this is interesting because i feel like its been allowed for a long time and people didnt realize how busted it was until recently
Account Details | |
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SteamID64 | 76561198077795706 |
SteamID3 | [U:1:117529978] |
SteamID32 | STEAM_0:0:58764989 |
Country | United States |
Signed Up | July 16, 2016 |
Last Posted | June 9, 2025 at 2:45 PM |
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Keyboard | some tenkeyless with brown switches |
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Headphones | some hyper x cloud one |
Monitor | super cheap acer 144hz (it flashes at me sometimes |
my little sister's username used to be DogCream because she thought it was funny and it made others uncomfortable. weird kid.
is he even good enough for an alt to be sandbagging
i like mumble a lot more than discord, but a lot of newer players have never heard of mumble and discord is just a lot more commonly used nowadays so i would have to opt for that
TynnyriSeinfeldheavy can be played by an armless toddler
I'll focus on the main part of your reply: You are defending the current arbitrarily constructed meta by pointing out that it has not been constructed arbitrarily at all: Instead, it is intended to maximise skill expression. That is a very interesting idea.
Skill expression in 6v6
I do agree that TF2 classes do not have balanced skill expression: Classes like Demoman, Pyro, Soldier, Scout, and Spy all have deep and unique skill expression in their weapons and movement, while classes like Medic, Heavy, Sniper and Engineer do not have much else than the ability to shoot and basic movement. (Medic and Engineer both even have a form of autoaim)
So then, why would there be an exception for Medic? Medic is the most important class in the game, but far from the most skill expressive. Without medics, lot of stalemates would never even happen. After all, you are less punished from taking damage when you have a medic in your team. Wouldn't that be a source of negative skill expression? Medic makes the game easier, and patches your mistakes.
But that leaves us back in a circle: Even when looked at the lens of skill expression, the ruleset is still arbitrary and seems to exist just to enforce the current meta, even at the cost of some skill expression
Weaknesses as skill expression
You also mentioned that Pyro has weaknesses that Soldier doesn't have, and therefore it makes no sense to switch to Pyro. And that's a perfect explanation for why 6v6 games tend to slow down: As you said, the current arbitrarily chosen meta (2 scouts, 2 soldiers) revolves around the fact that Soldier and Scout have very few weaknesses to exploit.
6v6 has an unique issue of the game slowing the down upon the slightest change. But in retrospect, that might make perfect sense: Allowing 2 extra strong classes with few exploitable weaknesses decreases the importance of individual mistakes across the board: Punishing Soldier's mistakes when he can easily reposition himself is harder compared to punishing Pyro's or Heavy's mistakes, when they can't. Your explanation of weaknesses gives an eloquent explanation to the source of stalemates, giving light to how stalemates might be solved: By weakening team compositions.
Your response has been very enlightening. Class' exploitable weaknesses are a great way to enforce skill expression. Kind of like Highlander, Spy: The weakest class - But that's what makes a good spy player so important, to be able to turn a low kill count into something more.
are you an ai trained off of r/tf2 posts
we were the schizos all along and brock saw the truth......
i think the goal should be working towards making bans completely unnecessary. good enough anti-cheat and word/name filters would mean we could just unban everyone and have as many competitors as possible. disagree with the political views of your opponent? drop their med.
isnt toxic like when something is r really poisonius
can that type of thing relly happen ina videogame chat!?
salt and vinegar wings are the best in my opinion, but almost nowhere ive been has them. tried a few recipes online and altered it until i was happy with the result. cant share the recipe though as its kind of a personal vibe yknow? like i make these for my close friends and family.
i think the first video essays i saw were from kaptain kristan. liked his style and i genuinely enjoy the growing popularity of video essays in general.
I think banning people for cheating should be a higher priority than banning players for smurfing tbh
I think the early days of LAN events lead gamers to believe that the future of esports would be like those days but on a larger scale. Years down the line we all learned that all industries are the same and whatever makes the sponsor the most money is what you can expect more of. I do not know if there is a way for things to be better than they currently are, but I am sure you can tell that I personally am rather jaded when it comes to the current state of esports.
did clockwork cuck b4nny at a lan or was that a weird fever dream i had
wow the more i read about the history of this place, seems like this "middle east" has always sucked!
SoalaWhile I do think this community could lighten up a bit with the toxic behavior just outwardly towards everything not in their personal circlejerk, certain players who time and time again go against people's trust dont deserve a place in the community.
If you go so far to seek attention and validation by cheating not once but twice, then I dont see a point in welcoming them back.
That said, I do think people can grow and we should foster that with the ability to accept people back who may have been unsavory in the past. At it's baseline its all about trust and the ability of the person to build their reputation, I don't think it's unfair to be cautious about individuals who have ruined their reputation by doing whatever.
i wish we had good enough anti-cheat that we didnt have to worry about who cheated in the past etc. i do not support the use of hacks or understand the reason behind trying to use them in a competitive setting, but the thought of potentially good players getting perma banned due to hacking previously bothers me. do any competitive games have good anti-cheat these days?