TimmyEnglish
Account Details
SteamID64 76561198302761622
SteamID3 [U:1:342495894]
SteamID32 STEAM_0:0:171247947
Country Ukraine
Signed Up May 17, 2019
Last Posted May 25, 2019 at 1:17 PM
Posts 9 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
#5994 HUD editing: short questions, quick answers in Customization

https://imgur.com/a/kix4Sll

What are the names for those "class logo" images i've highlighted with red rectangles?

With the example beeing : ../hud/tellmethenamepls

posted about 4 years ago
#5993 HUD editing: short questions, quick answers in Customization

https://imgur.com/a/6BcWUgi

All the information is on the picture. Sorry if im beeing annoying with my questions, im just really new and dont know anyone that I can ask.

Edit:
Okay, i've actually managed to figure that out myself. The way I did it was use the commands

sv_cheats 1; vgui_drawtree 1

with "Highlight selected" option on and look for the field names that correspond to that (the one i've found was MMDashboard) and using the grepWin program I scanned for "MMDashboard" in Base HUD files and it succeed.

The file that corresponds to that top line is matchmakingdashboard.res in resource/ui folder.

posted about 4 years ago
#5989 HUD editing: short questions, quick answers in Customization

https://imgur.com/a/dCPWU6M

Here is my rank panel on a test hud. Now to the point, does anyone know how do I change the font or completely disable the name (Timmy from english books) from my panel? The reason this is needed is that my name is getting cut off and thats lame. I see that many huds have this feature but I have no clue on how to edit, any idea? Thanks in advance.

posted about 4 years ago
#5972 HUD editing: short questions, quick answers in Customization
WiethoofdTimmyEnglishhttps://imgur.com/a/osiBuew

Im trying to get rid of "chulk board" and hopefully the black bar below, how do I do it?
MenuBG is the bit that is showing the background with the chalkboard, the Shadedbar and Footer are responsible for the dark/black bar at the bottom.

I've succesfully gotten rid of the black bar but the chalkboard isn't gone even with these settings -

"MenuBG"
{
"ControlName" "CModelPanel"
"fieldName" "MenuBG"
"xpos" "0"
"ypos" "99999"
"zpos" "99999"
"wide" "0"
"tall" "0"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "0"
"fov" "20"

Got any idea? Thanks in advance

posted about 4 years ago
#5969 HUD editing: short questions, quick answers in Customization
Show Content
"Resource/UI/MapInfoMenu.res"
{
"mapinfo"
{
"ControlName" "Frame"
"fieldName" "mapinfo"
"xpos" "0"
"ypos" "0"
"zpos" "0"
"wide" "f0"
"tall" "480"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
}

"MapInfoTitle"
{
"ControlName" "CExLabel"
"fieldName" "MapInfoTitle"
"xpos" "c-184"
"ypos" "95"
"zpos" "1"
"wide" "225"
"tall" "24"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"labelText" "%mapname%"
"textAlignment" "west"
"font" "ChalkboardTitle"
"fgcolor" "White"
}

"MapInfoType"
{
"ControlName" "CExLabel"
"fieldName" "MapInfoType"
"xpos" "c-184"
"xpos_lodef" "c-174"
"xpos_hidef" "c-174"
"ypos" "125"
"ypos_lodef" "140"
"zpos" "1"
"wide" "225"
"tall" "24"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"labelText" "%gamemode%"
"textAlignment" "west"
"font" "ChalkboardText"
"fgcolor" "Gray"
}

"MapInfoText"
{
"ControlName" "CExRichText"
"fieldName" "MapInfoText"
"font" "ChalkboardText"
"xpos" "c-184"
"xpos_lodef" "c-174"
"xpos_hidef" "c-174"
"ypos" "160"
"ypos_hidef" "155"
"zpos" "3"
"wide" "195"
"wide_lodef" "195"
"wide_hidef" "210"
"tall" "200"
"tall_hidef" "200"
"tall_lodef" "200"
"autoResize" "3"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"paintborder" "0"
"textAlignment" "northwest"
"fgcolor" "Gray"
}

"MapImage"
{
"ControlName" "ImagePanel"
"fieldName" "MapImage"
"xpos" "c10"
"ypos" "75"
"zpos" "2"
"wide" "275"
"wide_lodef" "225"
"tall" "275"
"tall_lodef" "225"
"visible" "0"
"enabled" "0"
"image" ""
"scaleImage" "1"
}

"MapInfoContinue" [$WIN32]
{
"ControlName" "CExButton"
"fieldName" "MapInfoContinue"
"xpos" "r190"
"xpos_lodef" "r222"
"xpos_hidef" "r232"
"ypos" "r40"
"ypos_lodef" "r64"
"ypos_hidef" "r54"
"zpos" "6"
"wide" "150"
"tall" "30"
"autoResize" "0"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"labelText" "#TF_Continue"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"command" "continue"
"default" "1"
"font" "MenuSmallFont"
"fgcolor" "Black"
}

"MapInfoWatchIntro" [$WIN32]
{
"ControlName" "CExButton"
"fieldName" "MapInfoWatchIntro"
"xpos" "c-50"
"ypos" "r40"
"ypos_lodef" "r64"
"ypos_hidef" "r54"
"zpos" "6"
"wide" "150"
"tall" "30"
"autoResize" "0"
"pinCorner" "2"
"visible" "0"
"enabled" "0"
"labelText" ""
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"command" "intro"
"default" "1"
"font" "MenuSmallFont"
"fgcolor" "Black"
}

"MapInfoBack" [$WIN32]
{
"ControlName" "CExButton"
"fieldName" "MapInfoBack"
"xpos" "40"
"ypos" "r40"
"zpos" "6"
"wide" "150"
"tall" "30"
"autoResize" "0"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"labelText" "#TF_Back"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"command" "back"
"font" "MenuSmallFont"
"fgcolor" "Black"
}

"MenuBG"
{
"ControlName" "CModelPanel"
"fieldName" "MenuBG"
"xpos" "0"
"ypos" "0"
"zpos" "0"
"wide" "f0"
"tall" "480"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "0"
"fov" "20"

"model"
{
"modelname" "models/vgui/UI_welcome01_screen.mdl"
"skin" "0"
"angles_x" "0"
"angles_y" "180"
"angles_z" "0"
"origin_x" "290"
"origin_x_lodef" "320"
"origin_x_hidef" "310"
"origin_y" "0"
"origin_z" "-39"

}
}

"ShadedBar"
{
"ControlName" "ImagePanel"
"fieldName" "ShadedBar"
"xpos" "0"
"ypos" "r50"
"ypos_lodef" "r74"
"ypos_hidef" "r65"
"zpos" "5"
"wide" "f0"
"tall" "50"
"tall_lodef" "74"
"tall_hidef" "65"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"image" "loadout_bottom_gradient"
"tileImage" "1"
"PaintBackgroundType" "0"
}

"Footer" [$X360]
{
"ControlName" "CTFFooter"
"fieldName" "Footer"
"zpos" "6"
"tall" "80"
"button_separator" "10"
"button_separator_lodef" "5"
"buttongap" "50"
"textadjust" "3"
"buttonoffsety" "20"
"buttonoffsety_hidef" "0"
"buttonoffsety_lodef" "18"
"fonttext" "MatchmakingDialogMenuLarge"
"fonttext_lodef" "MatchmakingDialogMenuSmall"
"fgcolor" "HudOffWhite"

"button"
{
"name" "intro"
"text" "#TF_WatchIntro_360"
"icon" "#GameUI_Icons_Y_BUTTON"
}

"button"
{
"name" "continue"
"text" "#TF_Continue_360"
"icon" "#GameUI_Icons_A_BUTTON"
}
}
}

These are my MapInfoMenu.res "settings" and that is what I got :
https://imgur.com/a/osiBuew

Im trying to get rid of "chulk board" and hopefully the black bar below, how do I do it?

posted about 4 years ago
#5967 HUD editing: short questions, quick answers in Customization

Need help with HUD Welcome Screen

This is what I need help with https://imgur.com/a/6FSobqN

I want to know what files correspond to that "Welcome screen" and hopefully some tips on how do I edit it.

Thanks in advance!

posted about 4 years ago
#5 How do I change the HUD welcome screen? in Q/A Help
Opti_I think it is meant for you to post your question there.
f_blueI noticed that a lot of new threads only contain one short question so I thought we could use an "aggregate thread" for that instead.

Post your question here, ideally add a screenshot, and hope for a quick answer.

Sure, I'm a bit confused rn

posted about 4 years ago
#3 How do I change the HUD welcome screen? in Q/A Help
daybraekhttps://www.teamfortress.tv/19073/hud-editing-short-questions-quick-answers

Was this discussed by someone earlier? What do I search for in the thread you've linked because there are a hell lot of messages in it?

posted about 4 years ago
#1 How do I change the HUD welcome screen? in Q/A Help

This is what I need help with https://imgur.com/a/6FSobqN

I want to know what files correspond to that "Welcome screen" and hopefully some tips on how do I edit it.

Thanks in advance!

posted about 4 years ago