Pvt_Parrot
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SteamID64 76561198051347651
SteamID3 [U:1:91081923]
SteamID32 STEAM_0:1:45540961
Country United Arab Emirates
Signed Up December 24, 2015
Last Posted May 18, 2020 at 1:58 AM
Posts 80 (0 per day)
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#25 Valve launches competitive beta public group in News

After communicating with normal people for too long you kinda forget what the majority of tf2 community is:
Ok, now I realise that sounded quite arrogant, didn't mean to. I just found some of these posts moderately funny.
http://imgur.com/a/0qfwE

posted about 4 years ago
#142 Think of a new name for me please in Off Topic

DamnEazy-E

posted about 4 years ago
#51 Insomnia58: Big things are going to be annunced... in TF2 General Discussion

D I G I T A L A T H L E T I C S

posted about 4 years ago
#64 A glaring issue with projectile hitboxes in TF2 General Discussion

There's this too-
https://www.youtube.com/watch?v=ZwWoA6B9VfQ
projectiles, stabs and flames are so fucked in this game that you should probably just play hitscan classes if you care about your nervous system

posted about 4 years ago
#34 Competitive Matchmaking Details Revealed in News
nopeCorsaViewmodels are not forced on. the limit for viewmodel fov, however, is 75 atm.well there's no point limiting viewmodel fov if they don't force viewmodels on :/ I live in hope, however

viewmodel_fov 0 removes bullet tracers and more importantly flamethrower's fire, making the screen much clearer.

posted about 4 years ago
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