TheFragile
Account Details
SteamID64 76561197971124276
SteamID3 [U:1:10858548]
SteamID32 STEAM_0:0:5429274
Country United States
Signed Up November 20, 2012
Last Posted February 19, 2024 at 7:52 PM
Posts 1306 (0.3 per day)
Game Settings
In-game Sensitivity .9
Windows Sensitivity middle
Raw Input 1
DPI
1800
Resolution
1920x1080
Refresh Rate
120 hz
Hardware Peripherals
Mouse Razer DeathAdder
Keyboard  
Mousepad Razer Goliathus
Headphones Steelseries Siberia v2
Monitor BenQ
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#2 Fully Charged returns tonight! in TF2 General Discussion

may I have the medic dove pls

posted about 11 years ago
#8 Hey ESEA in TF2 General Discussion

I hope you get unbanned, man.

Also, since he logged into your account, does that mean your IP is also banned? I understand that his IP is banned, therefore any account he logs into gets banned. However, couldn't you just make a new account, considering he didn't log into that new account, or is it a constant spread of banned IPs?

posted about 11 years ago
#5 hud_combattext_batching in TF2 General Discussion

How long does it take for the damage number to be reset to a new number?

posted about 11 years ago
#44 FITES 2013 - Feb 22-24 in LAN Discussion

I've went to FITES about 7 years ago. Very nice people and really chill LAN. However, I won't be able to make this, so have fun.

posted about 11 years ago
#20 Better Luck Next Time in TF2 General Discussion
harbleupretty stupid of FT and DT not to switch to another server with working stv. i know the match started late but if you have 1000 people wanting to watch you should deal with waiting an extra 5 minutes.LangeDT vs FT being postponed and ultimately unwatchable had nothing to do with the update.

This.

The match was postponed because clockwork had trouble getting on the roster, and it got rescheduled on a dallas server. We then got it moved to a colorado server, which apparently didn't have stv set. No one noticed that the stv wasn't working.

I would suggest downloading the stv, because the final fight was intense and blank decided to talk to people on steam in the middle of it happening, lol. Again, really sorry that stv wasn't working, we'll make a mental note to check next time.

posted about 11 years ago
#5 Madmen Casting Dont Trip vs Fully Torqued tomorrow in TF2 General Discussion
w0rdupisn't fully torqued a cs team???

yes

posted about 11 years ago
#18 HOCKEY IS COMING in Off Topic
radiumNats win the division, then crash in the playoffs.Redskins win the division, then crash in the playoffs....sounds like a Caps division title and postseason collapse (again) is in the near future!

I think it's a matter of time before the Caps actually get far in the playoffs. Actually, this half-season might benefit them the most, considering they usually do good for the entire season then burn out in playoffs. Holtby did pretty good, too.

posted about 11 years ago
#7 External USB Soundcards in Hardware

Awesome, thanks a bunch.

posted about 11 years ago
#5 External USB Soundcards in Hardware

I'm having the exact same problem as SteveC. Does anyone know if this usb soundard enables the option of mic boost as well? My mic volume is horribly low with no option of mic boost.

posted about 11 years ago
#31 Does anyone else live in the Amherst, MA area? in LAN Discussion

I'm probably not too likely to go, but I suppose it's possible :p.

posted about 11 years ago
#13 HOCKEY IS COMING in Off Topic

time to watch the devils for one last season before they no longer have a goalie

posted about 11 years ago
#45 happy new year in TF2 General Discussion
dMenaceI thought people were avoiding TheFragile because 1.) He's been gone for a hell of a long time, there's a lot of catching up to do. 2.) He wasn't really good anymore towards his 'retirement'. Maybe there's some roster switching?

._.

posted about 11 years ago
#193 Music in Off Topic

https://www.youtube.com/watch?v=Y6S8JGaAJUE

The normal speed version is awesome, but this slow speed is amazing.

posted about 11 years ago
#13 details on uber splitting? in TF2 General Discussion
SigmaI admit that I haven't checked if flashing a bunch of people then switching weapons slows the drain rate, but I don't think it does anymore. At most, it might reset multiple flashes to the base drain rate, but I doubt it. Either way, it's not very practical because you almost always need to be ubered yourself while flashing, and the weapon switch + switch back delay is more than enough time for someone to react and shoot you. In the past (up until early 2008 iirc) your uber would just not drain at all if you switched off your medigun, so you could keep someone ubered for like 30s, but the medic wouldn't be ubered because you lose uber instantly and don't flash when you switch weapons (and thus it was rarely useful).

I think you guys might be misunderstanding what I said. The rapid weapon switches don't slow down the uber drain rate, it stops it extremely briefly. And yes, back in early 2008, you could store whatever uber you had left over by switching weapons and then bringing out the medigun whenever you wanted.

Again, I agree that it's not practical almost ever. I found it useful only in situations where I was forced to uber, then the guy who forced me to uber ends up dying instantly and perhaps the rest of their team is dead or just spawned. There's very few situations where it could be used, and it probably didn't make a difference even when it could be used. It was just a fun fact though I guess, haha.

posted about 11 years ago
#12 details on uber splitting? in TF2 General Discussion
synchroTheFragileI dunno if this was fixed or not within the year of me not playing. ;o I think that's a result of the "flashing" effect, where the uber lasts for a bit after you aren't ubered anymore.When you switch your medigun off, I think it slows down the uber drain; so, if you switch off until your "flash" runs out, then switch back, you could potentially extend your self-uber. Right?

I specifically looked at when it reached 0%, not when the flashing effect actually ended. I timed it and it definitely lasted longer. If I recall right, uber doesn't slow down whatsoever with different weapon out, but I think it stops for like .2 seconds or something minute when the actual weapon switch occurs.

posted about 11 years ago
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