i too, love costumes
| Account Details | |
|---|---|
| SteamID64 | 76561198044124250 |
| SteamID3 | [U:1:83858522] |
| SteamID32 | STEAM_0:0:41929261 |
| Country | Aruba |
| Signed Up | September 12, 2013 |
| Last Posted | October 10, 2019 at 12:33 PM |
| Posts | 3956 (0.8 per day) |
| Game Settings | |
|---|---|
| In-game Sensitivity | 1.25 |
| Windows Sensitivity | 6 |
| Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
144 hz |
| Hardware Peripherals | |
|---|---|
| Mouse | benq zowie fk1 |
| Keyboard | filco majestouch 2 tkl hakua |
| Mousepad | puretrak talent black |
| Headphones | sennheiser hd 598 |
| Monitor | benq zowie xl2411p |
i've got 2 players waiting on a refund from im fees from open, when is the deadline?
10pm sounds right but i don't want to chance anything
termo come back
we miss you :(
pipe it up pipe it up pipe it up pipe it up
pipe it up pipe it up pipe it up pipe it up
i walk in the club just to pipe it up
i stand on this stage and i pipe it up
phoroforShow Content[spoiler] [spoiler] [spoiler] test[/spoiler] [/spoiler] [/spoiler]
u cant put a spoiler inside a spoiler
great post
Reerohttp://67.media.tumblr.com/cec61b1641f52424a5296e3175141c6e/tumblr_oca0mt25Ub1usnjgxo1_500.png
i'm dead cuh
major friendos on this team
play for them, they are major key
blew is back!!!?!?!!?
this is my fucking BOY, some good shit right here 100
good rockets, decent positioning, good jumps
his calls could be bettet but this is one dedicated boy
it was a pleasure to play with him during the offseason, so please find my hammie a good home! :D
our starting roster is full and stable, but we'll need a sub medic for the upcoming week as drake will be having eye surgery and will be away from his computer learning for at least 6 days
you will get both scrim playtime and match playtime guaranteed
scout: dippidy
scout: dot
roamer: viper
pocket: odb
demo: indecency
medic: drake
subs: benn, ulty, elepimp
please inquire about a sub position at http://steamcommunity.com/id/viperstriker
-leeHEY I NEED AN IM ROSTER
9:48 PM - tri: so yeah we can
9:48 PM - tri: ignore the hijack rule
9:48 PM - tri: for you guys
I DONT NEED YOUR PLAYERS IF YOU CAN HELP ME PLEASE ADD ME THANKS
edit: nvm
maelstromreal life
i heard the graphics are good but the storyline is shit
there's no respawn either like wtf
straight fragger on scout
vaco taco on sniper
give him a good home that won't implode :)
so does this work again?
whitelist looks better, but there's still some areas to address
pocket pistol: honestly not that bad, the +5hp on hit looks good on paper but coupled with the 20% damage vulnerability while deployed means you can only use it at long range to regain hp, which unless your heals are down and there's no health packs up, you wouldn't do
air strike: still a really strong rocket launcher, the damage and radius debuffs don't mean much if you're raining 5 or 6 rockets down when you bomb someone; i will say it's significantly weaker without the parachute, but it will still have to be looked at
cow mangler: again, stock rocket launcher with infinite ammo and an alt-fire that fires a mini-crit that lights players on fire, it needs to be removed imho
battalion's backup: this coupled with uber means a successful last push almost all the time with the fact that it reduces sentry damage by half and all other damage by 35% to those in the aura
quickiebomb: still a really strong weapon and shouldn't be allowed imho: you can blow up enemy stickies, you can deal more damage on charged up stickies, you can det stickies faster, the 15% damage penalty really doesn't mean much, if you charge up a quickiebomb sticky, even with the 15% damage debuff, you still do 20% more damage at the end of damage calculation
machina: penetrates players and does additional damage when fully charged, with very bad downsides (you're not going to be going for no-scopes if you're looking to get a pick, and if someone hears a sniper shot, they're gonna be paranoid, don't need tracer rounds to tip them off)
rescue ranger: allows for engies to keep their sentry alive much longer, which on paper is a good thing, but it causes the last push stalemate top become even longer because that sentry is staying alive
tomislav/natascha/brass beast: one is an lg that spins up really quick, the other completely stops all movement if you're hit at least once within good range, and the last just has more damage, which honestly isn't that, it's the built in damage resistance of the natascha and the brass beast that make them slightly broken
sandvich: being able to give your medic a health-kit is pretty stupid