Rawkstar
Account Details
SteamID64 76561198103933752
SteamID3 [U:1:143668024]
SteamID32 STEAM_0:0:71834012
Country United States
Signed Up June 5, 2014
Last Posted June 24, 2016 at 12:53 AM
Posts 34 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3
#2243 Show your HUD modifications! in Customization
Xauros[IMG]http://i.imgur.com/Mo80fDH.jpg[/IMG]

Does anybody knows how to remove those black transparent squares that appear on the top left corner?

I'm guessing it would be located somewhere in the sourcescheme.res file, though I'm new to this, so I wouldn't know what to do from there...can I ask what font that is where it says "console", or at least what HUD it was originally from?

posted about 9 years ago
#232 flatHUD in Customization
flatlineEach weapon with that counter has its own file. For the demo melees I believe it's HudItemEffectMeter_Demoman.res inside resource/ui. You should be able to just adjust the ypos of "HudItemAffectMeter" and move it up.

As for your second question, that's sourcescheme.res inside /resource, and it controls all that stuff along with the console and loading dialog.

Hey thanks a bunch! Keep up the good work!

posted about 9 years ago
#57 game of thrones in Off Topic

I know I'm a bit late, but I'm so pissed about what happened to Oberyn...like, he was probably one of the coolest characters out there. And then...well, lets not talk about it....

Does anyone have any idea what idea Martin was trying to get across with the story about Orson and the beetles? I heard a silly little theory which states that George R.R. Martin is Orson, and all of our favorite characters are the beetles who he continues to kill over and over without end. Still though, it was an interesting little scene, trying to decode it...

posted about 9 years ago
#230 flatHUD in Customization

Hey, loving this HUD!! I have just a few minor questions for ya...

First off...I was playing Degroot Keep, and I noticed that the "heads" counter overlapped with the control points (as seen in the image). I was wondering which .res file had the options to control the placement of that...

http://i.minus.com/irmQ0V4b3xsG8.png

My other question is, which file has the info for the color scheme of the server search window? Y'know how when you go to play on servers, a little window pops up with a few tabs including "favorites", "blacklisted" etc. Which file contains the information for the colors and other info for that?

Any and all help is greatly appreciated!

posted about 9 years ago
1 2 3