TriRIK
Account Details
SteamID64 76561198119622375
SteamID3 [U:1:159356647]
SteamID32 STEAM_0:1:79678323
Country Macedonia
Signed Up April 26, 2016
Last Posted April 26, 2018 at 6:35 PM
Posts 58 (0 per day)
Game Settings
In-game Sensitivity 3
Windows Sensitivity
Raw Input 1
DPI
 
Resolution
1366x768
Refresh Rate
60
Hardware Peripherals
Mouse A4Tech N-70FX
Keyboard Laptop Keyboard
Mousepad  
Headphones Phone Earphones
Monitor Laptop Monitor
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#14 TF2 update for 4/26/18 in TF2 General Discussion
catman1900no matchmaking queue fixes :(

I think now the problem is players not queuing anymore. Most just got the rank and stopped playing.

posted about a year ago
#2 Change master config interp settings? in Customization

As in https://github.com/mastercoms/mastercomfig/blob/release/docs/README.md#4-custom-configs
You need to create custom.cfg and put it in tf/cfg folder and add cl_interp 0 there. Do not modify the vpk.

posted about a year ago
#4 How to get Lower Resolution on 16:10? in Q/A Help

1024x768 is a 4:3 resolution. You can plan 1024x768 stretched to full screen on 16:10 monitor only I believe. In Intel Graphic Properties search for Panel Scaling and set it to "Scale Full Screen"

posted about a year ago
#4 why did slin get 0 mmr for this w? in TF2 General Discussion

Most matches, he plays, gets +0 mmr. Watch his stream. At least they should have made it to give minimum of +1 mmr.
Most game are: Lose -25 mmr, win +0 mmr. This is dumb. Have fun getting bigger rank if you are not Death Merchant.

posted about a year ago
#25 Balancing a 100% accurate pistol in TF2 General Discussion

Make it so it deals damage as for now at point blank to 1 damage at medium range+ (around when short circuit max range or even shorter)

posted about a year ago
#14 TF2 update for 4/12/18 (4/13/18 UTC) in TF2 General Discussion

They need to make that you only ready up when all players join the server fully. I played half a round with 5 players + bot because our player was connecting too long and the timer for ready up expired.

posted about a year ago
#7 TF2 update for 4/12/18 (4/13/18 UTC) in TF2 General Discussion
DarkNecridovement speed penalty so that it actually works properly and remove random fall damage, I believe in you Valve!

Can you explain it a bit?

posted about a year ago
#120 Competitive Matchmaking Discussion in TF2 General Discussion

I just run into this video and this guy explains it the Competitive in 30 seconds (Ignore the clickbait title)
https://youtu.be/niPlHl88j1E?t=6m50s

posted about a year ago
#102 Competitive Matchmaking Discussion in TF2 General Discussion
Menachemyeah no this system is definitely not fixed

No, its working as intended. You don't want to match 6s party with 6 solo players. Same is with Dota 2. 5v5, and it always match you 3+2v3+2 or 5v5 parties or just all 10 players solo in ranked.

posted about a year ago
#91 Competitive Matchmaking Discussion in TF2 General Discussion
vulchow do you get 3 min queues I was queued up with 4 people for two hours and got a single game that got abandoned

The system tries to match with the same amount of parties on both teams. So it you are 4 man parity, the other team should have 4 man party.

posted about a year ago
#76 Competitive Matchmaking Discussion in TF2 General Discussion
TriRIKSo much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.

Looks like I was mistaken and you need to WIN not PLAY 10 matches to earn a rank. Kinda bad if you lose all matches as other games require you to PLAY 10 placement matches regardless of winning or losing.

And FFS remove Turbine. CTF gamemode is bad as a whole.

posted about a year ago
#69 Competitive Matchmaking Discussion in TF2 General Discussion
vulcthe "player has abandoned" text should be a different color, some fucker in my game just got people to leave with a bind that says that

So much this!
Also I hate when some people just disconnect 1 sec before game over so the game doesn't count. I wondered why I have to play 8 more matches but luckily, I have played 3 so far.

posted about a year ago
#44 Competitive Matchmaking Discussion in TF2 General Discussion

- They should implement a READY button before joining the server like every other game. I only found 1 game so far and before joining the server I was playing casual and the game froze for like 1min until started connecting to the competitive server.
- Casual Rank requirement should be at least level 10 or level 25 when you upgrade your badge (color change)
- For now I think DX9 and outlines on objectives and teammates should be the only enforced settings.
- Playing Competitive matches should give Casual XP since you play the game on official servers.
- Remove Turbine. PLEASE! CTF is not a good game mode for 6 players on team.
They should add some other game modes like A/D for example Gravelpit or Steel or even Mercenary Park so we can test it. Actually I want the community to test some A/D maps in 6's (like 1 night tournament with A/D maps only)

posted about a year ago
#37 Let's unify the ruleset in TF2 General Discussion

I'm with b4nny on testing the shorter time limit. If this is good thing, maybe the influential players can get in touch with valve and we can get a game command that control round timer.
Or course the testing would be with a mod.

posted about a year ago
#1028 mastercomfig - fps/customization config in Customization

@mastercoms
I have a laptop which cannot meet the default fps cap of 300. Do you recommend having a constant fps of e.g. 67 or it's better to be the default 300?

Show Content
Same question for Dota 2 (kinda off topic that's why it's hidden)
posted about a year ago
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