Voloder
Account Details
SteamID64 76561198030718472
SteamID3 [U:1:70452744]
SteamID32 STEAM_0:0:35226372
Country United States
Signed Up August 12, 2013
Last Posted April 29, 2015 at 6:03 AM
Posts 271 (0.1 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
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Hardware Peripherals
Mouse  
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Mousepad  
Headphones  
Monitor  
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#9 Help! How to change font of round limit timer? in Customization

Anyone?

posted about 6 years ago
#2 closed caption editing in Customization

Make sure you use the right gameinfo.txt

posted about 6 years ago
#3 hudanimations delay/other issues in Customization

Hm, changed it and still get the delay with the low health stuff, but now I can replicate the other fade. When going from low to normal it fades. Any ideas?

posted about 6 years ago
#13 What do you think happened to Flight MH370? in Off Topic

Well, they'll know for sure when they find the black box.

posted about 6 years ago
#1 hudanimations delay/other issues in Customization

I am trying to change the color of my health using hudanimations_tf.txt but I am coming across some issues.

1) When going from normal to low, there is a delay and then the health sort of reloads as red.
2) When going from low to normal, the same delay happens.
3) I have it set to use a spline when going from overheal > normal but it seems to be splining at other times (can't seem to recreate at will)

Here is the relevant part of my hudanimations file:

//Health Bonus Pulse
event HudHealthBonusPulse
{
	Animate	PlayerStatusHealthBonusImage 	Alpha		"255"		Linear 0.0 0.2
	Animate	PlayerStatusHealthBonusImage 	Alpha		"0"			Linear 0.2 0.4

	Animate PlayerStatusHealthValue			FgColor		"OverhealGreen_Custom"	Linear 0.0 0.0

	RunEvent HudHealthBonusPulseLoop	0.4
}

// call to loop HudHealthBonusPulse
event HudHealthBonusPulseLoop
{
	RunEvent HudHealthBonusPulse 0.0
}

event HudHealthBonusPulseStop
{
	StopEvent HudHealthBonusPulse 0.0
	StopEvent HudHealthBonusPulseLoop 0.0

	Animate PlayerStatusHealthValue		FgColor		"White_Custom"	Spline 0.0 0.25
}

//===========================================

//Health Dying Pulse
event HudHealthDyingPulse
{
	Animate	PlayerStatusHealthBonusImage 	Alpha		"255"		Linear 0.0 0.075
	Animate	PlayerStatusHealthBonusImage 	Alpha		"0"			Linear 0.125 0.075

	Animate PlayerStatusHealthValue			FgColor		"LowHealthRed_Custom"	Linear 0.0 0.0

	RunEvent HudHealthDyingPulseLoop	0.25
}

// call to loop HudHealthDyingPulse
event HudHealthDyingPulseLoop
{
	RunEvent HudHealthDyingPulse 0.0
}

event HudHealthDyingPulseStop
{
	StopEvent HudHealthDyingPulse 0.0
	StopEvent HudHealthDyingPulseLoop 0.0

	Animate PlayerStatusHealthValue			FgColor		"White_Custom"		Linear 0.0 0.0
}
posted about 6 years ago
#18 smaller net_graph font in Customization

I know how to change the font, but is there a way to get rid of the bottom part of the netgraph when it's moved up?

http://puu.sh/7pec3.jpg
That little part at the bottom of the screen is what I am talking about.

posted about 6 years ago
#6 What do you think happened to Flight MH370? in Off Topic

2 of the passengers listed to be on the flight were not on it and had their passports stolen in Thailand (not recently, and they were not together). One was Italian, one Austrian. This leads some to believe that Thai terrorists took the passports and then hijacked the plane. I agree with this, but I also think that something similar to the Pennsylvania plane on 9/11 happened. I think the rest of the passengers figured out what was going on and crashed the plane/tried to take it back and it crashed. I don't think a terrorist would purposefully make a plane disappear as it doesn't really instill fear like crashing it into a building does.

EDIT: Thai terrorists took the passports sometime ago, and then bought tickets for the plane under those people's names.

posted about 6 years ago
#8 Help! How to change font of round limit timer? in Customization

Sorry to necro this, but how do you change/remove the borders of the koth timepanel backgrounds? I tried just removing them and making my own, but then the timepanelvalue is removed as well.

posted about 6 years ago
#55 Secret Life of STAR Revealed in Off Topic
Arkanoid0LangeMoyIt’s a lot of work; Serge recently spent about 20 hours creating a seven-minute video.Not really sure about these statistics....
That number wouldn't surprise me at all. Gathering footage, hunting for good parts, & editing everything together + adding little touches can easily take 20 hours for a 7 minute video. 20 hours is actually a decently fast turnaround for a video of that length.

I know a professional video editor, he works at a rate of an hour per minute of edited video.

Yeah but STAR isn't a professional video editor so ~170 minutes per minute of video is quite good.

posted about 6 years ago
#37 help in Off Topic

I just deleted 3 months of hud work. I need some more videos.

posted about 6 years ago
#6 TF2 HUD From Scratch - Tutorials in Customization

Hopefully as these get into the more advanced parts of HUD making they will become extremely helpful. As it is, I have to bug people who are knowledgeable with constant questions. Thanks for this rays!

posted about 6 years ago
#16 quake textures in Customization

Ok so, after restoring all of my files to their original folders (had to manually put them back since they came out all separate from the restore) I am getting an engine error on launch:

 Engine Error
CResponseSystem::LoadFromBuffer: Unknown entry type 'zq', expected 'response', 'criterion', 'enumeration' or 'rules' in file scripts/talker/response_rules.txt(offset:2)

Additionally, I randomly get this error instead:

Invalid or corrupt background texture
materials/console/background_upward_widescreen.vtf

I tried validating the cache, but still getting the error. I also tried opening response_rules.txt in /custom/my_custom_stuff/scripts/talker/ but I only saw Chinese letters and assorted symbols so I left it alone. Any idea how to fix this?

posted about 6 years ago
#9 quake textures in Customization

Sorry to bump but I felt I needed to post this:

Last night at 11pm I downloaded the materials.rar and extracted it to my tf/custom/my_custom_stuff/ folder. Before doing so, I renamed my current /materials/ folder to /nonquake_materials/ just in case I wanted to switch back or something. Well, when I put the new /materials/ in my /my_custom_stuff/ folder, I got an error about the path. So I opened up the new /materials/ folder and lo and behold, I see that within it, there is a /my_custom_stuff/ folder. Not sure how, but when I opened that up, it had all of the subfolders I had in mine. So I deleted it, thinking it was a copy. Started tf2 and it opened fine. Realize that my hud is missing. So I open up my /my_custom_stuff/ folder and some of the subfolders. They are all empty. I start panicking because I was an idiot and used Shift+Del to permanently delete the old /my_custom_stuff/ folder. I did end up recovering everything, but I am not sure why the /materials/ put my original /my_custom_stuff/ folder inside of it and why it deleted all of the files from the /my_custom_stuff/ folder I put it in. So please be careful.

posted about 6 years ago
#1309 Show your HUD modifications! in Customization
TimoHow can i remove that bar? i tried disabling "Top bar" in "Spectator" and i tried setting xpos and ypos to 999999, didn't work.
http://i.imgur.com/SLP6mDO.jpg

Try changing tall and wide to 0.

http://puu.sh/7azBN.jpg

How do I change the white bar that highlights my name? I can't find that panel anywhere.

posted about 6 years ago
#220 Twitch Plays Pokemon in Off Topic
Thornpathkirbycan someone fill me in on this anarchy and democracy stuffanarchy is how the inputs normally work, with democracy you have to vote on inputs, and how many inputs

so if 1000 people vote for start9 it'll press start 9 times

how many votes does a command need to execute? It seemed like 100 at first but a just got executed with 80 something votes.

posted about 6 years ago
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