WE DID IT BOYS
Account Details | |
---|---|
SteamID64 | 76561198036166266 |
SteamID3 | [U:1:75900538] |
SteamID32 | STEAM_0:0:37950269 |
Country | United States |
Signed Up | July 21, 2012 |
Last Posted | February 25, 2021 at 4:25 PM |
Posts | 2405 (0.5 per day) |
SOMEONE MESSAGE EVERYONE ON DIPPITY'S TEAM THEY NEED 2 MORE
MESSAGE EVERY IM PLAYER YOU KNOW
PAY UP NERDS
Huge shoutouts to Console and Virgile for paying up my team.
pretty certain magachu has it :^)
VirgilscrewB i will literally pay your IM fees again if you and your team move up. I'll pay Lori's and one other person's as well.
deal
lucrativeprolly should post these in the map thread
I sent it directly to the mapper.
Took screenshots of the problematic areas and angles.
https://imgur.com/a/YtzTS5c
The problem seems to be eliminated or at least drastically mitigated when using low shaders.
The vast majority of the map im sitting at around 500/400fps but some specific angles and locations seem to be weird cratering FPS to around 90/140. Probably something related to lighting effects judging by the fact that it was mitigated by changing shader settings.
Console-Screwballjust because its a more CPU bound game doesnt mean it doesnt use your graphics card, i have an RX 470 and in game have 15-30% percent GPU utilizationConsole-ScrewballR7 260xCompletely irrelevant in TF2.
the r7 260x was a low tier card even when it came out, and that was in 2013
Which is why the issue is ONLY ON THIS MAP and ONLY in certain places? I think there is a culling issue somewhere. Did this map use any custom assets without LODs?
Anyone here got a private server with the map? I have contacted the map maker and i am going to walk through the map pointing out the areas with stuttering.
Console-ScrewballR7 260xhttps://i.imgur.com/gIgnfhX.png
Completely irrelevant in TF2.
GrapeJuiceIII TELL THE MAP MAKER WHERE ON THE MAP THIS STUTTERING OCCURS
I will add him and do just that.
bwelpuse a pc to play the maps screwb
Im playing on a 2700x @ 4.35ghz with 16gb DDR4 3400 and R7 260x. More than enough for TF2. The issue is only on this map. The stutters are repeatable and occurs only in specific areas of the map. Clearly the issue is the map.
boxcarthis thread in a nutshell
https://img.fireden.net/v/image/1525/38/1525388794348.png
Badlands... Now THAT was a map
QuantumBarberYeah, nobody's reported any issues with b12a since I pushed it out a few days ago, so unless something pops up, that's the version being used.
I was jumping around through it last night and i was getting massive stutters (dips below 100 FPS with nobody else on the map). I feel some optimization work needs to be done before this map is ready for league play.
ProSkeezI know b4nny's opinion on maps isn't the most popular around these parts but I highly recommend giving his video a watch. It makes a lot of sense even if it might blow in the short term
https://www.youtube.com/watch?v=5B-pTFDV5yg
If B4nny wants new maps to be played then maybe he should help get this pick-ban map system revoked. It really is not good for the map pool.