may I have the medic dove pls
Account Details | |
---|---|
SteamID64 | 76561197971124276 |
SteamID3 | [U:1:10858548] |
SteamID32 | STEAM_0:0:5429274 |
Country | United States |
Signed Up | November 20, 2012 |
Last Posted | February 19, 2024 at 7:52 PM |
Posts | 1306 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | .9 |
Windows Sensitivity | middle |
Raw Input | 1 |
DPI |
1800 |
Resolution |
1920x1080 |
Refresh Rate |
120 hz |
Hardware Peripherals | |
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Mouse | Razer DeathAdder |
Keyboard | |
Mousepad | Razer Goliathus |
Headphones | Steelseries Siberia v2 |
Monitor | BenQ |
I hope you get unbanned, man.
Also, since he logged into your account, does that mean your IP is also banned? I understand that his IP is banned, therefore any account he logs into gets banned. However, couldn't you just make a new account, considering he didn't log into that new account, or is it a constant spread of banned IPs?
How long does it take for the damage number to be reset to a new number?
I've went to FITES about 7 years ago. Very nice people and really chill LAN. However, I won't be able to make this, so have fun.
harbleupretty stupid of FT and DT not to switch to another server with working stv. i know the match started late but if you have 1000 people wanting to watch you should deal with waiting an extra 5 minutes.
LangeDT vs FT being postponed and ultimately unwatchable had nothing to do with the update.
This.
The match was postponed because clockwork had trouble getting on the roster, and it got rescheduled on a dallas server. We then got it moved to a colorado server, which apparently didn't have stv set. No one noticed that the stv wasn't working.
I would suggest downloading the stv, because the final fight was intense and blank decided to talk to people on steam in the middle of it happening, lol. Again, really sorry that stv wasn't working, we'll make a mental note to check next time.
w0rdupisn't fully torqued a cs team???
yes
radiumNats win the division, then crash in the playoffs.Redskins win the division, then crash in the playoffs....sounds like a Caps division title and postseason collapse (again) is in the near future!
I think it's a matter of time before the Caps actually get far in the playoffs. Actually, this half-season might benefit them the most, considering they usually do good for the entire season then burn out in playoffs. Holtby did pretty good, too.
I'm having the exact same problem as SteveC. Does anyone know if this usb soundard enables the option of mic boost as well? My mic volume is horribly low with no option of mic boost.
I'm probably not too likely to go, but I suppose it's possible :p.
time to watch the devils for one last season before they no longer have a goalie
dMenaceI thought people were avoiding TheFragile because 1.) He's been gone for a hell of a long time, there's a lot of catching up to do. 2.) He wasn't really good anymore towards his 'retirement'. Maybe there's some roster switching?
._.
https://www.youtube.com/watch?v=Y6S8JGaAJUE
The normal speed version is awesome, but this slow speed is amazing.
SigmaI admit that I haven't checked if flashing a bunch of people then switching weapons slows the drain rate, but I don't think it does anymore. At most, it might reset multiple flashes to the base drain rate, but I doubt it. Either way, it's not very practical because you almost always need to be ubered yourself while flashing, and the weapon switch + switch back delay is more than enough time for someone to react and shoot you. In the past (up until early 2008 iirc) your uber would just not drain at all if you switched off your medigun, so you could keep someone ubered for like 30s, but the medic wouldn't be ubered because you lose uber instantly and don't flash when you switch weapons (and thus it was rarely useful).
I think you guys might be misunderstanding what I said. The rapid weapon switches don't slow down the uber drain rate, it stops it extremely briefly. And yes, back in early 2008, you could store whatever uber you had left over by switching weapons and then bringing out the medigun whenever you wanted.
Again, I agree that it's not practical almost ever. I found it useful only in situations where I was forced to uber, then the guy who forced me to uber ends up dying instantly and perhaps the rest of their team is dead or just spawned. There's very few situations where it could be used, and it probably didn't make a difference even when it could be used. It was just a fun fact though I guess, haha.
synchroTheFragileI dunno if this was fixed or not within the year of me not playing. ;oI think that's a result of the "flashing" effect, where the uber lasts for a bit after you aren't ubered anymore.When you switch your medigun off, I think it slows down the uber drain; so, if you switch off until your "flash" runs out, then switch back, you could potentially extend your self-uber. Right?
I specifically looked at when it reached 0%, not when the flashing effect actually ended. I timed it and it definitely lasted longer. If I recall right, uber doesn't slow down whatsoever with different weapon out, but I think it stops for like .2 seconds or something minute when the actual weapon switch occurs.