3 days. Sleep is boring & #5
What's with the skybox at 0:28?